Quiz Show: Difference between revisions

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[[File:Screenshot Arcade Quiz.png|thumb]]
[[File:Screenshot Arcade Quiz.png|thumb]]
[[File:Screenshot 3DS Quiz Show.png|thumb]]
[[File:Screenshot 3DS Quiz Show.png|thumb]]
This game is about a [[contestant]] participating in a quiz show where he must hit the buttons the same amount of times as [[The Host|the host]].
This game is about a [[contestant]] participating in a quiz show where he must hit the buttons the same amount of times as [[The Host]].


The host hits the button a certain amount of times. The [[Practice]] has the first three questions:
The host hits the button a certain amount of times. The [[Practice]] has the first three questions:
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*[[Rhythm_Shiryo_Shitsu#ナイトウォーク情報 (Night Walk Information)|Night Walk Information]] contains a piece of text telling of a secret for this game, which tells the player to ignore following the rhythm, and to try pressing the buttons as many times as possible for something to happen. Pressing the buttons 100 times causes the counter to overflow, resulting in an explosion destroying the podium's counter. Further pressing causes the host's podium counter to blow up, and even more causes the sign in the background to explode as well.
*[[Rhythm_Shiryo_Shitsu#ナイトウォーク情報 (Night Walk Information)|Night Walk Information]] contains a piece of text telling of a secret for this game, which tells the player to ignore following the rhythm, and to try pressing the buttons as many times as possible for something to happen. Pressing the buttons 100 times causes the counter to overflow, resulting in an explosion destroying the podium's counter. Further pressing causes the host's podium counter to blow up, and even more causes the sign in the background to explode as well.
*In the [[Rhythm Tengoku/Arcade|arcade]] version, getting an answer wrong during the [[Practice]] simply moves on to the next question instead of ending the game. The podium's counter is also capped at 99 during [[Practice]], making the easter egg unobtainable.
*In the [[Rhythm Tengoku/Arcade|arcade]] version, getting an answer wrong during the [[Practice]] simply moves on to the next question instead of ending the game. The podium's counter is also capped at 99 during [[Practice]], making the easter egg unobtainable.
*In the [[Rhythm Tengoku/Arcade|arcade]] version, the [[Host]]'s dialogue is automatically advanced after a few seconds without the player's input.
*In the [[Rhythm Tengoku/Arcade|arcade]] version, [[The Host]]'s dialogue is automatically advanced after a few seconds without the player's input.
*Usually, the [[OK]] comment is shared across all games. In ''[[Rhythm Tengoku]]'', however, this game circumvents this by having the player get a [[Just OK]] if they fail on the 6th question in order to display "You were so close!". In fact, getting an [[OK]] normally is impossible.
*Usually, the [[OK]] comment is shared across all games. In ''[[Rhythm Tengoku]]'', however, this game circumvents this by having the player get a [[Just OK]] if they fail on the 6th question in order to display "You were so close!". In fact, getting an [[OK]] normally is impossible.
**In the [[Rhythm Tengoku/Arcade|arcade]] version, failing on the 5th question also gives a [[Just OK]]. Due to [[Perfect]] being a normal [[Rank]], getting a [[Superb]] is impossible.
**In the [[Rhythm Tengoku/Arcade|arcade]] version, failing on the 5th question also gives a [[Just OK]]. Due to [[Perfect]] being a normal [[Rank]], getting a [[Superb]] is impossible.
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