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{{Featured}}{{About|the version of [[Built to Scale 2]] found in [[Rhythm Heaven]]|[[Built to Scale 2 (Wii)|the version]] found in [[Rhythm Heaven Fever]]}} | {{Featured}} | ||
{{GameExplainDS|title=Built to Scale 2|explain=Whatever these things are,<br>people want 'em! We need<br>to up our production!<br><br>(And no practice for you!)}} | {{About|the version of [[Built to Scale 2]] found in [[Rhythm Heaven]]|[[Built to Scale 2 (Wii)|the version]] found in [[Rhythm Heaven Fever]]}} | ||
{{GameExplainDS | |||
|title=Built to Scale 2 | |||
|explain=Whatever these things are,<br>people want 'em! We need<br>to up our production!<br><br>(And no practice for you!)}} | |||
{{RhythmGame | {{RhythmGame | ||
|name=Built to Scale 2 | |name=Built to Scale 2 | ||
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{{Controls|Th=Prepare to flick|Tr=Cancel|F=Flick rod}} | {{Controls|Th=Prepare to flick|Tr=Cancel|F=Flick rod}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing|Ace!=The rod hits both squares and connects them with a satisfying clink.|Early!/Late!=The rod knocks the squares down, and only the rod itself goes down the conveyor belt.|Miss...=The squares pass by and roll into the nearby slots, disappearing through them. If the rod is flicked at the wrong time, it flies offscreen really quick.}} | {{Timing | ||
|Ace!=The rod hits both squares and connects them with a satisfying clink. | |||
|Early!/Late!=The rod knocks the squares down, and only the rod itself goes down the conveyor belt. | |||
|Miss...=The squares pass by and roll into the nearby slots, disappearing through them. If the rod is flicked at the wrong time, it flies offscreen really quick.}} | |||
==Results== | ==Results== | ||
{{Results | {{Results |
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