Endless Games: Difference between revisions

Jump to navigation Jump to search
339 bytes removed ,  27 October 2021
m
no edit summary
mNo edit summary
mNo edit summary
Line 21: Line 21:
{| style="width:100%;{{Gradient|#FFD6FF}};border-radius:7px;align:center;"
{| style="width:100%;{{Gradient|#FFD6FF}};border-radius:7px;align:center;"
|-
|-
|<div style="text-align:center">[[File:EndlessGameMrUpbeatIcon.png|80px]]<br />[[Mr. Upbeat|Ura Otoko]]<br />{{Color|Red|'''Medals'''}} required: '''1'''</div>
|<div style="text-align:center">[[File:EndlessGameMrUpbeatIcon.png|80px]]<br>[[Mr. Upbeat|Ura Otoko]]<br>{{Color|Red|Medals}} required: 1</div>
|<div style="text-align:center">[[File:EndlessGameSickBeatsIcon.png|80px]]<br />[[Baikin Hakase SP]]<br />{{Color|Red|'''Medals'''}} required: '''10'''</div>
|<div style="text-align:center">[[File:EndlessGameSickBeatsIcon.png|80px]]<br>[[Baikin Hakase SP]]<br>{{Color|Red|Medals}} required: 10</div>
|<div style="text-align:center">[[File:EndlessGameQuizShowIcon.png|80px]]<br />[[Quiz Special]]<br />{{Color|Red|'''Medals'''}} required: '''20'''</div>
|<div style="text-align:center">[[File:EndlessGameQuizShowIcon.png|80px]]<br>[[Quiz Special]]<br>{{Color|Red|Medals}} required: 20</div>
|<div style="text-align:center">[[File:EndlessGameMannequinIcon.png|80px]]<br />[[Mannequin Kojo]]<br />{{Color|Red|'''Medals'''}} required: '''30'''</div>
|<div style="text-align:center">[[File:EndlessGameMannequinIcon.png|80px]]<br>[[Mannequin Kojo]]<br>{{Color|Red|Medals}} required: 30</div>
|}
|}
==''[[Rhythm Heaven]]''==
==''[[Rhythm Heaven]]''==
Line 30: Line 30:
{| style="width:100%;{{Gradient|#FFBDFF}};border-radius:7px;align:center;"
{| style="width:100%;{{Gradient|#FFBDFF}};border-radius:7px;align:center;"
|-
|-
|<div style="text-align:center"><br />[[File:EndlessGameCoinTossIcon.gif|80px]]<br />[[Coin Toss]]<br />{{Color|Red|'''Medals'''}} required: '''2'''</div>
|<div style="text-align:center"><br>[[File:EndlessGameCoinTossIcon.gif|80px]]<br>[[Coin Toss]]<br>{{Color|Red|Medals}} required: 2</div>
|<div style="text-align:center"><br />[[File:EndlessGameShootEmUpIcon.gif|80px]]<br />[[Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]]<br />{{Color|Red|'''Medals'''}} required: '''7'''</div>
|<div style="text-align:center"><br>[[File:EndlessGameShootEmUpIcon.gif|80px]]<br>[[Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]]<br>{{Color|Red|Medals}} required: 7</div>
|<div style="text-align:center"><br />[[File:EndlessGameTunnelIcon.gif|80px]]<br />[[Tunnel]]<br />{{Color|Red|'''Medals'''}} required: '''12'''</div>
|<div style="text-align:center"><br>[[File:EndlessGameTunnelIcon.gif|80px]]<br>[[Tunnel]]<br>{{Color|Red|Medals}} required: 12</div>
|-
|-
|<div style="text-align:center"><br />[[File:EndlessGameSamuraiSliceIcon.gif|80px]]<br />[[Samurai Slice (DS)|Samurai Slice]]<br />{{Color|Red|'''Medals'''}} required: '''17'''</div>
|<div style="text-align:center"><br>[[File:EndlessGameSamuraiSliceIcon.gif|80px]]<br>[[Samurai Slice (DS)|Samurai Slice]]<br>{{Color|Red|Medals}} required: 17</div>
|<div style="text-align:center"><br />[[File:EndlessGameGlassTappersIcon.gif|80px]]<br />[[Glass Tappers]]<br />{{Color|Red|'''Medals'''}} required: '''22'''</div>
|<div style="text-align:center"><br>[[File:EndlessGameGlassTappersIcon.gif|80px]]<br>[[Glass Tappers]]<br>{{Color|Red|Medals}} required: 22</div>
|<div style="text-align:center"><br />[[File:EndlessGameRhythmoveDungeonIcon.gif|80px]]<br />[[Rhythmove Dungeon]]<br />{{Color|Red|'''Medals'''}} required: '''27'''</div>
|<div style="text-align:center"><br>[[File:EndlessGameRhythmoveDungeonIcon.gif|80px]]<br>[[Rhythmove Dungeon]]<br>{{Color|Red|Medals}} required: 27</div>
|}
|}
==''[[Rhythm Heaven Fever]]''==
==''[[Rhythm Heaven Fever]]''==
Line 43: Line 43:
{| style="width:100%;{{Gradient|#CE00CE}};border-radius:7px;align:center;"
{| style="width:100%;{{Gradient|#CE00CE}};border-radius:7px;align:center;"
|-
|-
|<div style="text-align:center">[[File:EndlessGameWakeUpCallerIcon.gif|130px]]<br />[[Wake-Up Caller]]<br />[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: '''03'''</div>
|<div style="text-align:center">[[File:EndlessGameWakeUpCallerIcon.gif|130px]]<br>[[Wake-Up Caller]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 03</div>
|<div style="text-align:center">[[File:EndlessGameMunchyMonkIcon.gif|130px]]<br />[[Munchy Monk (Wii)|Munchy Monk]]<br />[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: '''11'''</div>
|<div style="text-align:center">[[File:EndlessGameMunchyMonkIcon.gif|130px]]<br>[[Munchy Monk (Wii)|Munchy Monk]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 11</div>
|<div style="text-align:center">[[File:EndlessGameLadyCupidIcon.gif|130px]]<br />[[Lady Cupid]]<br />[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: '''23'''</div>
|<div style="text-align:center">[[File:EndlessGameLadyCupidIcon.gif|130px]]<br>[[Lady Cupid]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 23</div>
|<div style="text-align:center">[[File:EndlessGameManzaiIcon.gif|130px]]<br />[[Manzai]]<br />[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: '''32'''</div>
|<div style="text-align:center">[[File:EndlessGameManzaiIcon.gif|130px]]<br>[[Manzai]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 32</div>
|<div style="text-align:center">[[File:EndlessGameEndlessRemixJPIcon.gif|130px]]<br />[[Endless Remix]]<br />[[File:MedalPerfectWiiEndlessMenu.png|20px]]Perfects Needed: '''50'''</div>
|<div style="text-align:center">[[File:EndlessGameEndlessRemixJPIcon.gif|130px]]<br>[[Endless Remix]]<br>[[File:MedalPerfectWiiEndlessMenu.png|20px]]Perfects Needed: 50</div>
|}
|}
===''[[Rhythm Heaven Fever]]''/''[[Beat the Beat: Rhythm Paradise]]''/''[[Rhythm Sesang Wii]]''===
===''[[Rhythm Heaven Fever]]''/''[[Beat the Beat: Rhythm Paradise]]''/''[[Rhythm Sesang Wii]]''===
Line 53: Line 53:
{| style="width:100%;{{Gradient|#CE00CE}};border-radius:7px;align:center;"
{| style="width:100%;{{Gradient|#CE00CE}};border-radius:7px;align:center;"
|-
|-
|<div style="text-align:center">[[File:EndlessGameMrUpbeatWiiIcon.gif|130px]]<br />[[Mr. Upbeat]]<br />[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: '''03'''</div>
|<div style="text-align:center">[[File:EndlessGameMrUpbeatWiiIcon.gif|130px]]<br>[[Mr. Upbeat]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 03</div>
|<div style="text-align:center">[[File:EndlessGameWakeUpCallerIcon.gif|130px]]<br />[[Wake-Up Caller]]<br />[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: '''11'''</div>
|<div style="text-align:center">[[File:EndlessGameWakeUpCallerIcon.gif|130px]]<br>[[Wake-Up Caller]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 11</div>
|<div style="text-align:center">[[File:EndlessGameMunchyMonkIcon.gif|130px]]<br />[[Munchy Monk (Wii)|Munchy Monk]]<br />[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: '''23'''</div>
|<div style="text-align:center">[[File:EndlessGameMunchyMonkIcon.gif|130px]]<br>[[Munchy Monk (Wii)|Munchy Monk]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 23</div>
|<div style="text-align:center">[[File:EndlessGameLadyCupidIcon.gif|130px]]<br />[[Lady Cupid]]<br />[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: '''32'''</div>
|<div style="text-align:center">[[File:EndlessGameLadyCupidIcon.gif|130px]]<br>[[Lady Cupid]]<br>[[File:MedalWiiEndlessMenu.png|20px]]Medals Needed: 32</div>
|<div style="text-align:center">[[File:EndlessGameEndlessRemixENIcon.gif|130px]]<br />[[Endless Remix]]<br />[[File:MedalPerfectWiiEndlessMenu.png|20px]]Perfects Needed: '''50'''</div>
|<div style="text-align:center">[[File:EndlessGameEndlessRemixENIcon.gif|130px]]<br>[[Endless Remix]]<br>[[File:MedalPerfectWiiEndlessMenu.png|20px]]Perfects Needed: 50</div>
|}
|}
===Two-Player Endless Games===
===Two-Player Endless Games===
{| style="width:100%;{{Gradient|#9400CE}};border-radius:7px;align:center;"
{| style="width:100%;{{Gradient|#9400CE}};border-radius:7px;align:center;"
|-
|-
|<div style="text-align:center">[[File:EndlessGameClapTrapIcon.gif|130px]]<br />[[Clap Trap]]<br />[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: '''1'''</div>
|<div style="text-align:center">[[File:EndlessGameClapTrapIcon.gif|130px]]<br>[[Clap Trap]]<br>[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: 1</div>
|<div style="text-align:center">[[File:EndlessGameMochiPoundingIcon.gif|130px]]<br />[[Mochi Pounding]]<br />[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: '''2'''</div>
|<div style="text-align:center">[[File:EndlessGameMochiPoundingIcon.gif|130px]]<br>[[Mochi Pounding]]<br>[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: 2</div>
|<div style="text-align:center">[[File:EndlessGameKungFuBallIcon.gif|130px]]<br />[[Kung Fu Ball]]<br />[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: '''4'''</div>
|<div style="text-align:center">[[File:EndlessGameKungFuBallIcon.gif|130px]]<br>[[Kung Fu Ball]]<br>[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: 4</div>
|<div style="text-align:center">[[File:EndlessGamePirateCrewIcon.gif|130px]]<br />[[Pirate Crew]]<br />[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: '''6'''</div>
|<div style="text-align:center">[[File:EndlessGamePirateCrewIcon.gif|130px]]<br>[[Pirate Crew]]<br>[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: 6</div>
|<div style="text-align:center">[[File:EndlessGameBossaNovaIcon.gif|130px]]<br />[[Bossa Nova#Two-Player Endless Game|Bossa Nova]]<br />[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: '''8'''</div>
|<div style="text-align:center">[[File:EndlessGameBossaNovaIcon.gif|130px]]<br>[[Bossa Nova#Two-Player Endless Game|Bossa Nova]]<br>[[File:MedalDuoWiiEndlessMenu.png|20px]]Medals Needed: 8</div>
|}
|}
==''[[Rhythm Heaven Megamix]]''==
==''[[Rhythm Heaven Megamix]]''==
In ''[[Rhythm Heaven Megamix]]'', there is no actual Endless Games menu. Instead, the [[Gatekeeper Trio]] halts the player's progression at certain points, and only lets them pass the Gate by clearing one their Trials, each of varying difficulty, and challenge charge:
In ''[[Rhythm Heaven Megamix]]'', there is no actual Endless Games menu. Instead, the [[Gatekeeper Trio]] halts the player's progression at certain points, and only lets them pass the Gate by clearing one their Trials, each of varying difficulty, and challenge charge:
*'''[[Saffron]] Trial''': Easy
*[[Saffron]] Trial: Easy
*'''[[Saltwater]] Trial''': Normal
*[[Saltwater]] Trial: Normal
*'''[[Paprika]] Trial''': Hard
*[[Paprika]] Trial: Hard
After clearing a trial, the player is allowed to continue past the gate, but they can still go back and try the other Trials. The player can replay cleared Trials for free. Clearing all three Trials unlocks the game as an Endless Game in the [[Museum]]. If the player spends 30 [[Coins]] without clearing any of the trials, the [[Gatekeeper Trio]] allow them to continue anyway.
After clearing a trial, the player is allowed to continue past the gate, but they can still go back and try the other Trials. The player can replay cleared Trials for free. Clearing all three Trials unlocks the game as an Endless Game in the [[Museum]]. If the player spends 30 [[Coins]] without clearing any of the trials, the [[Gatekeeper Trio]] allow them to continue anyway.


Line 78: Line 78:
{| style="width:100%;{{Gradient|#DCD9D9}};border-radius:7px;align:center;"
{| style="width:100%;{{Gradient|#DCD9D9}};border-radius:7px;align:center;"
|-
|-
|<div style="text-align:center">'''[[The First Gate]]'''<br />[[File:Coin_toss_icon.png|44px]]<br />[[Coin Toss]]<br />Easy: 15 [[Coins]]<br />Normal: 8 [[Coins]]<br />Hard: 4 [[Coins]]</div>
|<div style="text-align:center">[[The First Gate]]<br>[[File:Coin_toss_icon.png|44px]]<br>[[Coin Toss]]<br>Easy: 15 [[Coins]]<br>Normal: 8 [[Coins]]<br>Hard: 4 [[Coins]]</div>
|<div style="text-align:center">'''[[The Second Gate]]'''<br />[[File:Doctor Bacteria_icon.png|44px]]<br />[[Sick Beats#Sick Beats SP|Sick Beats]]<br />Easy: 18 [[Coins]]<br />Normal: 10 [[Coins]]<br />Hard: 6 [[Coins]]</div>
|<div style="text-align:center">[[The Second Gate]]<br>[[File:Doctor Bacteria_icon.png|44px]]<br>[[Sick Beats#Endless Game|Sick Beats]]<br>Easy: 18 [[Coins]]<br>Normal: 10 [[Coins]]<br>Hard: 6 [[Coins]]</div>
|<div style="text-align:center">'''[[The Third Gate]]'''<br />[[File:Chicken_Race_icon.png|44px]]<br />[[Charging Chicken]]<br />Easy: 20 [[Coins]]<br />Normal: 12 [[Coins]]<br />Hard: 8 [[Coins]]</div>
|<div style="text-align:center">[[The Third Gate]]<br>[[File:Chicken_Race_icon.png|44px]]<br>[[Charging Chicken]]<br>Easy: 20 [[Coins]]<br>Normal: 12 [[Coins]]<br>Hard: 8 [[Coins]]</div>
|<div style="text-align:center">'''[[The Fourth Gate]]'''<br />[[File:Clap_Trap_3DS_icon.png|44px]]<br />[[Clap Trap]]<br />Easy: 50 [[Coins]]<br />Normal: 30 [[Coins]]<br />Hard: 15 [[Coins]]</div>
|<div style="text-align:center">[[The Fourth Gate]]<br>[[File:Clap_Trap_3DS_icon.png|44px]]<br>[[Clap Trap]]<br>Easy: 50 [[Coins]]<br>Normal: 30 [[Coins]]<br>Hard: 15 [[Coins]]</div>
|}
|}
==Gallery==
==Gallery==
Line 94: Line 94:
*In ''[[Rhythm Heaven]]'', [[Coin Toss]] is the only game to not play the Game Over sequence, instead it merely resets the player's score. Graphics for the words "Game Over" can be found in the game's data, however, and the Game Over sequence plays like normal in ''[[Rhythm Heaven Megamix]]''.
*In ''[[Rhythm Heaven]]'', [[Coin Toss]] is the only game to not play the Game Over sequence, instead it merely resets the player's score. Graphics for the words "Game Over" can be found in the game's data, however, and the Game Over sequence plays like normal in ''[[Rhythm Heaven Megamix]]''.
*[[Endless Remix]] stands out as not only is it a [[remix]] of Endless Games, but it also features three games not seen outside of it, and is the only game unlocked with [[Perfect]]s instead of [[Medal]]s.
*[[Endless Remix]] stands out as not only is it a [[remix]] of Endless Games, but it also features three games not seen outside of it, and is the only game unlocked with [[Perfect]]s instead of [[Medal]]s.
*In the first three games, at least one Endless Game is a version of a [[Rhythm Game]], namely [[Sick Beats#Endless Game|Sick Beats]], [[Quiz Show#Quiz Special|Quiz Show]], [[Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]] and [[Bossa Nova#Endless Game|Bossa Nova]]. In ''[[Rhythm Heaven Fever]]'', there is no such game for the One Player Endless Games, but there is an unused prologue file and menu text for [[Manzai]], suggesting it was originally meant to be a [[Rhythm Game]] with an Endless version.
*In the first three games, at least one Endless Game is a version of a [[Rhythm Game]], namely [[Sick Beats#Endless Game|Sick Beats]], [[Quiz Show#Quiz Special|Quiz Show]], [[Shoot-'em-up 2#Endless Game|Shoot-'Em-Up]] and [[Bossa Nova#Two-Player Endless Game|Bossa Nova]]. In ''[[Rhythm Heaven Fever]]'', there is no such game for the One Player Endless Games, but there is an unused prologue file and menu text for [[Manzai]], suggesting it was originally meant to be a [[Rhythm Game]] with an Endless version.
*Meanwhile, it getting replaced with [[Mr. Upbeat]] in the internation versions effectively moved around the [[Medal]] requirements for all of the other Endless Games, and marks the first time an Endless Game was remade in a later installment. It is also possible this is the reason a "New Record" jingle was created, to preserve the same amount of song slots in the [[Music Corner#Rhythm Heaven Fever|Music List]], as [[Mr. Upbeat]] reuses "Practice Theme" as it's music.
*Meanwhile, it getting replaced with [[Mr. Upbeat]] in the internation versions effectively moved around the [[Medal]] requirements for all of the other Endless Games, and marks the first time an Endless Game was remade in a later installment. It is also possible this is the reason a "New Record" jingle was created, to preserve the same amount of song slots in the [[Music Corner#Rhythm Heaven Fever|Music List]], as [[Mr. Upbeat]] reuses "Practice Theme" as it's music.
*[[Sick Beats SP|Sick Beats]] is the only game whose Trial clear condition is to reach the end rather than a certain score. It lasts two loops of the music, just as long as the non-Endless version did in ''[[Rhythm Tengoku]]'', although none of the Trials match the gameplay of the original.
*[[Sick Beats#Endless Game|Sick Beats]] is the only game whose Trial clear condition is to reach the end rather than a certain score. It lasts two loops of the music, just as long as the non-Endless version did in ''[[Rhythm Tengoku]]'', although none of the Trials match the gameplay of the original.
*The number of Endless Games in ''[[Rhythm Heaven]]'' is one less than the number of [[Rhythm Toys]]. However, there are remnants of one more Endless Game (the sprite meant to be seen on the menu, internally named "demo_game_passboys". The sprite itself is blank).
*The number of Endless Games in ''[[Rhythm Heaven]]'' is one less than the number of [[Rhythm Toys]]. However, there are remnants of one more Endless Game (the sprite meant to be seen on the menu, internally named "demo_game_passboys". The sprite itself is blank).
**There is an unused and unfinished Endless Game in ''[[Minna no Rhythm Tengoku]]'''s Debug Menu named [[Seika Relay]].
**There is an unused and unfinished Endless Game in ''[[Minna no Rhythm Tengoku]]'''s [[Debug Menu#Rhythm Heaven Fever|debug menu]] named [[Seika Relay]].
==In Other Languages==
==In Other Languages==
{{Lang
{{Lang
Line 113: Line 113:
|es=Juegos sin fin
|es=Juegos sin fin
|mnes=Endless games
|mnes=Endless games
|nl=Endless Games<ref>[https://www.nintendo.nl/games/oms/beat_the_beat_rhythm_paradise/bonus.html#bonus/medal-corners.html Beat the Beat: Rhythm Paradise Official Website] (Dutch)</ref>
|nl=Endless Games<ref>[https://www.nintendo.nl/games/oms/beat_the_beat_rhythm_paradise/bonus.html#bonus/medal-corners.html Beat the Beat: Rhythm Paradise | Muziekspel | Wii | Nintendo]</ref>
|pt=Endless Games<ref>[https://www.nintendo.pt/games/oms/beat_the_beat_rhythm_paradise/bonus.html#bonus/medal-corners.html Beat the Beat: Rhythm Paradise Official Website] (Protuguese)</ref>
|pt=Endless Games<ref>[https://www.nintendo.pt/games/oms/beat_the_beat_rhythm_paradise/bonus.html#bonus/medal-corners.html Beat the Beat: Rhythm Paradise | Jogo de música | Wii | Nintendo]</ref>
|kr=엔드리스 게임
|kr=엔드리스 게임
|rokr=Endeuliseu Geim
|rokr=Endeuliseu Geim
Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
25,127

edits

Navigation menu