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{{About|the game found in [[Rhythm Heaven]] and [[Rhythm Heaven Megamix]]|[[Airboarder ( | {{About|the game found in [[Rhythm Heaven]] and [[Rhythm Heaven Megamix]]|[[Airboarder (character)|the character with the same name and stars in the game]]}} | ||
{{GameExplain3DS | {{GameExplain3DS | ||
|title=Airboarder | |title=Airboarder | ||
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[[File:Airboarder_gameplay.png|thumb]] | [[File:Airboarder_gameplay.png|thumb]] | ||
[[File:Airboarder 3ds gameplay.png|thumb]] | [[File:Airboarder 3ds gameplay.png|thumb]] | ||
In this game, the player controls the third of three [[Airboarder ( | In this game, the player controls the third of three [[Airboarder (character)|Airboarders]] airboarding through a colorful land of blocks with two other airboarders and the [[Barista|Dog]]. The goal is to avoid the blocks in the way of the track by ducking underneath the objects blocking their heads and the objects that trip them over. This is done by following the other two airboarders' rhythm and poses to better predict the timing for jumping and ducking. | ||
After clearing [[Remix 6 (DS)|Remix 6]] in ''[[Rhythm Heaven]]'', the player watches the [[Staff Credits]], where Airboarder is played automatically, after which the cast of characters is shown. It is then unlocked alongside [[Built to Scale 2 (DS)|Built to Scale 2]] as a playable game of it's own, where the cast afterwards is skippable. The player does not receive a [[Medal]] for obtaining a [[Superb]] on it, nor can they go for a [[Perfect]]. | After clearing [[Remix 6 (DS)|Remix 6]] in ''[[Rhythm Heaven]]'', the player watches the [[Staff Credits]], where Airboarder is played automatically, after which the cast of characters is shown. It is then unlocked alongside [[Built to Scale 2 (DS)|Built to Scale 2]] as a playable game of it's own, where the cast afterwards is skippable. The player does not receive a [[Medal]] for obtaining a [[Superb]] on it, nor can they go for a [[Perfect]]. | ||
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[[File:Prologue DS Airboarder Unused.png|thumb]] | [[File:Prologue DS Airboarder Unused.png|thumb]] | ||
*An early design image of the Airboarders can be seen in an unused prologue image. | *An early design image of the Airboarders can be seen in an unused prologue image. | ||
**While this went unused, their redesign in ''[[Rhythm Heaven Megamix]]'' makes the [[Airboarder ( | **While this went unused, their redesign in ''[[Rhythm Heaven Megamix]]'' makes the [[Airboarder (character)|Airboarders]] slimmer and more rounded, similar to this design. | ||
*This game and [[Night Walk (Wii)|Night Walk]] in ''[[Rhythm Heaven Fever]]'' are the only games that are played during the credits of their games. | *This game and [[Night Walk (Wii)|Night Walk]] in ''[[Rhythm Heaven Fever]]'' are the only games that are played during the credits of their games. | ||
*This is one of the few games to be entirely 3D, following [[Built to Scale (DS)|Built to Scale]] and [[Rhythm Rally]] and their arrangement variants. | *This is one of the few games to be entirely 3D, following [[Built to Scale (DS)|Built to Scale]] and [[Rhythm Rally]] and their arrangement variants. |
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