Coin Toss: Difference between revisions

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(High Score: 30)}}
(High Score: 30)}}


{{Nihongo|'''Coin Toss'''|コイントス|Coin Tosu}} is the first [[Endless Game]] in ''[[Rhythm Heaven]]'' unlocked with 2 [[Medal]]s and the 9th minigame in ''[[Rhythm Heaven Megamix]]'' at The First Gate. In this game, the player tosses a coin that stays in the air for a certain amount of time and must catch it every time it falls. The background music is simply drums in ''[[Rhythm Heaven]]'', but in ''[[Rhythm Heaven Megamix]]'' it is a laugh track.
{{Nihongo|'''Coin Toss'''|コイントス|Coin Tosu}} is the first [[Endless Game]] in ''[[Rhythm Heaven]]'' unlocked with 2 [[Medal]]s and the 9th minigame in ''[[Rhythm Heaven Megamix]]'' at The First Gate. In this game, the player tosses a coin that stays in the air for a certain amount of time and must catch it every time it falls. The background music is simply drums in ''[[Rhythm Heaven]]'', but in ''[[Rhythm Heaven Megamix]]'' it is a laugh track.
==Gameplay==
==Gameplay==
[[File:563719-rhythm-heaven-nintendo-ds-screenshot-endless-game-coin-tosss.png|thumb|right|240px]][[File:Coin toss 3ds gameplay.png|thumb|right|200px]]
[[File:563719-rhythm-heaven-nintendo-ds-screenshot-endless-game-coin-tosss.png|thumb|right|240px]][[File:Coin toss 3ds gameplay.png|thumb|right|200px]]
The game keeps score by counting every time the player successfully catches the coin. The player must make a judgement on when the coin will land by relying on the rhythm being played in the background. They must count to seven each time. However, they can also use the timer in the first few rounds to aid the timing, but it disappears after said rounds. The background beat will cut off shorter after each catch but still relying on the timing. After the first few rounds of catching, the music will play fully but slower the next time and then repeat that cycle. In ''[[Rhythm Heaven]]'', the player's score is reset every time a catch is failed.
The game keeps score by counting every time the player successfully catches the coin. The player must make a judgement on when the coin will land by relying on the rhythm being played in the background. They must count to seven each time. However, they can also use the timer in the first few rounds to aid the timing, but it disappears after said rounds. The background beat will cut off shorter after each catch but still relying on the timing. After the first few rounds of catching, the music will play fully but slower the next time and then repeat that cycle. In ''[[Rhythm Heaven]]'', the player's score is reset every time a catch is failed.
===Difficulty===
===Difficulty===
The player has the option to select which difficulty they want in ''[[Rhythm Heaven Megamix]]''.
The player has the option to select which difficulty they want in ''[[Rhythm Heaven Megamix]]''.
{| class="article-table"
{| class="article-table"
!Difficulty
!Difficulty
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*'''Perfect!/Ace!''': You catch the coin.
*'''Perfect!/Ace!''': You catch the coin.
*'''Early!/Late!''': N/A
*'''Early!/Late!''': N/A
*'''Miss...''': The coin is not caught. Your points are reduced to zero in ''[[Rhythm Heaven]]''. '''One miss ends the game in ''[[Rhythm Heaven Megamix]]'', if it is the endless version. One miss when you have only one life ends the game if it is the challenge version.'''
*'''Miss...''': The coin is not caught. Your points are reduced to zero in ''[[Rhythm Heaven]]''. '''One miss ends the game in ''[[Rhythm Heaven Megamix]]'', if it is the endless version. One miss when you have only one life ends the game if it is the challenge version.'''
==Appearances==
==Appearances==
<gallery>
<gallery>
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{{Game Navigation}}
{{Game Navigation}}
{{Endless Game Navigation}}
{{Endless Game Navigation}}
[[Category:Rhythm Heaven]]
[[Category:Endless Games]]
[[Category:Medal Content]]
[[Category:Rhythm Heaven Megamix Games]]
[[Category:Pages with verified BPM]]
[[Category:Articles with Glitched GIFs]]
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