Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
25,127
edits
mNo edit summary |
mNo edit summary |
||
Line 15: | Line 15: | ||
The long version, [[Karate Man Kicks!]], appears in the sixth stage in ''[[Rhythm Heaven]]'' and [[Shop No. 2]] in ''[[Rhythm Heaven Megamix]]''. | The long version, [[Karate Man Kicks!]], appears in the sixth stage in ''[[Rhythm Heaven]]'' and [[Shop No. 2]] in ''[[Rhythm Heaven Megamix]]''. | ||
==Gameplay== | ==Gameplay== | ||
[[File: | [[File:Screenshot DS Karate Man 2.png|thumb]] | ||
[[Karate Joe]] continues training his kicks. The game's main change is a new color set, with everything being red and yellow-ish orange. The only other change is that when a barrel kick is pulled off, [[Karate Joe]] makes a very odd face. The gameplay is otherwise nearly identical to the original. The pace is merely sped up and the patterns get more complicated. | [[Karate Joe]] continues training his kicks. The game's main change is a new color set, with everything being red and yellow-ish orange. The only other change is that when a barrel kick is pulled off, [[Karate Joe]] makes a very odd face. The gameplay is otherwise nearly identical to the original. The pace is merely sped up and the patterns get more complicated. | ||
==Controls== | ==Controls== |
edits