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{{Nihongo|Endless Games|エンドレスゲームズ|Endoresu Gēmuzu}}, also known as {{Nihongo|Game|ゲーム|Gēmu}} in ''[[Rhythm Tengoku]]'', is a place in the [[Medal Corner]] which contains of games that are played for an indefinite amount of time, until the player makes a certain amount of mistakes. Unlike [[Rhythm Games]], these are played to earn a high score, which increases to show how far the player has gotten. These games are unlocked by earning [[Medal]]s. | {{Nihongo|Endless Games|エンドレスゲームズ|Endoresu Gēmuzu}}, also known as {{Nihongo|Game|ゲーム|Gēmu}} in ''[[Rhythm Tengoku]]'', is a place in the [[Medal Corner]] which contains of games that are played for an indefinite amount of time, until the player makes a certain amount of mistakes. Unlike [[Rhythm Games]], these are played to earn a high score, which increases to show how far the player has gotten. These games are unlocked by earning [[Medal]]s. | ||
==''[[Rhythm Tengoku]]''== | ==''[[Rhythm Tengoku]]''== | ||
The {{Nihongo|Game|ゲーム|Gēmu}} menu is unlocked after clearing [[Remix 1 (GBA)|Remix 1]] and can be accessed in the [[Medal Corner|Omake Corner]]. | |||
The games have a pre-set High Score for the player to beat. They are all half the amount of points the player needs to reach before the game runs out of unique content. | The games have a pre-set High Score for the player to beat. They are all half the amount of points the player needs to reach before the game runs out of unique content. | ||
{| style="width:100%;{{Gradient|#FFD6FF}};color:black;border-radius:7px;align:center;" | {| style="width:100%;{{Gradient|#FFD6FF}};color:black;border-radius:7px;align:center;" | ||
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|} | |} | ||
==''[[Rhythm Heaven]]''== | ==''[[Rhythm Heaven]]''== | ||
The {{Nihongo|Endless Games|エンドレスゲームズ|Endoresu Gēmuzu}} menu is unlocked after clearing [[Built to Scale (DS)|Built to Scale]] and can be accessed in the [[Medal Corner]]. | |||
The games have a pre-set High Score for the player to beat. They are remarkably low. | The games have a pre-set High Score for the player to beat. They are remarkably low. | ||
{| style="width:100%;{{Gradient|#FFBDFF}};color:black;border-radius:7px;align:center;" | {| style="width:100%;{{Gradient|#FFBDFF}};color:black;border-radius:7px;align:center;" | ||
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|} | |} | ||
==''[[Rhythm Heaven Fever]]''== | ==''[[Rhythm Heaven Fever]]''== | ||
The {{Nihongo|Endless Games|エンドレスゲームズ|Endoresu Gēmuzu}} menu is unlocked after clearing [[See-Saw]] and can be accessed in the [[Medal Corner]]. One of the games was replaced in the international versions, and the rest were moved around to compensate. The [[Two-Player Menu]] has its own set of Endless Games. | |||
In ''[[Minna no Rhythm Tengoku]]'', while the game does acknowledge when the player achieves a High Score, it still plays the regular Game Over jingle. A dedicated jingle was added in the International releases. | |||
The games don't have pre-set High Scores, instead the game tallies the "Personal Record" (of the current save file) and the "All-Time Record" (across all save files), as well as separate personal records for both players in the Two-Player Endless Games. The personal best record shows an icon or Mii, which for One Player is taken automatically from the save file. In Two Player, both players must input the icon or Mii when setting a new record, but they are not required to be different. | The games don't have pre-set High Scores, instead the game tallies the "Personal Record" (of the current save file) and the "All-Time Record" (across all save files), as well as separate personal records for both players in the Two-Player Endless Games. The personal best record shows an icon or Mii, which for One Player is taken automatically from the save file. In Two Player, both players must input the icon or Mii when setting a new record, but they are not required to be different. | ||
===''[[Minna no Rhythm Tengoku]]''=== | ===''[[Minna no Rhythm Tengoku]]''=== | ||
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|} | |} | ||
===''[[Rhythm Heaven Fever]]''/''[[Beat the Beat: Rhythm Paradise]]''/''[[Rhythm Sesang Wii]]''=== | ===''[[Rhythm Heaven Fever]]''/''[[Beat the Beat: Rhythm Paradise]]''/''[[Rhythm Sesang Wii]]''=== | ||
{| style="width:100%;{{Gradient|#CE00CE}};color:black;border-radius:7px;align:center;" | {| style="width:100%;{{Gradient|#CE00CE}};color:black;border-radius:7px;align:center;" | ||
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==''[[Rhythm Heaven Megamix]]''== | ==''[[Rhythm Heaven Megamix]]''== | ||
In ''[[Rhythm Heaven Megamix]]'', there is no | In ''[[Rhythm Heaven Megamix]]'', there is no menu for the Endless Games. Instead, the [[Gatekeeper Trio]] halts the player's progression at certain points, and only lets them pass the Gate by clearing one their Trials, each of varying difficulty, and challenge charge: | ||
*[[Saffron]] Trial: Easy | *[[Saffron]] Trial: Easy | ||
*[[Saltwater]] Trial: Normal | *[[Saltwater]] Trial: Normal | ||
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As the Endless Games don't have any Epilogues, a second [[Rhythm Item]] can be obtained to fill its space in the [[Museum]] by achieving a certain score, although the game doesn't specify how much is required and instead only displays the current save file's personal best. It also doesn't acknowledge High Scores at all. | As the Endless Games don't have any Epilogues, a second [[Rhythm Item]] can be obtained to fill its space in the [[Museum]] by achieving a certain score, although the game doesn't specify how much is required and instead only displays the current save file's personal best. It also doesn't acknowledge High Scores at all. | ||
{| style="width:100%;{{Gradient|#DCD9D9}};color:black;border-radius:7px;align:center;" | {| style="width:100%;{{Gradient|#DCD9D9|#8C8C8C}};color:black;border-radius:7px;align:center;" | ||
|- | |- | ||
|<div style="text-align:center">[[The First Gate]]<br>[[File:Coin_toss_icon.png|44px]]<br>[[Coin Toss]]<br>Easy: 15 [[Coins]]<br>Normal: 8 [[Coins]]<br>Hard: 4 [[Coins]]</div> | |<div style="text-align:center">[[The First Gate]]<br>[[File:Coin_toss_icon.png|44px]]<br>[[Coin Toss]]<br>Easy: 15 [[Coins]]<br>Normal: 8 [[Coins]]<br>Hard: 4 [[Coins]]</div> |
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