Endless Games: Difference between revisions

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The {{Nihongo|Endless Games|エンドレスゲームズ|Endoresu Gēmuzu}} menu is unlocked after clearing [[See-Saw]] and can be accessed in the [[Medal Corner]].
The {{Nihongo|Endless Games|エンドレスゲームズ|Endoresu Gēmuzu}} menu is unlocked after clearing [[See-Saw]] and can be accessed in the [[Medal Corner]].


The games don't have pre-set High Scores, instead the game tallies the "Personal Record" (of the current save file) and the "All-Time Record" (across all save files), as well as separate personal records for both players in the Two-Player Endless Games. The personal best record shows an icon or Mii, which for One Player is taken automatically from the save file. In Two Player, both players must input the icon or Mii when setting a new record, but they are not required to be different.
The games don't have pre-set High Scores, instead the game tallies the "Personal Record" (of the current save file) and the "All-Time Record" (across all save files), as well as separate personal records for both players in the Two-Player Endless Games. The personal best record shows an icon or Mii, which for One Player is taken automatically from the save file. In Two Player, both players must input the icon or Mii when setting a new record, though both players can use the same Mii.


In ''[[Minna no Rhythm Tengoku]]'', while the game does acknowledge when the player achieves a High Score, it still plays the regular Game Over jingle. A dedicated jingle was added in the international releases. One of the games was replaced in the international versions, and the rest were moved around to compensate.
In ''[[Minna no Rhythm Tengoku]]'', while the game does acknowledge when the player achieves a High Score, it still plays the regular Game Over jingle. A dedicated jingle was added in the international releases. One of the games was replaced in the international versions, and the rest were moved around to compensate.
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