Rhythm Tengoku: Difference between revisions

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{{Featured}}{{CQuote|『リズム天国』は流れる音楽に合わせてシンプルなアクションを繰り返すリズムゲーム。複雑なルールや操作は一切ありません。ノリとリズム感が生み出す"ノリ感"だけで、趣向を凝らした「リズムゲーム」に挑戦。"<br>"("Rhythm Tengoku" is a rhythm game in which simple actions are repeated in time with the music. There are no complicated rules or controls. Just a sense of "flow" created by the player's groove and sense of rhythm, and a challenge to the elaborate "Rhythm Game".)|[https://www.nintendo.co.jp/n08/brij/what/index.html リズムでゲーム!?] (A rhythm game!?) (excerpt)}}
{{Featured}}{{CQuote|『リズム天国』は流れる音楽に合わせてシンプルなアクションを繰り返すリズムゲーム。複雑なルールや操作は一切ありません。ノリとリズム感が生み出す"ノリ感"だけで、趣向を凝らした「リズムゲーム」に挑戦。"<br>"(Rhythm Tengoku is a rhythm game in which simple actions are repeated in time with the music. There are no complicated rules or controls. Just a sense of "flow" created by the player's groove and sense of rhythm, and a challenge to the elaborate rhythm games)|[https://www.nintendo.co.jp/n08/brij/what/index.html リズムでゲーム!?] (A rhythm game!?) (excerpt)}}
{{Infobox game
{{Infobox game
|name=''Rhythm Tengoku''
|name=''Rhythm Tengoku''
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|previous=N/A
|previous=N/A
|next=''[[Rhythm Heaven]]''}}
|next=''[[Rhythm Heaven]]''}}
{{Nihongo|''Rhythm Tengoku''|リズム<ruby><rt>てん</rt></ruby><ruby>国<rt>ごく</rt></ruby>|Rizumu Tengoku}} is the first game in the ''[[Rhythm Heaven (series)|Rhythm Heaven]]'' series released for the [[niwanetwork:Game Boy Advance|Game Boy Advance]] on August 3, 2006 in Japan. It was the last first-party game developed by Nintendo for the system.
{{Nihongo|''Rhythm Tengoku''|リズム<ruby>天国<rt>てんごく</rt></ruby>|Rizumu Tengoku|Rhythm Heaven}} is the first game in the ''[[Rhythm Heaven (series)|Rhythm Heaven]]'' series released for the [[niwanetwork:Game Boy Advance|Game Boy Advance]] on August 3, 2006 in Japan. It was the last first-party game developed by Nintendo for the system.


An [[Rhythm Tengoku/Arcade|arcade version]], co-developed by [[niwanetwork:Sega|Sega]], was released a year later.
An [[Rhythm Tengoku/Arcade|arcade version]], co-developed by [[niwanetwork:Sega|Sega]], was released a year later.
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==Menu==
==Menu==
The {{Nihongo|Menu|メニュー|Menyū}} is unlocked after the player clears [[Rhythm-kan Check]] the first time on a new file. The options give the player access to [[Rhythm Games]], [[Rhythm-kan Check]], [[Rhythm Shiryō-Shitsu]], [[Studio]] and Options.
The {{Nihongo|Menu|メニュー|Menyū}} is unlocked after the player clears [[Rhythm-kan Check]] the first time on a new file. The options give the player access to [[Rhythm Games]], [[Rhythm-kan Check]], [[Rhythm Shiryō-Shitsu]], [[Studio]] and Options.
*{{Nihongo|[[Rhythm Games]]|リズムゲーム|Rizumu Gēmu}} goes to the Game Select menu, where all of the unlocked Stages and the [[Medal Corner|Omake Corner]] are accessed.
*{{Nihongo|[[Rhythm Games]]|リズムゲーム|Rizumu Gēmu|Rhythm Game}} goes to the Game Select menu, where all of the unlocked Stages and the [[Medal Corner|Omake Corner]] are accessed.
*{{Nihongo|[[Rhythm-kan Check]]|リズム感チェック|Sense of Rhythm Check}} is a replay of the test given at the start of the game. The player can Pause and Quit this time.
*{{Nihongo|[[Rhythm-kan Check]]|リズム感チェック|Rizumu-kan Check|Sense of Rhythm Check}} is a replay of the test given at the start of the game. The player can Pause and Quit this time.
*{{Nihongo|[[Rhythm Shiryō-Shitsu]]|リズム資料室|Rhythm Data Room/Rhythm Library}} is where the player can read various things, received as a [[Gift]] from the [[Perfect]] Campaign on certain games.
*{{Nihongo|[[Rhythm Shiryō-Shitsu]]|リズム資料室|Rizumu Shiryō-Shitsu|Rhythm Reference Room}} is where the player can read various things, received as a [[Gift]] from the [[Perfect]] Campaign on certain games.
*{{Nihongo|[[Studio]]|スタジオ|Sutajio}} meanwhile allows the player to listen to the music they've received also as [[Gift]]s, as well as drum to them.
*{{Nihongo|[[Studio]]|スタジオ|Sutajio|Studio}} meanwhile allows the player to listen to the music they've received also as [[Gift]]s, as well as drum to them.
*{{Nihongo|Options|オプション|Opushon}} is where the player can change their sound preference to "stereo" (for headphones or DS speakers) or "mono" (for GBA speakers), or delete all of their saved game data.
*{{Nihongo|Options|オプション|Opushon|Option}} is where the player can change their sound preference to "stereo" (for headphones or DS speakers) or "mono" (for GBA speakers), or delete all of their saved game data.


==Rhythm Games==
==Rhythm Games==
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==Gallery==
==Gallery==
{{main-gallery|Gallery:Rhythm Tengoku}}
{{main-gallery}}
<gallery>
<gallery>
Artwork GBA Samurai Drummer A.png|[[Samurai Drummer]]
Artwork GBA Samurai Drummer A.png|[[Samurai Drummer]]
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==''Rhythm Tengoku Taikenban''==
==''Rhythm Tengoku Taikenban''==
[[File:Screenshot GBA Title Demo.png|thumb]]
[[File:Screenshot GBA Title Demo.png|thumb]]
{{Nihongo|''Rhythm Tengoku Taikenban''|リズム<ruby><rt>てん</rt></ruby><ruby>国<rt>ごく</rt></ruby> 体験版|Rhythm Tengoku Trial Version}} is a demo version of the game, which was playable in kiosks up until the game's release{{ref needed}}. It reminds the player of the price of the final game, the price being 3,800 yen (or 33.53$ in USD), in virtually all accessable parts of the game. It consists of a single Stage called {{Nihongo|Otameshi|おためし|Trial}}, which contains three games ([[Karate Man Returns!|Karateka]], [[Rhythm Tweezers 2|Rhythm Datsumō]] and [[The Clappy Trio 2|Pachi Pachi Sanninshū]]) and a shortened version of the [[Rhythm-kan Check]] named [[Rhythm-kan Sokutei]].
{{Nihongo|''Rhythm Tengoku Taikenban''|リズム<ruby>天国<rt>てんごく</rt></ruby> 体験版|Rhythm Tengoku Trial Version}} is a demo version of the game, which was playable in kiosks up until the game's release{{ref needed}}. It reminds the player of the price of the final game, the price being 3,800 yen (or 33.53$ in USD), in virtually all accessable parts of the game. It consists of a single Stage called {{Nihongo|Otameshi|おためし|Trial}}, which contains three games ([[Karate Man Returns!|Karateka]], [[Rhythm Tweezers 2|Rhythm Datsumō]] and [[The Clappy Trio 2|Pachi Pachi Sanninshū]]) and a shortened version of the [[Rhythm-kan Check]] named [[Rhythm-kan Sokutei]].


Although the player can obtain [[Medal]]s, there is no [[Medal Corner|Omake Corner]], and therefore nothing to unlock with them.
Although the player can obtain [[Medal]]s, there is no [[Medal Corner|Omake Corner]], and therefore nothing to unlock with them.
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**Not have any vocals in its [[Staff Credits]] theme, although the international version of [[Classmate]] is also instrumental.
**Not have any vocals in its [[Staff Credits]] theme, although the international version of [[Classmate]] is also instrumental.
*A strategy guide for this game was released by Shogakukan (under their Wonder Life Special label) several months after the game released<ref>[https://archive.org/details/rhythm-tengoku-guidebook Rhythm Tengoku (Wonder Life Special - Nintendo Official Guide Book)]</ref>.
*A strategy guide for this game was released by Shogakukan (under their Wonder Life Special label) several months after the game released<ref>[https://archive.org/details/rhythm-tengoku-guidebook Rhythm Tengoku (Wonder Life Special - Nintendo Official Guide Book)]</ref>.
*Some copies of the game had slightly different boxart that advertises the games compatibility with the [[niwanetwork:Nintendo DS| Nintendo DS]]<ref>[https://gonintendo.com/archives/5582-rhythm-heaven-marketed-as-ds-game Rhythm Heaven marketed as DS game | The GoNintendo Archives | GoNintendo]</ref>.
*''Rhythm Tengoku Taikenban'' has leftover data for everything else from the final version. There are some things that go unused exclusively in this version.
*''Rhythm Tengoku Taikenban'' has leftover data for everything else from the final version. There are some things that go unused exclusively in this version.
**[[Marching Orders/Development|Marcher]] has the "リズム天国 おねだん ¥3,800" text appear on the conveyor belt at the end, while in [[Spaceball/Development|Air Batter]], it appears on the last zoom-out. Marcher 2 has glitchy sprites instead of the actual text, while Air Batter 2 does not have any text. [[Karate Man/Development|Karateka 2]] has the text in the background the same way the original does.
**[[Marching Orders/Development|Marcher]] has the "リズム天国 おねだん ¥3,800" text appear on the conveyor belt at the end, while in [[Spaceball/Development|Air Batter]], it appears on the last zoom-out. Marcher 2 has glitchy sprites instead of the actual text, while Air Batter 2 does not have any text. [[Karate Man/Development|Karateka 2]] has the text in the background the same way the original does.
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==In Other Languages==
==In Other Languages==
{{Todo|This game was namedropped in the description for the microgame Rhythm Tweezers in WarioWare Gold, which is noteworthy as it released in languages outside of the main seven. Figure out what this is namedropped as and add it}}
{{Lang
{{Lang
|jp=リズム<ruby><rt>てん</rt></ruby><ruby>国<rt>ごく</rt></ruby>
|jp=リズム<ruby>天国<rt>てんごく</rt></ruby>
|rojp=Rizumu Tengoku
|rojp=Rizumu Tengoku
|mnjp=Rhythm Heaven
|mnjp=Rhythm Heaven
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|nl=Rhythm Tengoku<ref>[https://www.nintendo.nl/Iwata-vraagt/Iwata-vraagt-Rhythm-Paradise/Iwata-Vraagt-Rhythm-Paradise/1-Rhythm-Tengoku-Game-Boy-Advance/1-Rhythm-Tengoku-Game-Boy-Advance-238693.html Iwata vraagt | 1. Rhythm Tengoku: Game Boy Advance | Iwata vraagt: Rhythm Paradise | Nintendo]</ref>
|nl=Rhythm Tengoku<ref>[https://www.nintendo.nl/Iwata-vraagt/Iwata-vraagt-Rhythm-Paradise/Iwata-Vraagt-Rhythm-Paradise/1-Rhythm-Tengoku-Game-Boy-Advance/1-Rhythm-Tengoku-Game-Boy-Advance-238693.html Iwata vraagt | 1. Rhythm Tengoku: Game Boy Advance | Iwata vraagt: Rhythm Paradise | Nintendo]</ref>
|br=Rhythm Tengoku<ref>[https://archive.org/details/nintendo_world_pt_br/nintendo_world_123/page/n59/mode/2up?q=heaven Nintendo World, no. 123, page 59]</ref>
|br=Rhythm Tengoku<ref>[https://archive.org/details/nintendo_world_pt_br/nintendo_world_123/page/n59/mode/2up?q=heaven Nintendo World, no. 123, page 59]</ref>
|pt=Rhythm Tengoku<ref>[https://www.nintendo.pt/Iwata-Pergunta/Iwata-Pergunta-Rhythm-Paradise/Iwata-Asks-Rhythm-Paradise/1-Rhythm-Tengoku-Game-Boy-Advance/1-Rhythm-Tengoku-Game-Boy-Advance-238693.html Iwata Pergunta | 1. Rhythm Tengoku: Game Boy Advance | Iwata Pergunta Rhythm Paradise | Nintendo]</ref>}}''See also: [[Rhythm Heaven Advance]] or [[Rhythm Heaven Silver]], fan-made English localization projects of "Rhythm Tengoku"''
|pt=Rhythm Tengoku<ref>[https://www.nintendo.pt/Iwata-Pergunta/Iwata-Pergunta-Rhythm-Paradise/Iwata-Asks-Rhythm-Paradise/1-Rhythm-Tengoku-Game-Boy-Advance/1-Rhythm-Tengoku-Game-Boy-Advance-238693.html Iwata Pergunta | 1. Rhythm Tengoku: Game Boy Advance | Iwata Pergunta Rhythm Paradise | Nintendo]</ref>}}


==References==
==References==

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