Munchy Monk/Development: Difference between revisions

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There is an animation referenced for this game, "face_turn", which does not appear in the game's .bccad file. It is possible to call this animation in-game, but as it doesn't exist normally, the game defaults to playing "face_beat" instead. This animation is a leftover from the end of [[Munchy Monk 2]] in ''[[Rhythm Heaven]]'', where the [[Munchy Monk (character)|Munchy Monk]] turns to face the player. There is no second mustache sprite, as it was presumably repurposed for the eyebrows.
There is an animation referenced for this game, "face_turn", which does not appear in the game's .bccad file. It is possible to call this animation in-game, but as it doesn't exist normally, the game defaults to playing "face_beat" instead. This animation is a leftover from the end of [[Munchy Monk 2]] in ''[[Rhythm Heaven]]'', where the [[Munchy Monk (character)|Munchy Monk]] turns to face the player. There is no second mustache sprite, as it was presumably repurposed for the eyebrows.


[[Young Cricket]], who appears during the ''[[Wario...Where?]]'' version of the game replacing the monkey in a cloud from [[Final Remix]], has additional functionality to move the cloud vertically. In both instances, it only ever moves horizontally.
[[Young Cricket]], who appears during the [[Wario...Where?]] version of the game replacing the monkey in a cloud from [[Final Remix]], has additional functionality to move the cloud vertically. In both instances, it only ever moves horizontally.
==References==
==References==
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{{RH}}{{RHF}}{{RHM}}
{{RH}}{{RHF}}{{RHM}}