Figure Fighter 3: Difference between revisions

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[[File:Screenshot Wii Figure Fighter 2.png|thumb]]
[[File:Screenshot Wii Figure Fighter 2.png|thumb]]
[[File:Screenshot 3DS Figure Fighter 3.png|thumb]]
[[File:Screenshot 3DS Figure Fighter 3.png|thumb]]
The only changes to the game's appearance are recolored things. The [[Muscle Doll]] himself is now tan with red clothes, the punching bag is blue, and the background is mostly tan/yellow. The base gameplay is the same, as the original; the player needs to puff up the doll as he punches to hit the bag, following the announcer's cues. However, the first part of the game has several cues for the player to make, while the screen is still black and partially darkened. This requires the player to not get caught off guard, and hit the beats without visuals. The game's cues are mostly consecutive offbeat as well.
The only changes to the game's appearance are recolored things. The [[Muscle Doll]] himself is now tan with red clothes, the punching bag is blue, and the background is mostly tan/yellow. The base gameplay is the same as the original; the player needs to puff up the doll as he punches the bag, following the announcer's cues. However, the player has several more punches to do before the screen is fully lit, including a "One, two!" punch before the music actually starts. The punches during the game often alternate between the onbeat and offbeat as well.
==Controls==
==Controls==
{{Controls|At=Press button}}
{{Controls|At=Press button}}
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