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|number=[[File:ConsoleGBA Icon.png|20px]] N/A}} | |number=[[File:ConsoleGBA Icon.png|20px]] N/A}} | ||
{{Nihongo|Tanooki & Monkey|たぬき&モンキー<ref name="Interview">[https://www.1101.com/nintendo/rythm_heaven2/07.html ほぼ日刊イトイ新聞 - 樹の上の秘密基地。] (Hobonichi Itoi Shimbun-A secret base on the tree.)</ref>|Tanuki & Monkī}} is an [[List of Scrapped Rhythm Games|unused]] [[Rhythm Game]] found in ''[[Rhythm Tengoku]]''. The drummer is taking [[Drum | {{Nihongo|Tanooki & Monkey|たぬき&モンキー<ref name="Interview">[https://www.1101.com/nintendo/rythm_heaven2/07.html ほぼ日刊イトイ新聞 - 樹の上の秘密基地。] (Hobonichi Itoi Shimbun-A secret base on the tree.)</ref>|Tanuki & Monkī}} is an [[List of Scrapped Rhythm Games|unused]] [[Rhythm Game]] found in ''[[Rhythm Tengoku]]''. The drummer is taking a [[Drum Lesson]] from {{Nihongo|[[Monkey|Salu]]|サル|Saru}} and {{Nihongo|Ponta|ポン太|Ponta}} by [[Samurai Drummer]]'s request. | ||
==Gameplay== | ==Gameplay== | ||
The player controls the drummer on the far right. Their task is to copy the patters that Monkey and Ponta play. | The player controls the drummer on the far right. Their task is to copy the patters that Monkey and Ponta play. | ||
When Monkey plays the snare with his left hand, it is expected that Ⓐ will be pressed to play the snare drum with the player's left hand. When he plays with his left hand, it is expected that Right on ✚ is used to drum with the player's right hand. When Ponta plays his tom-tom, Down on ✚ is used to copy him. However, the full | When Monkey plays the snare with his left hand, it is expected that Ⓐ will be pressed to play the snare drum with the player's left hand. When he plays with his left hand, it is expected that Right on ✚ is used to drum with the player's right hand. When Ponta plays his tom-tom, Down on ✚ is used to copy him. However, the full controls from [[Drum Lesson]] are available; therefore, the player doesn't have to use the respective hand to drum. | ||
The player gets three tries for each pattern. At the end of the game, a numbered score is received, like in [[Rhythm-kan Check]]. However, losing the pattern three times results in a game over, and 0 points. | The player gets three tries for each pattern. At the end of the game, a numbered score is received, like in [[Rhythm-kan Check]]. However, losing the pattern three times results in a game over, and 0 points. |
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