Honeybee Tower: Difference between revisions

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[[Tibby]] and the player are allowed to tackle the six towers in any order they wish.
[[Tibby]] and the player are allowed to tackle the six towers in any order they wish.


[[File:Artwork 3DS Character Boondog.png|thumb|80px]]In Honeybee Tower, the player and [[Tibby]] need to clear five [[Rhythm Games]], namely [[Karate Man Returns!]], [[Fillbots 2]], [[Air Rally 2]], [[Catchy Tune 2]] and [[Honeybee Remix]], to restore its flow. Unlike in [[Honeybee Land]], there is no dialogue with [[Boondog]] between games.
[[File:Artwork 3DS Boondog.png|thumb|80px]]In Honeybee Tower, the player and [[Tibby]] need to clear five [[Rhythm Games]], namely [[Karate Man Returns!]], [[Fillbots 2]], [[Air Rally 2]], [[Catchy Tune 2]] and [[Honeybee Remix]], to restore its flow. Unlike in [[Honeybee Land]], there is no dialogue with [[Boondog]] between games.


After clearing them, the six towers focus their power into [[Lush Tower]] to create a rainbow, which allows [[Tibby]] [[To Heaven World|to return]] to [[Heaven World]]. The story appears to be finished, however, [[Tibby]] sends a letter to the player saying there's trouble in [[Heaven World]], asking for their help.
After clearing them, the six towers focus their power into [[Lush Tower]] to create a rainbow, which allows [[Tibby]] [[To Heaven World|to return]] to [[Heaven World]]. The story appears to be finished, however, [[Tibby]] sends a letter to the player saying there's trouble in [[Heaven World]], asking for their help.
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