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{{Quote|Where do you think Karate Joe <br>learned his skills originally? <br>Watch a true master at work!|Karate Man Senior Description}} | |||
{{Quote|Where do you think Karate Joe <br>learned his skills originally? <br>Watch a true master at work!|Karate Man Senior Description}}{{Template:Game-Nav | {{Template:Game-Nav | ||
|Minigame_infobox/Data = Working Dough 2 | |Minigame_infobox/Data = Working Dough 2 | ||
|Minigame_infobox/Data2 = Final Remix}}{{Template:Minigame infobox | |Minigame_infobox/Data2 = Final Remix}} | ||
{{Template:Minigame infobox | |||
|Name = Karate Man Senior | |Name = Karate Man Senior | ||
|Debut = Rhythm Heaven Megamix | |Debut = Rhythm Heaven Megamix | ||
|Number = 89|Reward = 1 Flow Ball|image = [[File:Karate_Man's_Father_title.PNG|280px]]|jname = カラテ家の父 | |Number = 89|Reward = 1 Flow Ball|image = [[File:Karate_Man's_Father_title.PNG|280px]]|jname = カラテ家の父 | ||
|rname = Karateka no Chichi|BPM = 120, 135|Song = Karate Man Senior Theme | |rname = Karateka no Chichi|BPM = 120, 135|Song = Karate Man Senior Theme | ||
|song = Karate Man Senior Theme}}'''Karate Man Senior''' (カラテ家の父 Karateka's father) is the 89th minigame in [[Rhythm Heaven Megamix|''Rhythm Heaven Megamix'']]. It features [[Karate Joe's father]], the master of karate. This game includes every single function from previous [[Karate Man (Disambiguation)|Karate Man]] games like kicking bombs, perfecting combos, soccer balls, cooking pots and more. | |song = Karate Man Senior Theme}} | ||
'''Karate Man Senior''' (カラテ家の父 Karateka's father) is the 89th minigame in [[Rhythm Heaven Megamix|''Rhythm Heaven Megamix'']]. It features [[Karate Joe's father]], the master of karate. This game includes every single function from previous [[Karate Man (Disambiguation)|Karate Man]] games like kicking bombs, perfecting combos, soccer balls, cooking pots and more. | |||
==Gameplay== | ==Gameplay== | ||
[[File:Karate_Man's_Father_gameplay.PNG|thumb|left|200px]]In this game, you are in the place of Karate Joe's Father. As objects fly by the character, the player must press A to punch them off-screen. On occasion, a lightbulb will be thrown and start glowing yellow indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away by releasing A button at the same time. There is also a combo, which will appear when a light-bulb appears and start glowing blue instead of yellow. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks. | [[File:Karate_Man's_Father_gameplay.PNG|thumb|left|200px]]In this game, you are in the place of Karate Joe's Father. As objects fly by the character, the player must press A to punch them off-screen. On occasion, a lightbulb will be thrown and start glowing yellow indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away by releasing the A button at the same time. There is also a combo, which will appear when a light-bulb appears and start glowing blue instead of yellow. Directly after the light-bulb will follow with several pots and then a barrel, which the player will have to hit with a flurry of punches and kicks. | ||
This game is shown to be more ambitious than any of the other previous Karate Man games, | This game is shown to be more ambitious than any of the other previous Karate Man games, with many more pots to punch and 2 types of combos to do. | ||
== Controls == | == Controls == | ||
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==Timing Notes== | ==Timing Notes== | ||
*Hit: Karate Joe's father punches the assorted objects away. For a barrel, he punches it and kicks the bomb in it far away into the background. And with a combo, he punches everything away and smashes the barrel, looking happy. | *Hit: Karate Joe's father punches the assorted objects away. For a barrel, he punches it and kicks the bomb in it far away into the background. And with a combo, he punches everything away and smashes the barrel, looking happy. | ||
*Barely: Karate Joe's father just grazes the objects, making them fall | *Barely: Karate Joe's father just grazes the objects, making them fall to the ground. For a barrel, the barrel is broken but the bomb is only kicked a bit into the background. With a combo, he only hits some of the objects (either some pots if too early or late, or the barrel if not finished correctly), looking sad afterward. '''A barely counts as a ''miss.''''' | ||
*Miss: Karate Joe's father completely misses or doesn't punch, and the | *Miss: Karate Joe's father completely misses or doesn't punch, and the objects fly past, with him looking surprised. For a barrel, it either flies right by him, or is punched, but the bomb is not kicked and falls to the ground. With a combo, he either lets all the objects fly by, or messes up and spins out after the move is done. | ||
==Rating Notes== | ==Rating Notes== | ||
===Header=== | ===Header=== |
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