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m (Undo revision 86476 by DandidooTheXD-Reborn (talk) A stock sound "might have" been used somewhere else? Is this really necessary?) Tag: Undo |
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{{Eigo}} | {{Eigo}}{{GameExplainGBA | ||
{{GameExplainGBA | |||
|title=ポリリズム | |title=ポリリズム | ||
|explain=十字ボタンとAボタン<br>の同時押しをマスター<br>だ!けっこうカンタン<br>だ。たぶん… | |explain=十字ボタンとAボタン<br>の同時押しをマスター<br>だ!けっこうカンタン<br>だ。たぶん… | ||
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{{RhythmGame | {{RhythmGame | ||
|name=ポリリズム | |name=ポリリズム | ||
|number= | |bpm=129 | ||
|number={{Console|GBA}} 22 | |||
|version={{ver|Long}} | |version={{ver|Long}} | ||
|gift= | |gift={{Console|GBA}} "[[Rhythm Shiryo Shitsu#歌詞カード② (Lyrics Card 2)|歌詞カード②]]" ''(Lyrics Card 2)'' | ||
|stage={{Stage|GBAstage4}}}} | |stage={{Stage|GBAstage4}}}} | ||
{{Nihongo|Polyrhythm|ポリリズム|Poririzumu}} is the 4th [[Rhythm Game]] of Stage 4 (22nd overall) in ''[[Rhythm Tengoku]]''. | {{Nihongo|Polyrhythm|ポリリズム|Poririzumu}} is the 4th [[Rhythm Game]] of Stage 4 (22nd overall) in ''[[Rhythm Tengoku]]''. | ||
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[[File:Screenshot GBA Polyrhythm.png|thumb]] | [[File:Screenshot GBA Polyrhythm.png|thumb]] | ||
[[File:Screenshot Arcade Polyrhythm.png|thumb]] | [[File:Screenshot Arcade Polyrhythm.png|thumb]] | ||
This game is structured on a grid with two pathways. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, [[Akai Mono]] roll out, requiring the player to repeat the given pattern using ✚ and Ⓐ for the upper and lower row respectively. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths. | This game is structured on a grid with two pathways, the upper path labeled {{Nihongo|十ボタン|+ Button}}, the lower labeled {{Nihongo|Aボタン|A Button}}. Before the player starts, a rhythm is tapped out, using a bass drum to represent the lower path and a snare drum to represent the upper path. After this finishes, [[Akai Mono]] roll out, requiring the player to repeat the given pattern using ✚ and Ⓐ for the upper and lower row respectively. After the pattern is repeated, a new one is tapped out. The patterns sometimes vary between paths. | ||
==Controls== | ==Controls== | ||
{{Controls|A=Activate lower mechanism|D=Activate upper mechanism}} | {{Controls|A=Activate lower mechanism|D=Activate upper mechanism}} | ||
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{{Results | {{Results | ||
|Console=GBA | |Console=GBA | ||
|caption=工場長から | |caption=工場長から | ||
|cp_DEF_Ng= | |cp_DEF_Ng=ちゃんと 運んでくれないとダメ。<br>左手が あそんでるヨ。<br>応用力を みにつけよう。 | ||
|cp_DEF_Hi= | |cp_DEF_Hi=左手が しっかり仕事してるネ!<br>リズミカルな 仕事ぶりだ!! | ||
|caption Alt=From the Plant Manager | |||
|cp_DEF_Ng Alt=You must carry them properly.)''<br>''(Your left hand is playing around.)''<br>''(Learn how to adapt. | |||
|cp_DEF_Hi Alt=Your left hand does a great job!)''<br>''(Rhythmic work!}} | |||
==Epilogue== | ==Epilogue== | ||
{{Epilogue | {{Epilogue | ||
|Console=GBA | |Console=GBA | ||
|NG=赤いモノ、量産は たいへんだなぁ… | |||
|OK=どんどん 赤いモノを 生産だ! | |||
|HI=赤いモノを 生産しまくりだネ!! | |||
|NG alt=Red things, mass production is quite difficult... | |||
|OK alt=We are producing more and more red things! | |||
|HI alt=Producing red things like mad!!}} | |||
{{Epilogue | |||
|Console=Arcade | |||
|NG=赤いモノ、量産は たいへんだなぁ… | |NG=赤いモノ、量産は たいへんだなぁ… | ||
|OK=どんどん 赤いモノを 生産だ! | |OK=どんどん 赤いモノを 生産だ! | ||
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Screenshot Arcade Polyrhythm 2.png|[[Polyrhythm 2]] | Screenshot Arcade Polyrhythm 2.png|[[Polyrhythm 2]] | ||
</gallery> | </gallery> | ||
==Video== | |||
{{#ev:youtube|jJGVz0DHxy8||inline}} | |||
==Trivia== | ==Trivia== | ||
*This game appears to have inspired multiple aspects of [[Built to Scale]] in both ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'', such as the general art design. Thus it can be considered a predecessor of those games. | *This game appears to have inspired multiple aspects of [[Built to Scale]] in both ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'', such as the general art design. Thus it can be considered a predecessor of those games. | ||
*This is one of the few games that doesn't feature a [[Practice]]. | *This is one of the few games that doesn't feature a [[Practice]]. | ||
**It did, however, get a | **It did, however, get a "How to Play" demonstration in the [[Rhythm Tengoku (Arcade)|arcade]] version. Interestingly, the drum sound for when a block on the lower lane appears is different to what is heard during gameplay. | ||
==Development History== | |||
{{Main|Polyrhythm/Development}} | |||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang |
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