Air Rally 2: Difference between revisions

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147 bytes removed ,  16 August 2022
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Undo revision 75743 by I2nuc7 3 (talk)
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The game tries to visually mislead the player by having the two planes distance from each other. The beat remains the same, however, at any distance. In the middle of the game, the sun sets, leaving the two players in silhouette. At night time, the clouds start to obscure the player's vision as well.
The game tries to visually mislead the player by having the two planes distance from each other. The beat remains the same, however, at any distance. In the middle of the game, the sun sets, leaving the two players in silhouette. At night time, the clouds start to obscure the player's vision as well.
==Controls==
==Controls==
{{Controls|At=Swing racket}}
{{Controls|At=Swing racket}}
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*At the start of the game, a flock of geese can be seen flying by. Sometimes, this flock is replaced by [[Captain Blue Bird]] and five members of [[The Blue Birds]]. One member is also seen in the [[Superb]] epilogue.
*At the start of the game, a flock of geese can be seen flying by. Sometimes, this flock is replaced by [[Captain Blue Bird]] and five members of [[The Blue Birds]]. One member is also seen in the [[Superb]] epilogue.
*Presumably due to hardware limitations, the amount of clouds was reduced in ''[[Rhythm Heaven Megamix]]'', reducing their effectiveness as a visual distraction.
*Presumably due to hardware limitations, the amount of clouds was reduced in ''[[Rhythm Heaven Megamix]]'', reducing their effectiveness as a visual distraction.
*At the end of the game if you miss the last one Forthington says "Come on! You can't miss on the last one! How lame is that?! Anyway, Good game.
==Unused==
==Unused==
{{Main|Air Rally 2/Unused}}
{{Main|Air Rally 2/Unused}}
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