Built to Scale 2 (DS): Difference between revisions

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==Gameplay==
==Gameplay==
[[File:Built_to_Scale_2_gameplay.png|thumb]]
[[File:Built_to_Scale_2_gameplay.png|thumb]]
In this game, [[Widgets]] are in high demand and the player's job is to keep the production line moving. The gameplay is the same as before, with additional faster moving squares in between the original rhythm, a smaller time spent in the darkness, and a different coloration. Various tiles also light up in rhythm, like in [[Remix 1 (DS)|Remix 1]].
In this game, [[Widget]]s are in high demand and the player's job is to keep the production line moving. The gameplay is the same as before, with additional faster moving squares in between the original rhythm, a smaller time spent in the darkness, and a different coloration. Various tiles also light up in rhythm, like in [[Remix 1 (DS)|Remix 1]].
==Controls==
==Controls==
{{Controls|Th=Prepare to flick|Tr=Cancel|F=Flick rod}}
{{Controls|Th=Prepare to flick|Tr=Cancel|F=Flick rod}}
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