Built to Scale (DS): Difference between revisions
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{{ | {{Built to Scale DS infobox}}'''Built to Scale''' is the first game in ''[[Rhythm Heaven]]''. Getting a [[perfect]] will unlock the Built to Scale soundtrack. The sequel, [[Built to Scale 2 (DS)|Built to Scale 2]], is unlocked later on. | ||
}}'''Built to Scale''' is the first game in ''[[Rhythm Heaven]]''. Getting a [ | |||
==Gameplay== | ==Gameplay== | ||
The player shoots a rod through the center of the squares that pass by each other when the "musical scale" hits "Fa" or the 5th note. During the 3rd round, the screen becomes dark except for the middle. This forces the player to rely on audio and rhythm more. | The player shoots a rod through the center of the squares that pass by each other when the "musical scale" hits "Fa" or the 5th note. During the 3rd round, the screen becomes dark except for the middle. This forces the player to rely on audio and rhythm more. |
Revision as of 23:14, 23 September 2012
Template:Built to Scale DS infoboxBuilt to Scale is the first game in Rhythm Heaven. Getting a perfect will unlock the Built to Scale soundtrack. The sequel, Built to Scale 2, is unlocked later on.
Gameplay
The player shoots a rod through the center of the squares that pass by each other when the "musical scale" hits "Fa" or the 5th note. During the 3rd round, the screen becomes dark except for the middle. This forces the player to rely on audio and rhythm more.
Controls
- Flick = Shoot Rod
Rating Notes
- Try Again: "Looks like you have a rough day..."
- OK: "Sometimes, being OK is good enough."
- Superb: "Looking good!"
Appearances
- Built to Scale (DS)
- Built to Scale 2 (DS)
- Remix 1 (DS)
- Remix 9 (DS)
- Remix 10 (DS)
Demo
A demo was released on the Nintendo Channel around 2008 for Rhythm Heaven. It featured Built to Scale, one of the three games playable in the demo.
Trivia
- This is the first of the three to be officially named Built to Scale.
- This is the first of the three to have 3D graphics.
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