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|caption=The Master speaks... | |caption=The Master speaks... | ||
|cp_DEF_Ng=Focus on learning the basics first.<br>You need to work on your kicks.<br>Those rhythm changes fooled you!<br>You really messed up the ending. | |cp_DEF_Ng=Focus on learning the basics first.<br>You need to work on your kicks.<br>Those rhythm changes fooled you!<br>You really messed up the ending. | ||
|cp_DEF_Hi=You got the basics down!<br>You kept up with the rhythm well.<br>You nailed the first one!<br>Nice timing on the kicks!}} | |cp_DEF_Hi=You got the basics down!<br>You kept up with the rhythm well.<br>You nailed the first one!<br>Nice timing on the kicks! | ||
|caption Alt=The Master speaks... | |||
|cp_DEF_Ng Alt=Focus on learning the basics first.<br>You need to work on your kicks.<br>Those rhythm changes fooled you!<br>You really messed up the ending. | |||
|cp_DEF_Hi Alt=You got the basics down!<br>You kept up with the rhythm well.<br>You nailed the first one!<br>Nice timing on the kicks!}} | |||
{{Results | {{Results | ||
|Console=3DS | |Console=3DS | ||
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{{Epilogue | {{Epilogue | ||
|Console=DS | |Console=DS | ||
|NG=Whiff! | |NG=Whiff! | ||
|OK=All right, let's break for lunch. | |OK=All right, let's break for lunch. | ||
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{{#ev:youtube|WKS8dJCYDJU||inline}} | {{#ev:youtube|WKS8dJCYDJU||inline}} | ||
{{#ev:youtube|C_yxR4CAClE||inline}} | {{#ev:youtube|C_yxR4CAClE||inline}} | ||
==Commentary== | |||
The following is commentary given on the STAFF'S VOICE section of the booklet included in ''[[Rhythm Tengoku Zen Kyoku-shu]]''. | |||
{| style="width:100%;" | |||
! align="center" style="width:50%;"|Japanese | |||
! align="center" style="width:50%;"|Translation | |||
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|つんく♂ このゲームの「Rainy〜雨に打たれて〜〕をつくったとき、いい曲ができたし、これは絶対にDS版に入れなきゃダメだと思ったんです。ゲームを通じてたくさんの人が聴いてくれるし、キャナァーリ倶楽部にとってもいい話やと思ったんです。曲さえ渡せば、任天堂の人たちが、とても魅力的なゲームに料理してくれるはずやと。それで、とてもドラマチックでカッコイイゲームができるのを待っていたら……「カラテ家」でした。めちゃいい歌詞やのに、「パンチキーック」ですからね(笑)。 | |||
|[[wikipedia:Tsunku|Tsunku♂]]: When I created the song "[[Struck by the Rain]]" for this game, I thought it was a great song and that it absolutely had to be included in the DS version. I thought that many people would listen to it through the game and that it would be a good story for [[wikipedia:Erina Hashiguchi|Eri~na]]. I knew that if I gave them the song, the people at Nintendo would cook it up into a very attractive game. So I was waiting for a very dramatic and cool game to be made and it was...... "Karate Man". The lyrics are really good, but then there's "Punch, Kick" (laughs). | |||
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|小黒 曲を送ったときに、任天堂さんから「『パンチキーック』って入れていいですか?」って問い合わせがあって、「もしやゃ…?」とは思っていたんです。さらに「つんく♂さんの声で『パンチキーック』もいただけますか?」というリクエストもあって……やっぱり「カラテ家」でしたね(笑)。最終的には、この声は入らなかったようなんですけど。 | |||
|[https://www.imdb.com/name/nm10236295/ Oguro]: When we sent the song, Nintendo asked "Can we include "Punch, Kick"?" and I thought "What if...?" They also requested "Can we also have "Punch, Kick" in Tsunku♂-san's voice?"... After all, it is "Karate Man" (laughs). In the end, I don't think that voice was included in the final version. | |||
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|米 もともとGBA版の「カラテ家」にも、歌っぽいものが入ってましたので、DS版でも新しい歌を入れられたらいいなということだったんです。それに、「パンチキーック」というアクションをやりたいがために、この曲を選んだといってもいいくらいで、そのくらいリズムがビッタリだったんです。あのう…マズかったですか?(笑) | |||
|[[w:nintendo:Masami Yone|Yone]]: Originally, the GBA version of "[[Karate Man Returns!|Karate Man]]" had a song-like tune, so we thought it would be a good idea to include a new song in the DS version. I could say that I chose this song because I wanted to do the "Punch, Kick" action, and the rhythm was so perfect for it. Was I wrong? (Laughs) | |||
|} | |||
==Trivia== | ==Trivia== | ||
*This is the second time a [[Karate Man]] game has appeared in the [[Rhythm Heaven Series]]. | *This is the second time a [[Karate Man]] game has appeared in the ''[[Rhythm Heaven Series]]''. | ||
*Karate Man is the last main game in ''[[Rhythm Heaven]]'' before the [[Airboarder|credits]], in direct contrast to ''[[Rhythm Tengoku]]'' having it as the first game. This formula would later be borrowed for [[Karate Man Combos!|Karate Man]]'s appearance in ''[[Rhythm Heaven Fever]]''. | *Karate Man is the last main game in ''[[Rhythm Heaven]]'' before the [[Airboarder|credits]], in direct contrast to ''[[Rhythm Tengoku]]'' having it as the first game. This formula would later be borrowed for [[Karate Man Combos!|Karate Man]]'s appearance in ''[[Rhythm Heaven Fever]]''. | ||
*In ''[[Rhythm Heaven]]'', [[Karate Joe]] faces to the left if playing in Righty mode, and to the right in Lefty mode. In ''[[Rhythm Heaven Megamix]]'', although all other games returning from ''[[Rhythm Heaven]]'' are based on how they appear in Righty mode, this one has [[Karate Joe]] face to the right like in Left mode, and all other [[Karate Man]] games in ''[[Rhythm Heaven Megamix]]''. Despite this, kicked bombs fly to the right as they would in Righty mode, rather than to the left like in Lefty mode. | *In ''[[Rhythm Heaven]]'', [[Karate Joe]] faces to the left if playing in Righty mode, and to the right in Lefty mode. In ''[[Rhythm Heaven Megamix]]'', although all other games returning from ''[[Rhythm Heaven]]'' are based on how they appear in Righty mode, this one has [[Karate Joe]] face to the right like in Left mode, and all other [[Karate Man]] games in ''[[Rhythm Heaven Megamix]]''. Despite this, kicked bombs fly to the right as they would in Righty mode, rather than to the left like in Lefty mode. | ||
*Unlike in ''[[Rhythm Heaven]]'', the "Hit 3!" and "Punch, | *Unlike in ''[[Rhythm Heaven]]'', the "Hit 3!" and "Punch, Kick!" voice clips are said in English in the French, German, Italian and Spanish versions of ''[[Rhythm Paradise Megamix]]'', despite the song still being dubbed in those languages. This is most likely because the rest of the audio in the game is borrowed from the [[Karate Man Combos!|Karate Man]] game in ''[[Rhythm Heaven Fever]]'', which wasn't dubbed in those languages. | ||
==Unused== | ==Unused== | ||
{{Main|Karate Man Kicks!/Unused}} | {{Main|Karate Man Kicks!/Unused}} |
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