Manzai/Development: Difference between revisions

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*"manzai_character__bird_a_talk", "manzai_character__bird_a_talk2" and "manzai_character__bird_a_nod_through", according to the developer comments, are backups of alternate animations of Kasuke nodding to Kosuke's pun. These animations depict him with a much more jolly expression than his usual serious one, almost identical to the animation used when moving back to position during a speed up interlude. He turns around completely for the second input. The "through" animation shows Kasuke with the same jolly expression, but stumbling upon failing to respond to the pun.
*"manzai_character__bird_a_talk", "manzai_character__bird_a_talk2" and "manzai_character__bird_a_nod_through", according to the developer comments, are backups of alternate animations of Kasuke nodding to Kosuke's pun. These animations depict him with a much more jolly expression than his usual serious one, almost identical to the animation used when moving back to position during a speed up interlude. He turns around completely for the second input. The "through" animation shows Kasuke with the same jolly expression, but stumbling upon failing to respond to the pun.
*"manzai_character__bird_a_attack_through" and "manzai_character__bird_b_attack_through" depict what is apparently a miss animations for the slap, in which Kosuke turns the tables and attacks Kasuke with his head instead. These are also backups according to the comments.
*"manzai_character__bird_a_attack_through" and "manzai_character__bird_b_attack_through" depict what is apparently a miss animations for the slap, in which Kosuke turns the tables and attacks Kasuke with his head instead. These are also backups according to the comments.
*"manzai_character__bird_b_talk2" despicts Kosuke rearing his head back, and then smoothly returning to idle. The used animation keeps his head reared back. This is also a backup according to the comments.
*"manzai_character__bird_b_talk2" depicts Kosuke rearing his head back, and then smoothly returning to idle. The used animation keeps his head reared back. This is also a backup according to the comments.


There are many lines used by Kosuke throughout the game, however there is exactly one which goes unused:
There are many lines used by Kosuke throughout the game, however there is exactly one which goes unused:
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