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Like before, the player controls [[Karate Joe]] punching objects that fly towards him. New features include the "Hit 4!" pattern, plenty more offbeats, a "Hit 3!" on the offbeat, and plenty more combos. The game is colored reddish-orange with rising particles, not unlike the [[Karate Man 2 (DS)|Karate Man 2]] in ''[[Rhythm Heaven]]''. | Like before, the player controls [[Karate Joe]] punching objects that fly towards him. New features include the "Hit 4!" pattern, plenty more offbeats, a "Hit 3!" on the offbeat, and plenty more combos. The game is colored reddish-orange with rising particles, not unlike the [[Karate Man 2 (DS)|Karate Man 2]] in ''[[Rhythm Heaven]]''. | ||
==Controls== | ==Controls== | ||
{{Controls| | {{Controls|Aw=Punch|A+Bh=Start combo (punching flurry)|A+Br=End combo (uppercut)}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing | {{Timing |
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