Rhythm Tweezers/Development: Difference between revisions

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===Early Ideas===
===Early Builds===
[[Rhythm Tweezers 2|Rhythm Datsumo]] was originally going to be about pulling out hairs off an old man's head, with the graphics using a photo of a development staff member's face. To express the complex psychology of it feeling good to pull out hairs cleanly despite it hurting, the game was given an Arabian-style theme<ref>"初期の段階では、主役はおっちゃんだったんです。ツルツル頭に生えた毛を、もろに抜いちゃうような仕様になっていまして(笑)。毛は抜かれると痛いですけど、キレイに抜けると気持ちがよかったりしますので、そういった複雑な心理を表現したいと思って、アラビア風の怪しげな曲にしました。でも、開発の大詰めになったときに、いくらゲームでも、頭の毛を抜くのはマズイだろろうということになりまして、タマネギが主役になりました。" (In the early stages, the leading role was played by an old man. The hairs on his smooth head were designed to be plucked out (laughs). It hurts when the hair is pulled out, but it feels good when it is pulled out cleanly, so we wanted to express that kind of complex psychology, so we decided on a weird Arabic-style song. However, when it came to the final stages of development, we decided that even in a game, it would be a bad idea to pull out the hairs on the head, so the onion became the main character.) ~ [[niwanetwork:Masami Yone|Masami Yone]], ''[[Rhythm Tengoku Zen Kyoku-shu]]'' STAFF'S VOICE</ref>. Later on, as the idea of pulling hairs off the head "wasn't suitable for everyone", it was changed to the beard instead<ref>"ちなみに、リズムに合わせてヒゲではなく頭髪を抜くという案もあったのですが、それだとちょっと万人向けではないということあり、その案はボツになりました。ま、当然ですね(笑)。" (Incidentally, there was also a proposal to remove the hair from the head instead of the beard to match the rhythm, but that idea was rejected because it was not suitable for everyone. Well, of course it was (laughs).) ~ [[niwanetwork:Katsuya Yamano|Katsuya Yamano]], [https://www.1101.com/nintendo/rythm_heaven2/16.html ほぼ日刊イトイ新聞 - 樹の上の秘密基地。] (Hobo Nikkan Itoi Shinbun - A secret base on a tree.)</ref>. Towards the end of development, the developers found the realistic face to be a little too gross<ref>"At first it wasn't an onion, but a person's face. We were using a real photo of someone's face, but it was a little too gross." ~ [[niwanetwork:Ko Takeuchi|Ko Takeuchi]], [http://iwataasks.nintendo.com/interviews/#/ds/rhythm-heaven/0/1 Iwata Asks: Rhythm Heaven 2. Rhythm Tengoku: The Arcade Game]</ref>, so it was replaced by an [[Hair Vegetables|onion]] design inspired by the Arabian music and the shape of a [[wikipedia:Mosque|mosque]]<ref>"もともと、『リズム脱毛』のキャラクターは、開発スタッフの顔写真だったのですが、『リズム脱毛』で使用される音楽がアラビアンな曲ということもあり、モスク(たまねぎ型をした寺院)をイメージしながら描いたのがあの、たまねぎキャラなんです。" (Originally, the character for "Rhythm Datsumo" was a picture of a development staff member, but as the music used in "Rhythm Datsumo" is Arabian, I drew the onion character while imagining a mosque (a temple shaped like an onion).) ~ [[niwanetwork:Ko Takeuchi|Ko Takeuchi]], [https://www.1101.com/nintendo/rythm_heaven2/16.html ほぼ日刊イトイ新聞 - 樹の上の秘密基地。] (Hobo Nikkan Itoi Shinbun - A secret base on a tree.)</ref>.
[[Rhythm Tweezers 2|Rhythm Datsumo]] was originally going to be about pulling out hairs off an old man's head, with the graphics using a photo of a development staff member's face. To express the complex psychology of it feeling good to pull out hairs cleanly despite it hurting, [[niwanetwork:Masami Yone|Masami Yone]]<ref>"この「リズム脱毛」は、任天堂の米さんがつくった曲だったのですが、曲を聴くとアラビアっぽいのに、どうしてヒゲを抜くか?って(笑)。 (This "Rhythm Tweezers" song was created by Mr. Yone of Nintendo, and when I listened to the song, it sounded Arabic, so I wondered why is it about pulling out hairs? (laughs).) ~ [https://www.imdb.com/name/nm10236295/ Hideki Oguro], ''[[Rhythm Tengoku Zen Kyoku-shu]]'' STAFF'S VOICE</ref> gave the game an Arabian-style theme<ref>"初期の段階では、主役はおっちゃんだったんです。ツルツル頭に生えた毛を、もろに抜いちゃうような仕様になっていまして(笑)。毛は抜かれると痛いですけど、キレイに抜けると気持ちがよかったりしますので、そういった複雑な心理を表現したいと思って、アラビア風の怪しげな曲にしました。でも、開発の大詰めになったときに、いくらゲームでも、頭の毛を抜くのはマズイだろろうということになりまして、タマネギが主役になりました。" (In the early stages, the leading role was played by an old man. The hairs on his smooth head were designed to be plucked out (laughs). It hurts when the hair is pulled out, but it feels good when it is pulled out cleanly, so we wanted to express that kind of complex psychology, so we decided on a weird Arabic-style song. However, when it came to the final stages of development, we decided that even in a game, it would be a bad idea to pull out the hairs on the head, so the onion became the main character.) ~ [[niwanetwork:Masami Yone|Masami Yone]], ''[[Rhythm Tengoku Zen Kyoku-shu]]'' STAFF'S VOICE</ref>. Later on, as the idea of pulling hairs off the head "wasn't suitable for everyone", it was changed to the beard instead<ref>"ちなみに、リズムに合わせてヒゲではなく頭髪を抜くという案もあったのですが、それだとちょっと万人向けではないということあり、その案はボツになりました。ま、当然ですね(笑)。" (Incidentally, there was also a proposal to remove the hair from the head instead of the beard to match the rhythm, but that idea was rejected because it was not suitable for everyone. Well, of course it was (laughs).) ~ [[niwanetwork:Katsuya Yamano|Katsuya Yamano]], [https://www.1101.com/nintendo/rythm_heaven2/16.html ほぼ日刊イトイ新聞 - 樹の上の秘密基地。] (Hobo Nikkan Itoi Shinbun - A secret base on a tree.)</ref>. Towards the end of development, the developers found the realistic face to be a little too gross<ref>"At first it wasn't an onion, but a person's face. We were using a real photo of someone's face, but it was a little too gross." ~ [[niwanetwork:Ko Takeuchi|Ko Takeuchi]], [https://iwataasks.nintendo.com/interviews/ds/rhythm-heaven/0/1/ Iwata Asks: Rhythm Heaven 2. Rhythm Tengoku: The Arcade Game]</ref>, so it was replaced by an [[Hair Vegetables|onion]] design inspired by the Arabian music and the shape of a [[wikipedia:Mosque|mosque]]<ref>"もともと、『リズム脱毛』のキャラクターは、開発スタッフの顔写真だったのですが、『リズム脱毛』で使用される音楽がアラビアンな曲ということもあり、モスク(たまねぎ型をした寺院)をイメージしながら描いたのがあの、たまねぎキャラなんです。" (Originally, the character for "Rhythm Datsumo" was a picture of a development staff member, but as the music used in "Rhythm Datsumo" is Arabian, I drew the onion character while imagining a mosque (a temple shaped like an onion).) ~ [[niwanetwork:Ko Takeuchi|Ko Takeuchi]], [https://www.1101.com/nintendo/rythm_heaven2/16.html ほぼ日刊イトイ新聞 - 樹の上の秘密基地。] (Hobo Nikkan Itoi Shinbun - A secret base on a tree.)</ref>.
===Unused Content===
===Unused Content===
Version 00, 01 and 02 all use the same graphics, but start off with a different vegetable. Version 03, 04 and 05 follow the same pattern, with the alternate color palette used in [[Rhythm Datsumo 2]]. While the first three all get used in [[Remix 8 (GBA)|Remix 8]], the last two are never used in the game.
Version 00, 01 and 02 all use the same graphics, but start off with a different vegetable. Version 03, 04 and 05 follow the same pattern, with the alternate color palette used in [[Rhythm Datsumo 2]]. While the first three all get used in [[Remix 8 (GBA)|Remix 8]], the last two are never used in the game.
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