Remix 8 (GBA): Difference between revisions

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==Trivia==
==Trivia==
*The face [[Karate Joe]] makes when the final object is hit is re-used in the next two games. In ''[[Rhythm Heaven]]'', it is used when he successfully does a kick in [[Karate Man 2 (DS)|Karate Man 2]]. In ''[[Rhythm Heaven Fever]]'', it is used in [[Remix 9 (Wii)|Remix 9]] in a similar fashion to this game, where it shows up if the last object is hit. This face also exists in the graphics of ''[[Rhythm Heaven Megamix]]'', but it is never used in any game.
*The face [[Karate Joe]] makes when the final object is hit is re-used in the next two games. In ''[[Rhythm Heaven]]'', it is used when he successfully does a kick in [[Karate Man 2 (DS)|Karate Man 2]]. In ''[[Rhythm Heaven Fever]]'', it is used in [[Remix 9 (Wii)|Remix 9]] in a similar fashion to this game, where it shows up if the last object is hit. This face also exists in the graphics of ''[[Rhythm Heaven Megamix]]'', but it is never used in any game.
*Both this remix and [[Remix 1 (GBA)|Remix 1]] (the game's first remix) begin with [[Marching Orders|Marcher]] and close with [[Karate Man Returns!|Karateka]].
*The epilogues are similar in concept to the ones in [[Machine Remix]] in ''[[Rhythm Heaven Megamix]]''.
*The epilogues are similar in concept to the ones in [[Machine Remix]] in ''[[Rhythm Heaven Megamix]]''.
*This is the only [[Remix]] to introduce a new mechanic during the gameplay, with the {{Nihongo|'''みせてあげない♥'''|No Peeking♥}} sign in [[Rhythm Tweezers 2|Rhythm Datsumo]].
*This is the only [[Remix]] to introduce a new mechanic during the gameplay, with the {{Nihongo|'''みせてあげない♥'''|No Peeking♥}} sign in [[Rhythm Tweezers 2|Rhythm Datsumo]].
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