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The previous Rhythm Heaven games actually still let you see how many attempts you have for a perfect, just less noticeable.
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(The previous Rhythm Heaven games actually still let you see how many attempts you have for a perfect, just less noticeable.)
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*[[File:Tempo_Up_3DS.png|100px]] uses a hidden multiplier, which can go up to 255%. A "Tempo Down" is also possible, which can go down to 1%, but it's never featured in the game.
*[[File:Tempo_Up_3DS.png|100px]] uses a hidden multiplier, which can go up to 255%. A "Tempo Down" is also possible, which can go down to 1%, but it's never featured in the game.
*A number of [[Rhythm Games]] never appear in any Challenge Train courses, those being [[Left-Hand Remix]], [[Right-Hand Remix]], [[Final Remix]], [[Night Walk]], [[Quiz Show]], [[Big Rock Finish]], [[Catch of the Day]], and [[Love Rap]], as well as the four [[Endless Games]]: [[Coin Toss]], [[Sick Beats]], [[Charging Chicken]], and [[Clap Trap]].
*A number of [[Rhythm Games]] never appear in any Challenge Train courses, those being [[Left-Hand Remix]], [[Right-Hand Remix]], [[Final Remix]], [[Night Walk]], [[Quiz Show]], [[Big Rock Finish]], [[Catch of the Day]], and [[Love Rap]], as well as the four [[Endless Games]]: [[Coin Toss]], [[Sick Beats]], [[Charging Chicken]], and [[Clap Trap]].
*The [[Perfect Campaign]] Headquarters has three notes below the game's icon while a campaign is active. These turn off with each failure, and as such represent the three attempts the player gets at a [[Perfect]]. While having three attempts has always been a constant in the ''[[Rhythm Heaven Series]]'', this is the first time this rule has been visually shown to the player.
*The [[Perfect Campaign]] Headquarters has three notes below the game's icon while a campaign is active. These turn off with each failure, and as such represent the three attempts the player gets at a [[Perfect]]. This continues having the three attempts shown visually to the player in the ''[[Rhythm Heaven Series]]''.
==In Other Languages==
==In Other Languages==
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