Tambourine: Difference between revisions

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to prevent confusion with stages, known by fans as sets
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(to prevent confusion with stages, known by fans as sets)
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==Gameplay==
==Gameplay==
[[File:Screenshot Wii Tambourine.png|thumb]]
[[File:Screenshot Wii Tambourine.png|thumb]]
In this game, the player controls an unseen human holding a tambourine. In front of the player is a little [[Monkey#Tambourine|Monkey]] which communicates mostly in ooks, and is also holding a tambourine. The monkey performs a set of notes, shaking and hitting his tambourine to create a pattern. After the monkey finishes, he gives the player a signal that it's their turn. Afterward the player's turn is over, the monkey reacts to the player's performance, and starts the next set. Each set consists of 7 notes, with the length between notes and the command type varying.
In this game, the player controls an unseen human holding a tambourine. In front of the player is a little [[Monkey#Tambourine|Monkey]] which communicates mostly in ooks, and is also holding a tambourine. The monkey shakes and hits his tambourine to create a pattern. After the monkey finishes, he gives the player a signal that it's their turn. After the player's turn is over, the monkey reacts to the player's performance, and starts the next pattern. Each pattern consists of 7 cues, with the length between notes and the command type varying with the music.
 
==Controls==
==Controls==
{{Controls|Aw=Shake tambourine|A+B=Tap tambourine}}
{{Controls|Aw=Shake tambourine|A+B=Tap tambourine}}
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