Karate Man 2 (Wii): Difference between revisions

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Like before, the player controls [[Karate Joe]] punching objects that fly towards him. New features include the "Hit 4!" pattern, plenty more offbeats, a "Hit 3!" on the offbeat, and plenty more combos. The game is colored reddish-orange with rising particles, not unlike the [[Karate Man 2 (DS)|Karate Man 2]] in ''[[Rhythm Heaven]]''.
Like before, the player controls [[Karate Joe]] punching objects that fly towards him. New features include the "Hit 4!" pattern, plenty more offbeats, a "Hit 3!" on the offbeat, and plenty more combos. The game is colored reddish-orange with rising particles, not unlike the [[Karate Man 2 (DS)|Karate Man 2]] in ''[[Rhythm Heaven]]''.
==Controls==
==Controls==
{{Controls|A=Punch|A+Bh=Start combo (punching flurry)|A+Br=End combo (uppercut)}}
{{Controls|Aw=Punch|A+Bh=Start combo (punching flurry)|A+Br=End combo (uppercut)}}
==[[Timing Display]]==
==[[Timing Display]]==
{{Timing
{{Timing
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