Night Walk/Development: Difference between revisions

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m (probably better to describe like this as "early builds" is probably better suited to actual builds we've seen/can play, rather than information we're told about that may or may not have been implemented in a build at some point)
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|[[Night Walk]]
|[[Night Walk]]
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===Unused Content===
Updated textures for [[Play-Yan]] depicting him standing still, and getting electrocuted, along with the [[Biribiriuo]] which appeared in [[Night Walk 2]], are present in ''[[Rhythm Heaven Megamix]]'', though there is no code to make use of them. The sprites for the word balloon with a music note in it also return, though it has no animations.
===Regional Differences===
===Regional Differences===
If the player makes a mistake while jumping, the object comes out halfway and displays a symbol. In ''[[Rhythm Tengoku: The Best+]]'', this symbol is "NG", as with previous games. In other regions, it is replaced with an "✖" symbol.
If the player makes a mistake while jumping, the object comes out halfway and displays a symbol. In ''[[Rhythm Tengoku: The Best+]]'', this symbol is "NG", as with previous games. In other regions, it is replaced with an "✖" symbol.
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|[[File:Screenshot 3DS Night Walk NG .png|thumb|center]]
|[[File:Screenshot 3DS Night Walk NG .png|thumb|center]]
|}
|}
===Unused Content===
Updated textures for [[Play-Yan]] depicting him standing still, and getting electrocuted, along with the [[Biribiriuo]] which appeared in [[Night Walk 2]], are present in ''[[Rhythm Heaven Megamix]]'', though there is no code to make use of them. The sprites for the word balloon with a music note in it also return, though it has no animations.
==References==
==References==
<references/>
<references/>
{{RT}}{{RHF}}{{RHM}}
{{RT}}{{RHF}}{{RHM}}
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