Lockstep: Difference between revisions

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→‎In Other Languages: The correct meaning or extended meaning of "ウラオモテ" is marked in parentheses.
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(→‎In Other Languages: The correct meaning or extended meaning of "ウラオモテ" is marked in parentheses.)
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|explain=This one's all about hitting the beat,<br>flipping it, and then nailing the backbeat.<br>Experience both sides of the rhythm!}}
|explain=This one's all about hitting the beat,<br>flipping it, and then nailing the backbeat.<br>Experience both sides of the rhythm!}}
{{RhythmGame
{{RhythmGame
|bpm=162
|number={{Console|DS}} 27<br>{{Console|3DS}} 72
|number={{Console|DS}} 27<br>{{Console|3DS}} 72
|version={{ver|Long}}
|version={{ver|Long}}
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[[File:Screenshot DS Lockstep.png|thumb]]
[[File:Screenshot DS Lockstep.png|thumb]]
[[File:Screenshot 3DS Lockstep.png|thumb]]
[[File:Screenshot 3DS Lockstep.png|thumb]]
In this game, the player plays as a [[Stepswitchers|Stepswitcher]] in the center of the screen. The Stepswitchers begin stepping in beat after the cowbell clicks. The player must step consistently in this same beat until one of the Stepswitchers signals to step in offbeat to the rhythm. The rhythm will keep switching on and offbeat during the game when signaled. To confuse the player, the screen will zoom out, showing many more Stepswitchers.
In this game, the player plays as a [[Stepswitcher]] in the center of the screen. The [[Stepswitchers]] begin stepping in beat after the cowbell clicks. The player must step consistently in this same beat until one of the [[Stepswitchers]] signals to step in offbeat to the rhythm. The rhythm will keep switching on and offbeat during the game when signaled.
 
To confuse the player, the screen will zoom out, showing many more [[Stepswitchers]]. When zoomed out completely, the [[Stepswitchers]] form the image of what appears to be [[wikipedia:Johann Sebastian Bach|Johann Sebastian Bach]], a famous German composer of the 1700's, although the real person lacked the curly mustache seen in the game.
 
In ''[[Rhythm Heaven]],'' the game stops tracking the player's performance during the last ten steps, meaning it does not impact the player's score or [[Perfect Campaign]]. This is no longer true in ''[[Rhythm Heaven Megamix]]'', however.
==Controls==
==Controls==
{{Controls|At=March}}
{{Controls|At=March}}
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|just=The player marches correctly.
|just=The player marches correctly.
|miss=The player marches slightly off, resulting in a "tick" sound. In ''[[Rhythm Heaven]]'' only, this does not cause the player to fail a [[Perfect Campaign]].
|miss=The player marches slightly off, resulting in a "tick" sound. In ''[[Rhythm Heaven]]'' only, this does not cause the player to fail a [[Perfect Campaign]].
|through=The player steps on the wrong beat (or not at all) and gets smacked by the Stepswitcher next to them.}}
|through=The player steps on the wrong beat (or not at all) and gets smacked by the [[Stepswitcher]] next to them.}}
==Results==
==Results==
{{Results
{{Results
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|caption=Your partners say...
|caption=Your partners say...
|cp_DEF_Ng=On the beat? You're a little off.<br>Offbeat? More like just plain "off."<br>Sloppy work on the transitions.
|cp_DEF_Ng=On the beat? You're a little off.<br>Offbeat? More like just plain "off."<br>Sloppy work on the transitions.
|cp_DEF_Hi=You were all right on the beat.<br>You hit the offbeats pretty well.<br>Nice transitions between beats.
|cp_DEF_Hi=You were all right on the beat.<br>You hit the offbeats pretty well.<br>Nice transitions between beats.}}
|caption Alt=Your partners say...
|cp_DEF_Ng Alt=On the beat? You're a little off.<br>Offbeat? More like just plain "off."<br>Sloppy work on the transitions.
|cp_DEF_Hi Alt=You were all right on the beat.<br>You hit the offbeats pretty well.<br>Nice transitions between beats.}}
{{Results
{{Results
|Console=3DS
|Console=3DS
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==Appearances==
==Appearances==
<gallery>
<gallery>
Screenshot DS Lockstep.png|[[Lockstep]]<br>[[Remix 10 (DS)|Remix 10]]
Screenshot DS Lockstep Practice.png|Lockstep ([[Practice]])
Screenshot DS Lockstep.png|Lockstep<br>[[Remix 10 (DS)|Remix 10]]
Screenshot DS Lockstep Remix 6.png|[[Remix 6 (DS)|Remix 6]]
Screenshot DS Lockstep Remix 6.png|[[Remix 6 (DS)|Remix 6]]
Screenshot DS Lockstep 2.png|[[Lockstep 2]]<br>[[Remix 8 (DS)|Remix 8]]
Screenshot DS Lockstep 2.png|[[Lockstep 2]]<br>[[Remix 8 (DS)|Remix 8]]
Screenshot 3DS Lockstep.png|[[Lockstep]]<br>[[Right-Hand Remix]]
Screenshot 3DS Lockstep Practice.png|Lockstep ([[Practice]])
Screenshot 3DS Lockstep.png|Lockstep<br>[[Right-Hand Remix]]
</gallery>
</gallery>
==Video==
==Video==
{{#ev:youtube|YrCTHodtzb4||inline}}
{{#ev:youtube|YrCTHodtzb4||inline}}
{{#ev:youtube|MWfhua8BLes||inline}}
{{#ev:youtube|MWfhua8BLes||inline}}
==Trivia==
==Trivia==
*The person the [[Stepswitchers]] form when fully zoomed out appears to be [[wikipedia:Johann Sebastian Bach|Johann Sebastian Bach]], a famous German composer of the 1700's. He had a very distinct hairstyle, although he lacks the curly mustache seen in the game.
*The [[Stepswitchers]] make a cameo in [[Cheer Readers]].
*In ''[[Rhythm Heaven]],'' the game stops tracking the player's performance during the last ten steps, meaning it does not impact the player's score or [[Perfect Campaign]]. This is no longer true in ''[[Rhythm Heaven Megamix]]'', however.
*The Stepswitchers make a cameo in [[Cheer Readers]].
*This is one of the few games to keep the same controls from ''[[Rhythm Heaven]]'' to ''[[Rhythm Heaven Megamix]]'' in Simple Tap mode, alongside [[Fillbots 2]]. Excluding the ability to flick despite not needing to, [[Shoot-'em-up 2]], [[Freeze Frame]] and [[Munchy Monk]] can also be included.
*This is one of the few games to keep the same controls from ''[[Rhythm Heaven]]'' to ''[[Rhythm Heaven Megamix]]'' in Simple Tap mode, alongside [[Fillbots 2]]. Excluding the ability to flick despite not needing to, [[Shoot-'em-up 2]], [[Freeze Frame]] and [[Munchy Monk]] can also be included.
==Development History==
==Development History==
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|jp=ウラオモテ
|jp=ウラオモテ
|rojp=Ura Omote
|rojp=Ura Omote
|mnjp=Back-Front
|mnjp=Back-Front (Offbeat&Onbeat)
|us=Lockstep
|us=Lockstep
|mnus=Close adherence to and emulation of another's actions, also a way of marching
|mnus=Close adherence to and emulation of another's actions, also a way of marching
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|mnit=Synchromarch
|mnit=Synchromarch
|kr=그림자스텝
|kr=그림자스텝
|rokr=Geulimjaseuteb
|rokr=Geurimjaseutep
|mnkr=Shadowstep}}
|mnkr=Shadowstep}}
{{Game Navigation}}
{{Game Navigation}}
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