Air Rally 2: Difference between revisions

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Various changes to phrasing and additions of details
Tag: 2017 source edit
(Various changes to phrasing and additions of details)
Tags: Mobile edit Mobile web edit Visual edit
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[[File:Air_Rally_gameplay.png|thumb|right|230px]][[File:Air_rally.png|thumb|right|230px]]
[[File:Air_Rally_gameplay.png|thumb|right|230px]][[File:Air_rally.png|thumb|right|230px]]


The Gameplay is the exact same as the prequel, but the tempo is now much faster. The game takes place much higher in the sky.
The gameplay is similar to the prequel, but the tempo is much faster. Every time Forthington hits the shuttlecock, the player must press A on the following beat to hit it back. When Forthington says “Ba-bum bum bum!”, before hitting a shuttlecock, the player must hit it back two beats later.


In addition to the increased tempo and altered aesthetics, the game will attempt to visually mislead the player by having the two planes distance from each other. The beat remains the same, however, so don't be fooled!
In addition to the increased tempo and altered aesthetics, the game will attempt to visually mislead the player by having the two planes distance from each other. The beat remains the same, however, at any distance. The lighting will also change overtime, making the characters appear silhouetted.
==Controls==
==Controls==
{{Controls|At=Swing racket}}
{{Controls|At=Swing racket}}
==[[Timing Display]]==
==[[Timing Display]]==
{{Timing|Ace!=The player hits the shuttlecock towards Forthington.|Early!/Late!= The player hits the shuttlecock, but it is knocked to the side, and Forthington serves another one.|Miss...= The shuttlecock flies past the player, and Forthington serves another one.}}
{{Timing|Ace!=The player hits the shuttlecock towards Forthington.|Early!/Late!= The player hits the shuttlecock, but it is knocked to the side, and Forthington serves another one (except on the last beat).|Miss...= The shuttlecock flies past the player, and Forthington serves another one (except on the last beat). If the player misses on the last beat, Forthington’s ending dialogue will be disappointed.}}


==Results==
==Results==
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== Trivia ==
== Trivia ==
*Sometimes in the background, the player can see the [[Blue Birds]] and their captain from ''[[Rhythm Heaven]]'' flying through the sky, replacing the normal birds. One can also be seen in the Superb epilogue screen.
*Sometimes the [[Blue Birds]] and their captain from ''[[Rhythm Heaven]]'' fly through the sky in the background, replacing the normal birds. A Blue Bird can also be seen in the Superb epilogue screen.
*If you miss the last shot of the game, Forthington says, "Come on! You can't miss the last shot! How lame is that! Anyway, good game!"
*At the end of the game, Forthington says “Good job!” (“You deserve a treat!” in ''Beat the Beat: Rhythm Paradise''). If you miss the last shot of the game, Forthington instead says, "Come on! You can't miss the last shot! How lame is that? Anyway, good game!"
*There is no practice for this game in Megamix, but there is a new one that changes distance between Forthington's place to far away while Baxter's place on his right side, making it difficult to hit the shuttlecock at the same time. This is one of a few times that a new cue wasn’t given or mentioned in a practice; the others including [[Night Walk 2]], [[Bon Dance]], [[Karate Man 2 (GBA)]], [[Marcher 2]], [[Sneaky Spirits 2]], [[Shiroi Obake 2|the GBA sequel]], [[Karate Man]], [[The Dazzles 2]], & [[Glee Club 2 (DS)]].
*There is no practice for this game in ''Megamix'', despite the presence of a new feature: Forthington moving further away from Baxter. This is one of a few times that a new feature wasn’t given or mentioned in a practice; the others being [[Night Walk 2]], [[Bon Dance]], [[Karate Man 2 (GBA)]], [[Marcher 2]], [[Sneaky Spirits 2]], [[Shiroi Obake 2|the GBA sequel]], [[Karate Man]], [[The Dazzles 2]], & [[Glee Club 2 (DS)]].
*This is one of the few games in the franchise to require player input after the music finishes. Other games like this are [[Remix 4 (GBA)]], [[Remix 5 (GBA)]], [[Air Batter 2]], [[Lockstep]], [[Fan Club 2]], [[Lockstep 2]], and [[Flock Step]].
*This is one of the few games in the franchise to require player input after the music finishes. Other games like this are [[Remix 4 (GBA)]], [[Remix 5 (GBA)]], [[Air Batter 2]], [[Lockstep]], [[Fan Club 2]], [[Lockstep 2]], and [[Flock Step]].
*The second "Bu-bum bum bum!" was changed in Megamix.
*The second "Ba-bum bum bum!" was changed in ''Megamix''.
*A [[Threefish]] from [[Catch of the Day]] is in the sprite sheet for this game, but it went completely unused.
*A [[Threefish]] from [[Catch of the Day]] appears in the sprite sheet for this game, but it went completely unused.
*There are less clouds in Megamix.
*The amount of clouds in the game was reduced in ''Megamix''.


==Video==
==Video==
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