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==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing | {{Timing | ||
|just=Karate Joe punches the object off-screen. In ''[[Rhythm Tengoku]]'', the gauge goes up by one. If the player punches a rock or bomb when the | |just=Karate Joe punches the object off-screen. In ''[[Rhythm Tengoku]]'', the gauge goes up by one. If the player punches a rock or bomb when the gauge is too low, he will hurt his fist, counting as a miss instead. | ||
|miss=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. In ''[[Rhythm Tengoku]]'', the | |miss=Karate Joe mistimes the punch, causing him to wince as the object lands on the ground just in front of him. In ''[[Rhythm Tengoku]]'', the gauge goes down by one. | ||
|through=Karate Joe gasps as the object flies past him. In ''[[Rhythm Tengoku]]'', the | |through=Karate Joe gasps as the object flies past him. In ''[[Rhythm Tengoku]]'', the gauge is emptied completely.}} | ||
==Lyrics== | ==Lyrics== | ||
The song used in the game has its lyrics provided in the [[Rhythm_Shiryo_Shitsu#リズムポエム集 (Rhythm Poem Collection)|Rhythm Poem Collection]], where it is named "Karate Rhythm". | The song used in the game has its lyrics provided in the [[Rhythm_Shiryo_Shitsu#リズムポエム集 (Rhythm Poem Collection)|Rhythm Poem Collection]], where it is named "Karate Rhythm". |
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