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m (I had written this while testing how this game behaves in a Challenge Land setting, where it does not appear normally, and it seems you lose lives when you don't jump from the boxes. However, in regular gameplay, the player still receives the no-miss bonus even if they skipped jumping on some boxes. Also documenting some bugs with the final platform.) |
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==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing | {{Timing | ||
|just=[[Play-Yan]] jumps from the box, spawning either magical flower with a heart blossom, a lollipop, or an umbrella from it. | |just=[[Play-Yan]] jumps from the box, spawning either magical flower with a heart blossom, a lollipop, or an umbrella from it. If the sky is filled with stars, the last platform causes [[Play-Yan]] to rise up while holding a small star. | ||
|miss=[[Play-Yan]] jumps from the box, but the object comes out only halfway, with a red | |miss=[[Play-Yan]] jumps from the box, but the object comes out only halfway, with a red ✖ over it. If the sky is filled with stars, the last platform causes [[Play-Yan]] to rise up while holding a small star. In ''[[Rhythm Tengoku]]'', if the player jumps on the first possible frame, this causes a magical flower to come out halfway instead, leading [[Play-Yan]] to jump onto the next platform and inevitably fall off. | ||
|through=[[Play-Yan]] walks over the box, sending out a music note. | |through=[[Play-Yan]] walks over the box, sending out a music note. This does not actually count as a miss on its own. If the player does not jump from a box on the edge of a platform, [[Play-Yan]] will grab the ledge, and fall down as the platforms dissapear. If this happens, the game ends with a [[Try Again]] and score of 0, regardless of how well the player played up to that point. If the player didn't open enough boxes to fill the sky with stars, the final platform doesn't release anything, leading [[Play-Yan]] to jump onto a lone platform with no path to continue, resulting in him falling down.}} | ||
==Results== | ==Results== | ||
{{Results | {{Results | ||
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*The layout of the steps in the middle of the game is randomized. | *The layout of the steps in the middle of the game is randomized. | ||
*The objects that appear out of the boxes act as instruments in the song. The heart flowers add drums, the lollipops being snares, and the umbrellas - cymbal accents. | *The objects that appear out of the boxes act as instruments in the song. The heart flowers add drums, the lollipops being snares, and the umbrellas - cymbal accents. | ||
**Interestingly, the final platform which releases a star also plays the cymbal accent in ''[[Rhythm Tengoku]]'', but no sound effect is played at all in ''[[Rhythm Heaven Megamix]]''. | |||
*In ''[[Rhythm Heaven Megamix]]'', if the player jumps from the platform and releases the star, then immediately attempts to input a jump again within a small window, it is possible to cause the star to disappear, resulting in [[Play-Yan]] rising up without holding anything. | |||
*This game, [[Quiz Show]], [[Night Walk 2]], and [[Night Walk (Wii)|Night Walk]] in ''[[Rhythm Heaven Fever]]'', are the only [[Rhythm Games]] that can be ended prematurely before the song is finished. | *This game, [[Quiz Show]], [[Night Walk 2]], and [[Night Walk (Wii)|Night Walk]] in ''[[Rhythm Heaven Fever]]'', are the only [[Rhythm Games]] that can be ended prematurely before the song is finished. | ||
==Development History== | ==Development History== |
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