Night Walk: Difference between revisions

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|つんく♂ 最初にこれをやったとき、そんなアホな!と思いました。最後にゴールにたどり着くと、飛んでいくだけやん。オチがないやんって(笑)。しかも、単純にリズムに合わせて押すだけで、僕らから言わせるとめちゃ基本中の基本なんですけど、難しいと感じる人もけっこういて…。絵に惑わされて失敗するので、目をつぶってやったほうがうまくいくでしょうね。これで、音楽ゲームの常識が覆えりましたね。敵は出てこないし、最後は飛んでいくだけだし(笑)。
|つんく♂ 最初にこれをやったとき、そんなアホな!と思いました。最後にゴールにたどり着くと、飛んでいくだけやん。オチがないやんって(笑)。しかも、単純にリズムに合わせて押すだけで、僕らから言わせるとめちゃ基本中の基本なんですけど、難しいと感じる人もけっこういて…。絵に惑わされて失敗するので、目をつぶってやったほうがうまくいくでしょうね。これで、音楽ゲームの常識が覆えりましたね。敵は出てこないし、最後は飛んでいくだけだし(笑)。
|[[wikipedia:Tsunku|Tsunku♂]]: When I first did this, I thought it was such a stupid idea! When you reach the goal at the end, you just fly away. There's no ending, I thought (laughs). Moreover, you simply press the button in time to the rhythm, which, from our point of view, is the most basic of basics, but there were quite a few people who found it difficult... They are misled by the pictures and make mistakes, so you will probably do better if you try it with your eyes closed. This game has changed the conventional wisdom of music games. There are no enemies, and at the end you just fly away (laughs).
|[[generasia:Tsunku|Tsunku♂]]: When I first did this, I thought it was such a stupid idea! When you reach the goal at the end, you just fly away. There's no ending, I thought (laughs). Moreover, you simply press the button in time to the rhythm, which, from our point of view, is the most basic of basics, but there were quite a few people who found it difficult... They are misled by the pictures and make mistakes, so you will probably do better if you try it with your eyes closed. This game has changed the conventional wisdom of music games. There are no enemies, and at the end you just fly away (laughs).
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|米 DSやGBAで使える「プレイやん」というデジタルオーディオプレイヤーがあって、そのキャラを使いました。もともとはエンドレスのゲームだったんです。失敗して落ちるまでは終わらないみたいな。でも、1本のゲームとして入れることになって、終わりをつくらないといけないので、飛んでいくオチにしました。いいじゃないですか、飛んでも(笑)。
|米 DSやGBAで使える「プレイやん」というデジタルオーディオプレイヤーがあって、そのキャラを使いました。もともとはエンドレスのゲームだったんです。失敗して落ちるまでは終わらないみたいな。でも、1本のゲームとして入れることになって、終わりをつくらないといけないので、飛んでいくオチにしました。いいじゃないですか、飛んでも(笑)。
|[[w:nintendo:Masami Yone|Yone]]: There was a digital audio player called "[[wikipedia:Play-Yan|Play-Yan]]" that could be used with the DS and GBA, and I used that character. It was originally an endless game. It seems like it doesn't end until you fail and fall off. But when we decided to include it as a single game, we had to create an ending, so we decided to make it a flying punchline. It's fine if it flies away (laughs).
|[[niwanetwork:Masami Yone|Yone]]: There was a digital audio player called "[[niwanetwork:Play-Yan|Play-Yan]]" that could be used with the DS and GBA, and I used that character. It was originally an endless game. It seems like it doesn't end until you fail and fall off. But when we decided to include it as a single game, we had to create an ending, so we decided to make it a flying punchline. It's fine if it flies away (laughs).
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