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{{Nihongo|Widgets|組み立てキット|Kumitate Kitto}} are recurring objects in the [[Rhythm Heaven Series]]. A widget is composed of a rod and one or two square nuts.__TOC__{{clear}}
{{Nihongo|Widgets|組み立てキット|Kumitate Kitto}} are recurring objects in the [[Rhythm Heaven Series]]. A widget is composed of a rod and one or two square nuts.__TOC__{{clear}}
==Story==
==Story==
===''[[Rhythm Tengoku]]''===
{{Eigo|section=section}}
{{Eigo|section=section}}
{{Character infobox
{{Character infobox
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|appearance={{CharGame|RT=1}}}}
|appearance={{CharGame|RT=1}}}}
While Widgets do not appear in ''[[Rhythm Tengoku]],'' rods known as {{Nihongo|Akai Mono|赤いモノ|Red Objects}} do appear in the [[Rhythm Game]] [[Polyrhythm]]. They are industry products whose details are kept a trade secret. They are considered hazardous because they explode when colliding with walls<ref>[https://www.nintendo.co.jp/n08/brij/chara/stage04.html キャラクターアルバム ステージ4] (Character Album Stage 4)</ref>. In the game, the rods roll along two raised paths, and the player must press the corresponding button to raise the blocks when they reach a gap.
While Widgets do not appear in ''[[Rhythm Tengoku]],'' rods known as {{Nihongo|Akai Mono|赤いモノ|Red Objects}} do appear in the [[Rhythm Game]] [[Polyrhythm]]. They are industry products whose details are kept a trade secret. They are considered hazardous because they explode when colliding with walls<ref>[https://www.nintendo.co.jp/n08/brij/chara/stage04.html キャラクターアルバム ステージ4] (Character Album Stage 4)</ref>. In the game, the rods roll along two raised paths, and the player must press the corresponding button to raise the blocks when they reach a gap.
===''[[Rhythm Heaven]]''===
[[File:Widget_DS.png|thumb|50px]]
[[File:Widget_DS.png|thumb|50px]]
Widgets make their first actual appearance in ''[[Rhythm Heaven]]'' in [[Built to Scale (DS)|Built to Scale]], where they are portrayed as a white rod and nuts. The player must wait for the nuts to roll into place, then launch the rod into them to form the Widget. They later appear in [[Built to Scale 2 (DS)|Built to Scale 2]], this time colored red. Workers are instructed to follow the rhythm while producing the Widgets, but they get paid the same regardless<ref>"Slogan for March: Turns out you get paid the same whether you're on the beat or not." ~ [[Reading Material (Rhythm Heaven)#Assembly Line Slogans|Assembly Line Slogans]], ''[[Rhythm Heaven]]''</ref>.
Widgets make their first actual appearance in ''[[Rhythm Heaven]]'' in [[Built to Scale (DS)|Built to Scale]], where they are portrayed as a white rod and nuts. The player must wait for the nuts to roll into place, then launch the rod into them to form the Widget. They later appear in [[Built to Scale 2 (DS)|Built to Scale 2]], this time colored red. Workers are instructed to follow the rhythm while producing the Widgets, but they get paid the same regardless<ref>"Slogan for March: Turns out you get paid the same whether you're on the beat or not." ~ [[Reading Material (Rhythm Heaven)#Assembly Line Slogans|Assembly Line Slogans]], ''[[Rhythm Heaven]]''</ref>.
===''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]''===
[[File:Sprite 3DS Rhythm Item Defective Widget.png|thumb|right|50px]]
[[File:Sprite 3DS Rhythm Item Defective Widget.png|thumb|right|50px]]
The square mass-produced objects appear again in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]'' in [[Built to Scale (Wii)|Built to Scale]], where the player must bounce around a rod while waiting for two nuts to come into place, after which the player must launch the rod into them to form the complete Widget. The company sometimes makes defective products, and a worker in product testing accidentally sold the bad parts to collectors for a lot of money<ref>"I work in product testing. My company doesn't make a lot of defective products, but when we do, I'm NOT supposed to sell the bad parts to collectors for a lot of money. Oops." ~ [[Defective Widget]], ''[[Rhythm Heaven Megamix]]''</ref>.
The square mass-produced objects appear again in ''[[Rhythm Heaven Fever]]'' and ''[[Rhythm Heaven Megamix]]'' in [[Built to Scale (Wii)|Built to Scale]], where the player must bounce around a rod while waiting for two nuts to come into place, after which the player must launch the rod into them to form the complete Widget. The company sometimes makes defective products, and a worker in product testing accidentally sold the bad parts to collectors for a lot of money<ref>"I work in product testing. My company doesn't make a lot of defective products, but when we do, I'm NOT supposed to sell the bad parts to collectors for a lot of money. Oops." ~ [[Defective Widget]], ''[[Rhythm Heaven Megamix]]''</ref>.
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