Karate Joe: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
mNo edit summary
mNo edit summary
Line 15: Line 15:
In ''[[Rhythm Tengoku]]'', he appears in the first [[Rhythm Game]], [[Karate Man Returns!|Karateka]]. It involves the Flow gauge, which determines if he can punch hard objects such as rocks and bombs, which depends on how well the player is doing in the game. In [[Karateka 2]], he also has to contend with the ever changing tempo. In [[Remix 8 (GBA)|Remix 8]], the Flow gauge disappears, and Karate Joe is enveloped in shadow. He can now punch rocks no matter what. At the end, he returns to normal, making a weird face. Karate Joe reappears in the [[Rhythm Tengoku (Arcade)|arcade]] version of the game, with the same appearances, in addition to [[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px]], which is a sped up version of the original. Here, he is wearing boxing gloves and black boxing shorts, and is training for a boxing match. In ''[[Rhythm Heaven Megamix]]'', the Flow gauge mechanic was completely removed, the "Hit 2!", the light bulbs and bomb were replaced with other objects to conform to how the future games work.
In ''[[Rhythm Tengoku]]'', he appears in the first [[Rhythm Game]], [[Karate Man Returns!|Karateka]]. It involves the Flow gauge, which determines if he can punch hard objects such as rocks and bombs, which depends on how well the player is doing in the game. In [[Karateka 2]], he also has to contend with the ever changing tempo. In [[Remix 8 (GBA)|Remix 8]], the Flow gauge disappears, and Karate Joe is enveloped in shadow. He can now punch rocks no matter what. At the end, he returns to normal, making a weird face. Karate Joe reappears in the [[Rhythm Tengoku (Arcade)|arcade]] version of the game, with the same appearances, in addition to [[Karateka Tempo Up!|Karateka]] [[File:TempoUpExtra1.png|72px]], which is a sped up version of the original. Here, he is wearing boxing gloves and black boxing shorts, and is training for a boxing match. In ''[[Rhythm Heaven Megamix]]'', the Flow gauge mechanic was completely removed, the "Hit 2!", the light bulbs and bomb were replaced with other objects to conform to how the future games work.


Karate Joe reappears in ''[[Rhythm Heaven]]'', in the last [[Rhythm Game]] before the [[Staff Credits]], [[Karate Man (DS)|Karate Man]]. In [[Remix 6 (DS)|Remix 6]], he can be seen with hair and kicking soccer balls in place of bombs. He later makes a cameo in [[Blue Birds 2]], where he is seen in one of the memories, training while the birds spy on him from a bush. In [[Karate Man 2 (DS)|Karate Man 2]], he takes on another day of hard training. This time he's very pleased with himself, though he tries to hide it. He makes the weird face again when kicking away bombs. In the epilogues, one of [[The Dazzles (Characters)|The Dazzles]] is shown to admire him, calling him "hot stuff" and offering him a towel. In [[Battle of the Bands]], he can be seen in the audience, watching the [[Rockers (Characters)|Rockers]] perform on stage.
Karate Joe reappears in ''[[Rhythm Heaven]]'', in the last [[Rhythm Game]] before the [[Staff Credits]], [[Karate Man (DS)|Karate Man]]. In [[Remix 6 (DS)|Remix 6]], he can be seen with hair and kicking soccer balls in place of bombs. He later makes a cameo in [[Blue Birds 2]], where he is seen in one of the memories, training while the birds spy on him from a bush. In [[Karate Man 2 (DS)|Karate Man 2]], he takes on another day of hard training. This time he's very pleased with himself, though he tries to hide it. He makes the weird face again when kicking away bombs. In the epilogues, one of [[The Dazzles (Characters)|The Dazzles]] is shown to admire him, calling him "hot stuff" and offering him a towel. In [[Battle of the Bands]], he can be seen in the audience, watching the [[Rockers (characters)|Rockers]] perform on stage.


In ''[[Rhythm Heaven Fever]]'', he is once again in the last [[Rhythm Game]] before the [[Night Walk (Wii)|Credits]], [[Karate Man (Wii)|Karate Man]]. In [[Remix 7 (Wii)|Remix 7]], he wears black shades while punching stuff in space. At one point he lies down and watches TV, which coincidentally shows [[Karate Man Returns!|Karateka]] from ''[[Rhythm Tengoku]]'' itself. In [[Remix 9 (Wii)|Remix 9]] he is accompanied by a cat<ref>"cat" ~ texture filename</ref>. In [[Karate Man 2 (Wii)|Karate Man 2]], he reaches "the height of mastery" in karate, after which he is seemingly able to control fire as seen in the [[Superb]] epilogue. In the [[Karate Man Combos!#Two Player|Two Player]] version, he wears a headband, and is accompanied by another Karate Joe in purple clothes.
In ''[[Rhythm Heaven Fever]]'', he is once again in the last [[Rhythm Game]] before the [[Night Walk (Wii)|Credits]], [[Karate Man (Wii)|Karate Man]]. In [[Remix 7 (Wii)|Remix 7]], he wears black shades while punching stuff in space. At one point he lies down and watches TV, which coincidentally shows [[Karate Man Returns!|Karateka]] from ''[[Rhythm Tengoku]]'' itself. In [[Remix 9 (Wii)|Remix 9]] he is accompanied by a cat<ref>"cat" ~ texture filename</ref>. In [[Karate Man 2 (Wii)|Karate Man 2]], he reaches "the height of mastery" in karate, after which he is seemingly able to control fire as seen in the [[Superb]] epilogue. In the [[Karate Man Combos!#Two Player|Two Player]] version, he wears a headband, and is accompanied by another Karate Joe in purple clothes.
Line 111: Line 111:
**He appeared in the last game before the credits in ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'', as well as the last game before [[Remix 10 (Wii)|Remix 10]] in the latter.
**He appeared in the last game before the credits in ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'', as well as the last game before [[Remix 10 (Wii)|Remix 10]] in the latter.
**His game appears as the first of Earth World in ''[[Rhythm Heaven Megamix]]'', the first after the Lush Tower credits and his [[Father]]'s game is the last one before [[Final Remix]]. Incidentally, his games are also the last of the DS and Wii selections in the [[Shop]].
**His game appears as the first of Earth World in ''[[Rhythm Heaven Megamix]]'', the first after the Lush Tower credits and his [[Father]]'s game is the last one before [[Final Remix]]. Incidentally, his games are also the last of the DS and Wii selections in the [[Shop]].
*Some details and in the [[Rhythm Item]]s are added/changed in some regions, such as the detail about Karate Joe still living in his basement being present in most versions outside of the Japanese and Korean versions. Other alternative details include Karate Joe mentioning his mother, who was out one day and so his father tried cooking, and that Karate Joe once tried to steal the alcohol stored in the barrels, but was caught by his Father and told he can drink it only when he becomes stronger than him, both of which are present in the Japanese and Korean versions.<ref>"こないだ、こっそり父さんのお酒を飲もうとしたところ、父さんに見つかってしまった。「お前には早い。もしもオレより、強くなる時が来たら、ウマイ酒を飲ませてやる」だって。けっきょく、父さんとお酒を飲んだことは、まだない。" ''(The other day, I secretly tried drinking my father's alcohol, but he found out. "You're not ready for it," he said, "but if you ever get stronger than me, I'll give you a drink." I've never had a drink with my dad before, actually.)'' ~ [[Barrel|タル]] (Barrel), ''[[Rhythm Tengoku: The Best+]]''</ref>. Karate Joe is also referred to as being 55 years old<ref>"Résultat : à 55 ans, je vis toujours au sous-sol..." (The result: At 55, I still live in the basement...) ~ [[Soccer Ball|Ballon de football]] (Soccer Ball), ''[[Rhythm Paradise Megamix]]''</ref> in the French version.
*Some details and in the [[Rhythm Item]]s are added/changed in some regions, such as the detail about Karate Joe still living in his basement being present in most versions outside of the Japanese and Korean versions. Other alternative details include Karate Joe mentioning his mother, who was out one day and so his father tried cooking, and that Karate Joe once tried to steal the alcohol stored in the barrels, but was caught by his Father and told he can drink it only when he becomes stronger than him, both of which are present in the Japanese and Korean versions.<ref>"こないだ、こっそり父さんのお酒を飲もうとしたところ、父さんに見つかってしまった。「お前には早い。もしもオレより、強くなる時が来たら、ウマイ酒を飲ませてやる」だって。けっきょく、父さんとお酒を飲んだことは、まだない。" ''(The other day, I secretly tried drinking my father's alcohol, but he found out. "You're not ready for it," he said, "but if you ever get stronger than me, I'll give you a drink." I've never had a drink with my dad before, actually.)'' ~ [[Barrel|タル]] (Barrel), ''[[Rhythm Tengoku: The Best+]]''</ref>. Karate Joe is also referred to as being 55 years old<ref>"Résultat : à 55 ans, je vis toujours au sous-sol..." (The result: At 55, I still live in the basement...) ~ [[Soccer Ball|Ballon de football]] (Soccer Ball), ''[[Rhythm Paradise Megamix]]'' (French)</ref> in the French version.
*The location of Karate Joe's training is not clear. Usually it is depicted as a featureless monochrome void during gameplay, while certain epilogues show specific locations, such as:
*The location of Karate Joe's training is not clear. Usually it is depicted as a featureless monochrome void during gameplay, while certain epilogues show specific locations, such as:
**A cliff overlooking the sea and a dojo ([[Karate Man Returns!|Karateka]], [[Karateka 2]])
**A cliff overlooking the sea and a dojo ([[Karate Man Returns!|Karateka]], [[Karateka 2]])
Bureaucrats, content-moderator, emailconfirmed, Interface administrators, rollback, Suppressors, Administrators, threadmoderator
24,978

edits

Navigation menu