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==Gameplay== | ==Gameplay== | ||
[[File:Screenshot Wii Tambourine.png|thumb]] | [[File:Screenshot Wii Tambourine.png|thumb]] | ||
In this game, the player controls an unseen human holding a tambourine. In front of the player is a little [[Monkey#Tambourine|Monkey]] which communicates mostly in ooks, and is also holding a tambourine. The monkey | In this game, the player controls an unseen human holding a tambourine. In front of the player is a little [[Monkey#Tambourine|Monkey]] which communicates mostly in ooks, and is also holding a tambourine. The monkey shakes and hits his tambourine to create a pattern. After the monkey finishes, he gives the player a signal that it's their turn. After the player's turn is over, the monkey reacts to the player's performance, and starts the next pattern. Each pattern consists of 7 cues, with the length between notes and the command type varying with the music. | ||
==Controls== | ==Controls== | ||
{{Controls|Aw=Shake tambourine|A+B=Tap tambourine}} | {{Controls|Aw=Shake tambourine|A+B=Tap tambourine}} | ||
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