Gatekeeper Trio: Difference between revisions

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Saffron owns a shop in the [[cafe]] where the player buy goods such as shop games, rhythm items or CD's with their coins and [[Flow Ball|Flow Balls]].
Saffron owns a shop in the [[cafe]] where the player buy goods such as shop games, rhythm items or CD's with their coins and [[Flow Ball|Flow Balls]].


Saltwater owns the museum where the player can play all the games in one place, view your rhythm items or listen to their CD's. They can also check their badges, watch the credits, and see the mascots they've unlocked.
Saltwater owns the [[museum]] where the player can play all the games in one place, view your rhythm items or listen to their CD's. They can also check their badges, watch the credits, and see the mascots they've unlocked.


Paprika hosts the [[Challenge Train]], where the player must complete challenges by themselves or with friends, and the Perfect Campaign, where the player has a chance to achieve a [[Perfect]] rating on a Rhythm Game.
Paprika hosts the [[Challenge Train]], where the player must complete challenges by themselves or with friends, and the Perfect Campaign, where the player has a chance to achieve a [[Perfect]] rating on a Rhythm Game.
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