Charging Chicken: Difference between revisions

Added screenshot of the Endless version of the Rhythm Game
m (korean romanization edit)
(Added screenshot of the Endless version of the Rhythm Game)
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==Gameplay==
==Gameplay==
[[File:Screenshot 3DS Charging Chicken.png|thumb]]
[[File:Screenshot 3DS Charging Chicken.png|thumb]]
[[File:Screenshot 3DS Charging Chicken Endless.png|thumb]]
The player must charge up [[Mr. Chicken]]'s electric car so he can make it across a bridge to the next location. The player must charge the car for 4-16 beats, with each beat fueling the car for another yard. Later on, the counter is not shown, requiring the player to count on their own. After releasing the pump, the electric car zooms off across a stone bridge, which begins to fall. The objective is to charge the car such that it stops on the piece of land on the other side, where the cycle continues. The tempo and music change later on to throw off the player. The player is given a set amount of lives depending on the difficulty, which cannot be recovered.
The player must charge up [[Mr. Chicken]]'s electric car so he can make it across a bridge to the next location. The player must charge the car for 4-16 beats, with each beat fueling the car for another yard. Later on, the counter is not shown, requiring the player to count on their own. After releasing the pump, the electric car zooms off across a stone bridge, which begins to fall. The objective is to charge the car such that it stops on the piece of land on the other side, where the cycle continues. The tempo and music change later on to throw off the player. The player is given a set amount of lives depending on the difficulty, which cannot be recovered.


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