Built to Scale (Wii): Difference between revisions

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[[File:BTS_fever_gameplay.png|thumb]]
[[File:BTS_fever_gameplay.png|thumb]]
[[File:BTSMgameplay.png|thumb]]
[[File:BTSMgameplay.png|thumb]]
The factory features four blocks attached to a wall by springs, with the player controlling the third one in line. The player's block is red in color and has an "A" on it, with a "B" on the base. A red rod begins bouncing along the blocks, and the player needs to activate the block to bounce it along the line. Two squares gradually start moving toward each other, and when they meet, the red block pulls back. The player must extend it forward to shoot the rod into the squares, assembling them into a [[Widgets|widget]].
The factory features four blocks attached to a wall by springs, with the player controlling the third one in line. The player's block is red in color and has an "A" on it, with a "B" on the base. A red rod begins bouncing along the blocks, and the player needs to activate the block to bounce it along the line. Two squares gradually start moving toward each other, and when they meet, the red block pulls back. The player must extend it forward to shoot the rod into the squares, assembling them into a [[Widget]].


The entire game follows the same basic pattern, with a different tempo each time.
The entire game follows the same basic pattern, with a different tempo each time.
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