Charging Chicken: Difference between revisions

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[[File:Chicken_Race_gameplay.PNG|thumb|left]]The player must charge up [[Mr. Chicken|Mr. Chicken's]] electric car so he can make it across a bridge to the next location. The player must charge the car for 4-16 beats, with each beat fueling the car for another yard. In the endless version, the game will count the beats for two rounds, but the player must count themselves afterward. The bridge will fall behind Mr. Chicken as he crosses it, so if the player stops charging too soon, he and his car will fall into the ocean. If the player stops too late, Mr. Chicken will fall off the island, as the bridge after it will not be placed until his car is stopped. If the player successfully stops the car on the island, the game will continue. The tempo and music will change to throw off the player. The player has three lives, and if those are all lost the game is over.
[[File:Chicken_Race_gameplay.PNG|thumb|left]]The player must charge up [[Mr. Chicken|Mr. Chicken's]] electric car so he can make it across a bridge to the next location. The player must charge the car for 4-16 beats, with each beat fueling the car for another yard. In the endless version, the game will count the beats for two rounds, but the player must count themselves afterward. The bridge will fall behind Mr. Chicken as he crosses it, so if the player stops charging too soon, he and his car will fall into the ocean. If the player stops too late, Mr. Chicken will fall off the island, as the bridge after it will not be placed until his car is stopped. If the player successfully stops the car on the island, the game will continue. The tempo and music will change to throw off the player. The player has three lives, and if those are all lost the game is over.


Each island is described as one of many real world locations (listed below), but the island themselves are indistinguishable. As the game continues, the scenery will change from day and night, and even change to space (giving Mr. Chicken a helmet) or even another dimension if you reach far enough.
Several islands are described as one of many real world locations (listed below), but the island themselves are indistinguishable. As the game continues, the scenery will change from day and night, and even change to space (giving Mr. Chicken a helmet) or even another dimension if you reach far enough.
 
=== Trials ===
The player has the option to select which difficulty they want in ''[[Rhythm Heaven Megamix]]''.
 
[[Saffron]] Trial: The player has 4 lives and must fuel for 4-16 yards. The last round won't count the beats.
 
[[Saltwater]] Trial: The player has 3 lives and must fuel for 8-12 yards. The last two rounds won't count the beats.
 
[[Paprika]] Trial: The player has 1 Life and must fuel for 8-16 yards. The music and numbers may mute. The last three rounds won't count the beats.


==Controls==
==Controls==
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|Miss... = If fueled way too little, the pump pulls out, and the cars stays in place. If fueled way too much, the car explodes, leaving the chicken roasted. Either way, the player is prompted to try again without deducting a life.}}
|Miss... = If fueled way too little, the pump pulls out, and the cars stays in place. If fueled way too much, the car explodes, leaving the chicken roasted. Either way, the player is prompted to try again without deducting a life.}}


== Difficulty ==
== List of Locations ==
The player has the option to select which difficulty they want easy, normal or hard.
 
Saffron's Challenge: The player has 4 lives, you fuel between 4-16 and the last one won't show the number.
 
Saltwater's Challenge: The player has 3 lives, you fuel between 8-12 and the last two won't show the number.
 
Paprika's Challenge: The player has 1 Life, you fuel between 8-16, the Music and number may mute and the last three won't show the number.
 
== Arrive in every 2 points ==


=== USA Version ===
=== USA Version ===
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