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→‎Trivia: Putting the reference after the dot, as it looks better that way.
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==Trivia==
==Trivia==
*This game is very unique in the ''[[Rhythm Heaven Series]]'', as it is the only one to not have music playing throughout most of it, the only game where following the rhythm is not required and one of only two games that can be ended prematurely. (The other being [[Night Walk]]). The game ends even if the player gets an answer in the [[practice]] wrong.
*This game is very unique in the ''[[Rhythm Heaven Series]]'', as it is the only one to not have music playing throughout most of it, the only game where following the rhythm is not required and one of only two games that can be ended prematurely. (The other being [[Night Walk]]). The game ends even if the player gets an answer in the [[practice]] wrong.
**In ''[[Rhythm Heaven Megamix]]'', an oversight allows the player to get a [[Perfect]] this way<ref>[https://www.youtube.com/watch?v=GdHY23EIS4U Video of the oversight in action]</ref>.
**In ''[[Rhythm Heaven Megamix]]'', an oversight allows the player to get a [[Perfect]] this way.<ref>[https://www.youtube.com/watch?v=GdHY23EIS4U Video of the oversight in action]</ref>
*[[Rhythm_Shiryo_Shitsu#ナイトウォーク情報 (Night Walk Information)|Night Walk Information]] contains a piece of text telling of a secret for this game, which tells the player to ignore following the rhythm, and to try pressing the buttons as many times as possible for something to happen. Pressing the buttons 100 times causes the counter to overflow, resulting in an explosion destroying the podium's counter. Further pressing causes the host's podium counter to blow up, and even more causes the sign in the background to explode as well.
*[[Rhythm_Shiryo_Shitsu#ナイトウォーク情報 (Night Walk Information)|Night Walk Information]] contains a piece of text telling of a secret for this game, which tells the player to ignore following the rhythm, and to try pressing the buttons as many times as possible for something to happen. Pressing the buttons 100 times causes the counter to overflow, resulting in an explosion destroying the podium's counter. Further pressing causes the host's podium counter to blow up, and even more causes the sign in the background to explode as well.
*In the [[Rhythm Tengoku/Arcade|arcade]] version, getting an answer wrong during the [[Practice]] simply moves on to the next question instead of ending the game. The podium's counter is also capped at 99 during [[Practice]], making the easter egg unobtainable.
*In the [[Rhythm Tengoku/Arcade|arcade]] version, getting an answer wrong during the [[Practice]] simply moves on to the next question instead of ending the game. The podium's counter is also capped at 99 during [[Practice]], making the easter egg unobtainable.
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*The [[Try Again]] Epilogue in ''[[Rhythm Tengoku]]'' is a reference to [[Dribble and Spitz]]'s intro in ''[[mariowiki:WarioWare, Inc.: Mega Microgame$!|WarioWare, Inc.: Mega Microgame$!]]''.
*The [[Try Again]] Epilogue in ''[[Rhythm Tengoku]]'' is a reference to [[Dribble and Spitz]]'s intro in ''[[mariowiki:WarioWare, Inc.: Mega Microgame$!|WarioWare, Inc.: Mega Microgame$!]]''.
*The fanfare when a correct answer is given is reused in [[Charging Chicken]].
*The fanfare when a correct answer is given is reused in [[Charging Chicken]].
==Unused==
==Unused==
{{Main|Quiz Show/Unused}}
{{Main|Quiz Show/Unused}}
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