Karate Man Kicks!: Difference between revisions

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m (He really only blushes at a single pre-determined point in the game, I don't think it's worth mentioning really)
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|explain=Who knew karate training was so brutal?<br>A punch will take care of most things,<br>but those bombs call for a solid kick!}}
|explain=Who knew karate training was so brutal?<br>A punch will take care of most things,<br>but those bombs call for a solid kick!}}
{{RhythmGame
{{RhythmGame
|image=<tabber>DS=[[File:Prologue DS Karate Man.png]]|-|3DS=[[File:Prologue 3DS Karate Man Kicks.png]]</tabber>
|bpm=128
|bpm=128
|number=[[File:ConsoleDS_Icon.png|20px]] 29<br>[[File:Console3DS_Icon.png|20px]] 96
|number=[[File:ConsoleDS_Icon.png|20px]] 29<br>[[File:Console3DS_Icon.png|20px]] 96
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|caption=The Master speaks...
|caption=The Master speaks...
|cp_DEF_Ng=Focus on learning the basics first.<br>You need to work on your kicks.<br>Those rhythm changes fooled you!<br>You really messed up the ending.
|cp_DEF_Ng=Focus on learning the basics first.<br>You need to work on your kicks.<br>Those rhythm changes fooled you!<br>You really messed up the ending.
|cp_DEF_Hi=You got the basics down!<br>You kept up with the rhythm well.<br>You nailed the first one!<br>Nice timing on the kicks!}}
|cp_DEF_Hi=You got the basics down!<br>You kept up with the rhythm well.<br>You nailed the first one!<br>Nice timing on the kicks!
|caption Alt=The Master speaks...
|cp_DEF_Ng Alt=Focus on learning the basics first.<br>You need to work on your kicks.<br>Those rhythm changes fooled you!<br>You really messed up the ending.
|cp_DEF_Hi Alt=You got the basics down!<br>You kept up with the rhythm well.<br>You nailed the first one!<br>Nice timing on the kicks!}}
{{Results
{{Results
|Console=3DS
|Console=3DS
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{{Epilogue
{{Epilogue
|Console=DS
|Console=DS
|NG Image=Epilogue DS Karate Man NG.png
|OK Image=Epilogue DS Karate Man OK.png
|HI Image=Epilogue DS Karate Man HI.png
|NG=Whiff!
|NG=Whiff!
|OK=All right, let's break for lunch.
|OK=All right, let's break for lunch.
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{{#ev:youtube|WKS8dJCYDJU||inline}}
{{#ev:youtube|WKS8dJCYDJU||inline}}
{{#ev:youtube|C_yxR4CAClE||inline}}
{{#ev:youtube|C_yxR4CAClE||inline}}
==Commentary==
The following is commentary given on the STAFF'S VOICE section of the booklet included in ''[[Rhythm Tengoku Zen Kyoku-shu]]''.
{| style="width:100%;"
! align="center" style="width:50%;"|Japanese
! align="center" style="width:50%;"|Translation
|-
|つんく♂ このゲームの「Rainy〜雨に打たれて〜〕をつくったとき、いい曲ができたし、これは絶対にDS版に入れなきゃダメだと思ったんです。ゲームを通じてたくさんの人が聴いてくれるし、キャナァーリ倶楽部にとってもいい話やと思ったんです。曲さえ渡せば、任天堂の人たちが、とても魅力的なゲームに料理してくれるはずやと。それで、とてもドラマチックでカッコイイゲームができるのを待っていたら……「カラテ家」でした。めちゃいい歌詞やのに、「パンチキーック」ですからね(笑)。
|[[wikipedia:Tsunku|Tsunku♂]]: When I created the song "[[Struck by the Rain]]" for this game, I thought it was a great song and that it absolutely had to be included in the DS version. I thought that many people would listen to it through the game and that it would be a good story for [https://nicegirlproject.fandom.com/wiki/Canary_Club Canary CLUB]. I knew that if I gave them the song, the people at Nintendo would cook it up into a very attractive game. So I was waiting for a very dramatic and cool game to be made and it was...... "Karate Man". The lyrics are really good, but then there's "Punch, Kick" (laughs).
|-
|<br>
|-
|小黒 曲を送ったときに、任天堂さんから「『パンチキーック』って入れていいですか?」って問い合わせがあって、「もしやゃ…?」とは思っていたんです。さらに「つんく♂さんの声で『パンチキーック』もいただけますか?」というリクエストもあって……やっぱり「カラテ家」でしたね(笑)。最終的には、この声は入らなかったようなんですけど。
|[https://www.imdb.com/name/nm10236295/ Oguro]: When we sent the song, Nintendo asked "Can we include "Punch, Kick"?" We were also asked "Can we also have "Punch, Kick" in Tsunku♂-san's voice?"... After all, it is "Karate Man" (laughs). In the end, I don't think that voice was included in the final version.
|-
|<br>
|-
|米 もともとGBA版の「カラテ家」にも、歌っぽいものが入ってましたので、DS版でも新しい歌を入れられたらいいなということだったんです。それに、「パンチキーック」というアクションをやりたいがために、この曲を選んだといってもいいくらいで、そのくらいリズムがビッタリだったんです。あのう…マズかったですか?(笑)
|[[w:nintendo:Masami Yone|Yone]]: Originally, the GBA version of "[[Karate Man Returns!|Karate Man]]" had a song-like tune, so we thought it would be a good idea to include a new song in the DS version. I could say that I chose this song because I wanted to do the "Punch, Kick" action, and the rhythm was so perfect for it. Was I wrong? (Laughs)
|}
==Trivia==
==Trivia==
*This is the second time a [[Karate Man]] game has appeared in the [[Rhythm Heaven Series]].
*This is the second time a [[Karate Man]] game has appeared in the ''[[Rhythm Heaven Series]]''.
*Karate Man is the last main game in ''[[Rhythm Heaven]]'' before the [[Airboarder|credits]], in direct contrast to ''[[Rhythm Tengoku]]'' having it as the first game. This formula would later be borrowed for [[Karate Man Combos!|Karate Man]]'s appearance in ''[[Rhythm Heaven Fever]]''.
*Karate Man is the last main game in ''[[Rhythm Heaven]]'' before the [[Airboarder|credits]], in direct contrast to ''[[Rhythm Tengoku]]'' having it as the first game. This formula would later be borrowed for [[Karate Man Combos!|Karate Man]]'s appearance in ''[[Rhythm Heaven Fever]]''.
*In ''[[Rhythm Heaven]]'', [[Karate Joe]] faces to the left if playing in Righty mode, and to the right in Lefty mode. In ''[[Rhythm Heaven Megamix]]'', although all other games returning from ''[[Rhythm Heaven]]'' are based on how they appear in Righty mode, this one has [[Karate Joe]] face to the right like in Left mode, and all other [[Karate Man]] games in ''[[Rhythm Heaven Megamix]]''. Despite this, kicked bombs fly to the right as they would in Righty mode, rather than to the left like in Lefty mode.
*In ''[[Rhythm Heaven]]'', [[Karate Joe]] faces to the left if playing in Righty mode, and to the right in Lefty mode. In ''[[Rhythm Heaven Megamix]]'', although all other games returning from ''[[Rhythm Heaven]]'' are based on how they appear in Righty mode, this one has [[Karate Joe]] face to the right like in Left mode, and all other [[Karate Man]] games in ''[[Rhythm Heaven Megamix]]''. Despite this, kicked bombs fly to the right as they would in Righty mode, rather than to the left like in Lefty mode.
*Unlike in ''[[Rhythm Heaven]]'', the "Hit 3!" and "Punch, kick!" voice clips are said in English in the French, German, Italian and Spanish versions of ''[[Rhythm Paradise Megamix]]'', despite the song still being dubbed in those languages. This is most likely because the rest of the audio in the game is borrowed from the [[Karate Man Combos!|Karate Man]] game in ''[[Rhythm Heaven Fever]]'', which wasn't dubbed in those languages.
*Unlike in ''[[Rhythm Heaven]]'', the "Hit 3!" and "Punch, Kick!" voice clips are said in English in the French, German, Italian and Spanish versions of ''[[Rhythm Paradise Megamix]]'', despite the song still being dubbed in those languages. This is most likely because the rest of the audio in the game is borrowed from the [[Karate Man Combos!|Karate Man]] game in ''[[Rhythm Heaven Fever]]'', which wasn't dubbed in those languages.
==Unused==
==Unused==
{{Main|Karate Man Kicks!/Unused}}
{{Main|Karate Man Kicks!/Unused}}
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