List of Scrapped Rhythm Games: Difference between revisions

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While the [[Rhythm Heaven Series]] boasts a large number of [[Rhythm Games]], there also also many that did not make the cut. Below is a list of these scrapped games.
While the [[Rhythm Heaven Series]] boasts a large number of [[Rhythm Games]], there also also many that did not make the cut. Below is a list of these scrapped games.
==''[[Rhythm Tengoku]]''==
==''[[Rhythm Tengoku]]''==
During an interview with [https://www.1101.com/nintendo/rythm_heaven2/07.html Hobonichi], the developers shared ideas for [[Rhythm Games]] that were not implemented in the final version of ''[[Rhythm Tengoku]]''. It is mentioned that there are over 20 games cut from the game, which are listed below. Some games have remnants in the final game, while others were removed completely.
Several ideas for [[Rhythm Games]] that were not implemented in the final version of ''[[Rhythm Tengoku]]'' are known to exist. It is mentioned that there are over 20 games cut from the game, which are listed below<ref>[https://www.1101.com/nintendo/rythm_heaven2/07.html ほぼ日刊イトイ新聞 - 樹の上の秘密基地。] (Hobo Nikkan Itoi Shinbun - A secret base on a tree.)</ref>. Some games have remnants in the final game, while others were removed completely.
*{{Nihongo|Shibaku|『しばく』|Strike [with a stick]}} was a [[Rhythm Game]] where the player would press a button to swing a stick (presumably to strike something), then release it to return the stick back. However, the act of releasing the button to the rhythm was found to be unexpectedly difficult to understand, leading to the game being cut<ref>"ボタンを押すとキャラクターが棒を振って、さらにボタンを離すとその振った棒を戻す。その棒の動きで、ものを「しばく」というリズムゲームがあったんです。  しかし、リズムに合わせてボタンを離すという行為が意外とシビアでわかりにくかったんですよね。「これは遊んでいても気持ちよくないだろう」ということで、製品版には入れずにボツにしたんです。ネタとしてはおもしろかったんですけど(笑)。" (When the button is pressed, the character swings the stick, and when the button is released, the stick is returned. There was a rhythm game called "Shibaku" with the movement of the stick. However, the act of releasing the button in time with the rhythm was unexpectedly severe and difficult to understand. "This wouldn't feel good to play with," so that's why we decided not to include it in the final version. It was interesting as a story (laughs).) ~ [https://www.1101.com/nintendo/rythm_heaven2/07.html ほぼ日刊イトイ新聞 - 樹の上の秘密基地。] (Hobonichi Itoi Shimbun - A secret base on a tree.)</ref>. [[Ninja Bodyguard]] in [[Remix 5 (GBA)|Remix 5]] and [[Ninja no Shison]] show [[Tanaka|a character]] that slices rocks with a stick, which may have been inspired by this idea.
*{{Nihongo|Shibaku|『しばく』|Strike [with a stick]}} was a [[Rhythm Game]] where the player would press a button to swing a stick (presumably to strike something), then release it to return the stick back. However, the act of releasing the button to the rhythm was found to be unexpectedly difficult to understand, leading to the game being cut<ref>"ボタンを押すとキャラクターが棒を振って、さらにボタンを離すとその振った棒を戻す。その棒の動きで、ものを「しばく」というリズムゲームがあったんです。  しかし、リズムに合わせてボタンを離すという行為が意外とシビアでわかりにくかったんですよね。「これは遊んでいても気持ちよくないだろう」ということで、製品版には入れずにボツにしたんです。ネタとしてはおもしろかったんですけど(笑)。" (When the button is pressed, the character swings the stick, and when the button is released, the stick is returned. There was a rhythm game called "Shibaku" with the movement of the stick. However, the act of releasing the button in time with the rhythm was unexpectedly severe and difficult to understand. "This wouldn't feel good to play with," so that's why we decided not to include it in the final version. It was interesting as a story (laughs).) ~ [https://www.1101.com/nintendo/rythm_heaven2/07.html ほぼ日刊イトイ新聞 - 樹の上の秘密基地。] (Hobonichi Itoi Shimbun - A secret base on a tree.)</ref>. [[Ninja Bodyguard]] in [[Remix 5 (GBA)|Remix 5]] and [[Ninja no Shison]] show [[Tanaka|a character]] that slices rocks with a stick, which may have been inspired by this idea.
*{{Nihongo|Kuma|『くま』|Bear}}: This game has leftover sound effects, labeled "s_kuma_hit", "s_kuma_miss" and "s_kuma_sakana" (Sakana meaning "fish"). The last of these was repurposed for [[Iai Giri]].
*{{Nihongo|Kuma|『くま』|Bear}}: This game has leftover sound effects, labeled "s_kuma_hit", "s_kuma_miss" and "s_kuma_sakana" (Sakana meaning "fish"). The last of these was repurposed for [[Iai Giri]].
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