Night Walk (Wii): Difference between revisions

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{{Nihongo|'''Night Walk'''|ナイトウォーク|Naitouōku}}, also known as the '''Credits''' in [[Beat the Beat: Rhythm Paradise]], is the credits game in ''[[Rhythm Heaven Fever]]''.
{{Nihongo|'''Night Walk'''|ナイトウォーク|Naitouōku}}, also known as the '''Credits''' in [[Beat the Beat: Rhythm Paradise]], is the credits game in ''[[Rhythm Heaven Fever]]''.


After clearing [[Remix 7 (Wii)|Remix 7]], the player watches the credits, where Night Walk is played automatically, after which the cast of characters is shown. It is then unlocked alongside [[Samurai Slice 2]] as a playable game of it's own, where the cast afterwards is skippable. The player does not receive a [[Medal]] for obtaining a [[Superb]] on it, nor can they go for a [[Perfect]].
After clearing [[Remix 7 (Wii)|Remix 7]], the player watches the credits, where Night Walk is played automatically, after which the cast of characters is shown. It is then unlocked alongside [[Samurai Slice 2]] as a playable game of its own, although player does not receive a [[Medal]] for obtaining a [[Superb]] on it, nor can they go for a [[Perfect]].
==Gameplay==
==Gameplay==
[[File:Night_Walk_Fever.png|thumb]]
[[File:Night_Walk_Fever.png|thumb]]
As [[Marshal]] reaches the set of boxes via balloons, he begins walking on them. Passing though them causes the boxes to open, with the dot in the middle turning into various things depending on the player's timing and the boxes themselves. Jumping off the block with the right timing causes a heart to appear, and a star to shine in the sky. Occasionally, two squares appear close together, requiring the player to roll off them. Doing so correctly causes a firework to go off.
This game plays similarly to the ''[[Rhythm Tengoku]]'' [[Rhythm Game]] [[Night Walk|of the same name]].
 
The player controls [[Marshal]], who reaches a set of boxes via balloons and he begins walking on them. Passing over them causes the boxes to open, with the dot in the middle turning into various things depending on the player's timing and the boxes themselves. Jumping off the block with the right timing causes a heart to appear, and a star to shine in the sky. This timing must be maintained through the game. Occasionally, two squares appear close together, requiring the player to roll off them. Doing so correctly causes a firework to go off.


During the game, the [[Staff Credits|credits]] of the game are displayed. At a certain point, [[Cam]] and [[Miss Ribbon]] appear, following [[Marshal]]. Further still, a flock of [[Huebirds of Happiness]] appear, with a transition to a green field at day time. At the end, Marshal and his friends arrive at the [[Café]] greeted by the [[Barista]].
During the game, the [[Staff Credits|credits]] of the game are displayed. At a certain point, [[Cam]] and [[Miss Ribbon]] appear, following [[Marshal]]. Further still, a flock of [[Huebirds of Happiness]] appear, with a transition to a green field at day time. At the end, Marshal and his friends arrive at the [[Café]] greeted by the [[Barista]].
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