Toy Car: Difference between revisions

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{{Template:Quote|Pull back. Let go.<br> What could be simpler?|Toy Car Description}}
{{GameExplainWii
 
|titleUS=Toy Car
|explainUS=Pull back. Let go.<br>What could be simpler?
|titleUK=Toy Car
|explainUK=Just pull back...<br>and let go!<br><br>How hard can it be?}}
{{RhythmGame
{{RhythmGame
|image=<tabber>Wii=[[File:RhythmToyToyCarIcon.gif]]</tabber>
|image={{TabStart|style=text-align:center}}{{TabHeader|{{Console|Wii|32px}}}}[[File:Game Wii T-1.gif|270p]]{{TabEnd}}
|bpm=N/A
|bpm=N/A
|number=[[File:RhythmToysWiiIcon.png|20px]] 1
|number=[[File:Game Wii B-2.png|24px|link=]] 1
|medals=[[File:ConsoleWii Icon.png|20px]] 1
|medals={{Console|Wii}} 1
|stage={{Stage|Wiitoys}}}}
|stage={{Stage|Wiitoys}}}}
 
{{Nihongo|Toy Car|おもちゃカー|Omocha Kā}} is the 1st [[Rhythm Toy]] in ''[[Rhythm Heaven Fever]].'' It is unlocked with 1 [[Medal]].
The {{Nihongo|'''Toy Car'''|おもちゃカー|Omocha Kā}} is the 1st [[Rhythm Toy]] in ''[[Rhythm Heaven Fever]]. '' It is unlocked with 1 [[Medal]].
 
==Gameplay==
==Gameplay==
This toy takes place on Route "♪ ", where the player controls a large arm. The goal is to pull back a small yellow car and let go at the right moment so it just enough power to align with an outline (out of sight from the start of the track). The proper time to release is indicated by a cowbell sound heard in the short music that plays when reeling back the car.
[[File:Screenshot Wii Toy Car.png|thumb]]
This toy takes place on "ROUTE ♪", where the player controls a large arm. The goal is to pull back a small yellow car and let go at the right moment so it just enough power to align with an outline (out of sight from the start of the track). The proper time to release is indicated by a cowbell sound heard in the short music that plays when reeling back the car.


Once the car is let go, the car will speed off depending on how long the player pulled it back, stopping ahead if it was too soon and past if it was too late. If the car lines up correctly, the game congratulates the player. The player has unlimited attempts to accomplish this and the game will reset back to the beginning after each attempt, regardless of the outcome.
Once the car is let go, the car speeds off depending on how long the player pulled it back, stopping ahead if it was too soon and past if it was too late. If the car lines up correctly, the game congratulates the player. The player has unlimited attempts to accomplish this and the game resets back to the beginning after each attempt, regardless of the outcome.
==Controls==
==Controls==
{{Controls|Ah=Pull back car|Ar=Release car}}
{{Controls|Ah=Pull back car|Ar=Release car}}
 
==[[Timing Display]]==
==Gallery==
{{Timing
<gallery>
|just=The car reaches the goal "Exactly!"
ToyCarFarAway.PNG
|miss=The car is either "So close!" or "Aw, just a little farther!" from the goal.
ToyCarSoClose.PNG
|through=The car misses the goal entirely, "The goal is way up ahead..." or "Whoops! Too far."}}
ToyCarExactly.PNG
==Video==
ToyCarTooFar.PNG
{{#ev:youtube|F0vHwAc-NaM||inline}}
</gallery>
==Trivia==
 
*The [[Driver]] is one of the members of [[The Clappy Trio (characters)|The Clappy Trio]].
== Trivia ==
*The concept of this [[Rhythm Toy]] appears to be expanded in the game [[Charging Chicken]] in ''[[Rhythm Heaven Megamix]]''.
* The [[Driver]] is one of the members of [[The Clappy Trio (characters)|The Clappy Trio]]
*The background appears to be repurposed from the [[List of Scrapped Rhythm Games|scrapped game]] [[Seika Relay]].
* The toy is very similar in concept to [[Charging Chicken]]. It is possible that this rhythm toy was the inspiration for the game.
==Development History==
* There are various unused sprites for this Toy:
{{Main|Toy Car/Development}}
** A hat for the driver, along with the assembled sprite. This was only used for the toy icon.
==in Other Languages==
** It can also be seen that the driver has ears.
** 2 trucks colored cyan & red.
** A more complicated version of the car, unassembled. It includes a screw, a gear, & an engine.
** A brown tile with darker squares on it.
 
== in Other Languages==
{{Lang
{{Lang
|kr = 장난감 차
|jp=おもちゃカー
|mnkr = Toy Car
|rojp=Omocha Kā
|es = Coche de juguete
|mnjp=Toy Car
|mnes = Toy car
|us=Toy Car
|it = Macchina
|fr=Voiture à friction
|du = Rhythmus-Route
|mnfr=Friction car
|fr = Voiture à friction|jp = おもちゃカー|rojp = Omocha Kā|mnjp = Toy Car}}
|es=Coche de juguete
|mnes=Toy car
|de=Rhythmus-Route
|mnde=Rhythm Route
|it=Macchinina
|mnit=Toy car
|nl=Toy Car<ref>[https://www.nintendo.nl/games/oms/beat_the_beat_rhythm_paradise/dual.html Beat the Beat: Rhythm Paradise | Muziekspel | Wii | Nintendo]</ref>
|pt=Toy Car<ref>[https://www.nintendo.pt/games/oms/beat_the_beat_rhythm_paradise/dual.html Beat the Beat: Rhythm Paradise | Jogo de música | Wii | Nintendo]</ref>
|kr=장난감 차
|rokr=Jangnangam Cha
|mnkr=Toy Car}}
==References==
<references/>
{{Rhythm Toy Navigation}}
{{Rhythm Toy Navigation}}
[[Category:Rhythm Toys]]
[[Category:Medal Content]]
[[Category:Rhythm Heaven Fever]]

Latest revision as of 18:49, 8 May 2024

Toy Car
Pull back. Let go.
What could be simpler?
ConsoleWii Icon.png Rhythm Heaven Fever
Toy Car
Just pull back...
and let go!

How hard can it be?
ConsoleWii Icon.png Beat the Beat: Rhythm Paradise
Toy Car
Image
ConsoleWii Icon.png
270p
Number
Game Wii B-2.png 1
Medeals Needed
ConsoleWii Icon.png 1

Toy Car (おもちゃカー?, Omocha Kā) is the 1st Rhythm Toy in Rhythm Heaven Fever. It is unlocked with 1 Medal.

Gameplay

Screenshot Wii Toy Car.png

This toy takes place on "ROUTE ♪", where the player controls a large arm. The goal is to pull back a small yellow car and let go at the right moment so it just enough power to align with an outline (out of sight from the start of the track). The proper time to release is indicated by a cowbell sound heard in the short music that plays when reeling back the car.

Once the car is let go, the car speeds off depending on how long the player pulled it back, stopping ahead if it was too soon and past if it was too late. If the car lines up correctly, the game congratulates the player. The player has unlimited attempts to accomplish this and the game resets back to the beginning after each attempt, regardless of the outcome.

Controls

  • Ⓐ (Hold): Pull back car
  • Ⓐ (Release): Release car

Timing Display

  • Perfect!/Ace!: The car reaches the goal "Exactly!"
  • Early!/Late!: The car is either "So close!" or "Aw, just a little farther!" from the goal.
  • Miss...: The car misses the goal entirely, "The goal is way up ahead..." or "Whoops! Too far."

Video

Trivia

Development History

Main article: Toy Car/Development

in Other Languages

Language Name Meaning
Flag of Japan.svg Japanese おもちゃカー Toy Car
Flag of the United States.svg EnglishNOA Toy Car
Flag of the United Kingdom (3-5).svg EnglishNOE Toy Car
Flag of France (1794–1815, 1830–1974, 2020–present).svg French Voiture à friction Friction car
Flag of Spain.svg Spanish Coche de juguete Toy car
Flag of Germany.svg German Rhythmus-Route Rhythm Route
Flag of Italy.svg Italian Macchinina Toy car
Flag of the Netherlands.svg Dutch Toy Car[1]
Flag of Portugal.svg Portuguese Toy Car[2]
Flag of South Korea.svg Korean 장난감 차 Toy Car

References

Logo GBA Rhythm Tengoku.svg Game GBA T-1.gif Game GBA T-2.gif Game GBA T-3.gif Game GBA T-4.gif
Logo DS Rhythm Heaven.svg Game DS T-1.gif Game DS T-2.gif Game DS T-3.gif Game DS T-4.gif
Game DS T-5.gif Game DS T-6.gif Game DS T-7.gif
Logo Wii Rhythm Heaven Fever.svg Game Wii T-1.gif Game Wii T-2.gif Game Wii T-3.gif Game Wii T-4.gif