Night Walk/Development: Difference between revisions

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===Early Builds===
===Early Builds===
[[Night Walk]] was originally named {{Nihongo|Four Beat Keep|フォービートキープ|Fō Bīto Kīpu}} in development to describe the gameplay, as the player keeps four beats at a time during the game<ref>"『ナイトウォーク』も、4つずつビートをキープするという意味から『フォービートキープ』と呼んでいました。あ、いや、適当につけてるのは、開発中の呼び名だけですよ?" ("Night Walk" was also called "Four Beat Keep" because it means keeping four beats at a time. Ah, no, it's just a nickname that's under development, right?) ~ [[w:nintendo:Kazuyoshi Osawa|Kazuyoshi Osawa]], [https://www.1101.com/nintendo/rythm_heaven2/17.html ほぼ日刊イトイ新聞 - 樹の上の秘密基地。] (Hobonichi Itoi Shimbun - A secret base on a tree.)</ref>.
[[Night Walk]] was originally named {{Nihongo|Four Beat Keep|フォービートキープ|Fō Bīto Kīpu}} in development to describe the gameplay, as the player keeps four beats at a time during the game<ref>"『ナイトウォーク』も、4つずつビートをキープするという意味から『フォービートキープ』と呼んでいました。あ、いや、適当につけてるのは、開発中の呼び名だけですよ?" ("Night Walk" was also called "Four Beat Keep" because it means keeping four beats at a time. Ah, no, it's just a nickname that's under development, right?) ~ [[w:nintendo:Kazuyoshi Osawa|Kazuyoshi Osawa]], [https://www.1101.com/nintendo/rythm_heaven2/17.html ほぼ日刊イトイ新聞 - 樹の上の秘密基地。] (Hobo Nikkan Itoi Shinbun - A secret base on a tree.)</ref>.
===Unused Content===
===Unused Content===
Various sprites leftover from the [[wikipedia:Play-Yan|Play-Yan]] media player [[wikipedia:Game Boy Advance|Game Boy Advance]] can be found, including [[Play-Yan|the titular character]] standing, being defeated, crawling, a pink crab, and a yellow swan.
Various sprites leftover from the [[wikipedia:Play-Yan|Play-Yan]] media player [[wikipedia:Game Boy Advance|Game Boy Advance]] can be found, including [[Play-Yan|the titular character]] standing, being defeated, crawling, a pink crab, and a yellow swan.
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