Police Call: Difference between revisions

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m
in the gameplay section, changed "orange back button" to "orange forward button". the button on the keypad is not a back button, but instead allows the player to move to the next character in typing (or it'd be difficult to type two squential letters that are in the same key, like "NO".) The back button is below the send button.
mNo edit summary
m (in the gameplay section, changed "orange back button" to "orange forward button". the button on the keypad is not a back button, but instead allows the player to move to the next character in typing (or it'd be difficult to type two squential letters that are in the same key, like "NO".) The back button is below the send button.)
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This toy first opens on a conversation with a brown-haired man in a suit speaking to the off-screen {{Nihongo|Lieutenant|ボス|Boss}}, known as {{Nihongo|Sarge}} in ''[[Beat the Beat: Rhythm Paradise]]'', before transitioning to the toy. The exact conversation and the background during this scene are randomized.
This toy first opens on a conversation with a brown-haired man in a suit speaking to the off-screen {{Nihongo|Lieutenant|ボス|Boss}}, known as {{Nihongo|Sarge}} in ''[[Beat the Beat: Rhythm Paradise]]'', before transitioning to the toy. The exact conversation and the background during this scene are randomized.
[[File:Screenshot Wii Police Call.png|thumb]]
[[File:Screenshot Wii Police Call.png|thumb]]
Similar to the [[Phone]] from ''[[Rhythm Heaven]]'', this toy is a cellular phone to that plays touch-tone sounds when the numbered buttons are pressed. 7 of the buttons contain three letters in alphabetical order, which are displayed on the phone's screen when pressed and can be cycled through. There is also a backspace button, a green "send" button, and an orange back button.
Similar to the [[Phone]] from ''[[Rhythm Heaven]]'', this toy is a cellular phone to that plays touch-tone sounds when the numbered buttons are pressed. 7 of the buttons contain three letters in alphabetical order, which are displayed on the phone's screen when pressed and can be cycled through. There is also a backspace button, a green "send" button, and an orange forward button.


Throughout the game, the player may come across code words, which can be inputted into the phone and sent to begin a call. These phone calls are nothing more than easter eggs, reusing the sound effects from other [[Rhythm Games]]. The section below details the process the player is intended to go through to discover these code words, but they are not required to follow the steps to be able to input the codes.
Throughout the game, the player may come across code words, which can be inputted into the phone and sent to begin a call. These phone calls are nothing more than easter eggs, reusing the sound effects from other [[Rhythm Games]]. The section below details the process the player is intended to go through to discover these code words, but they are not required to follow the steps to be able to input the codes.

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