Rhythm Tengoku: Difference between revisions

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An [[Rhythm Tengoku (Arcade)|arcade version]] was co-developed by [[wikipedia:Sega|Sega]].
An [[Rhythm Tengoku (Arcade)|arcade version]] was co-developed by [[wikipedia:Sega|Sega]].
==Gameplay==
==Menu==
[[File:Rhythm_Test.png|thumb]]
The {{Nihongo|'''Menu'''|メニュー|Menyū}} is unlocked after the player clears [[Rhythm-kan Check]] the first time on a new file. The options give the player access to [[Rhythm Games]], [[Rhythm-kan Check]], [[Rhythm Shiryo Shitsu]], [[Studio]] and Options.
*{{Nihongo|'''[[Rhythm Games]]'''|リズムゲーム|Rizumu Gēmu}} goes to the Game Select menu, where all of the unlocked Stages and the [[Medal Corner|Omaku Corner]] are accessed.
*{{Nihongo|'''[[Rhythm-kan Check]]'''|リズム感チェック|Sense of Rhythm Check}} is a replay of the test given at the start of the game. The player can Pause and Quit this time.
*{{Nihongo|'''[[Rhythm Shiryo Shitsu]]'''|リズム資料室|Rhythm Data Room/Rhythm Library}} is where the player can read various things, received as a [[Gift]] from the [[Perfect]] Camapaign on certain games.
*{{Nihongo|'''[[Studio]]'''|スタジオ|Sutajio}} meanwhile allows the player to listen to the music they've received also as [[Gift]]s, as well as drum to them.
*{{Nihongo|'''Options'''|オプション|Opushon}} is where the player can change their sound preference to "stereo" (for headphones or DS speakers) or "mono" (for GBA speakers), or delete all of their saved game data.
==Rhythm Games==
[[File:Polyrhythm.png|thumb|Gameplay of Polyrhythm]]
[[File:Polyrhythm.png|thumb|Gameplay of Polyrhythm]]
The core gameplay of all of the minigames is based on rhythm. Every minigame has its own set of rules.
[[Rhythm Games]] are the main core of ''Rhythm Tengoku''. The core gameplay of all of the [[Rhythm Games]] is based on rhythm, with every minigame having its own set of rules. The object here is to clear all the games by achieving a decent score. After every five games, a [[Remix]] appears that combines those games into one. Clearing the [[Remix]] unlocks the next Stage.
==Rhythm Games==
 
Rhythm Games is the main core of ''Rhythm Tengoku''. The object of this mode is to unlock each rhythm game, or mini-game, by achieving a decent score based on how well the player kept in the rhythm of the previous one. After unlocking and completing the first five games, a [[Remix]] will appear that combines previous games, usually those featured in the last Stage. Once the remix is completed, the next game will be unlocked as well as four other games waiting to be unlocked in its Stage and so forth. Stage 6 has a twist where each of the minigames are rearranged versions of the last minigame of each Stage before it. After that, there are two more Stages with harder versions of other minigames.
After Stage 5, the "Revival" stage is played, where each of the games are arranged versions of the last game in each Stage before it. After that, there are two more Stages ("Technician" and "Last Technician") with harder versions of other games.


Once a "[[Superb]]" rank is achieved on a rhythm game, a chance to go for a "[[Perfect]]" will be available at random times. Other things can also be accessed in this mode during game progression such as the [[Café]], [[Drum Lessons]] and [[Rhythm Toys]]. Everything unlockable in these areas can be obtained by earning [[Medal]]s or achieving perfects.
Once a "[[Superb]]" rank is achieved on a game, a chance to go for a [[Perfect]] appears at random times. Other things can also be accessed through the [[Medal Corner|Omake Corner]] such as the [[Café]], [[Drum Lessons]] and [[Rhythm Toys]]. Everything unlockable in these areas can be obtained by earning [[Medal]]s.
===List of Rhythm Games===
===List of Rhythm Games===
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|[[File:Remix_6.PNG|113px]]
|[[File:Remix_6.PNG|113px]]
|}
|}
After Remix 6 is cleared, the Credits roll and harder mini games are unlocked.
After Remix 6 is cleared, the Credits roll and harder games are unlocked.
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{| width="100%" border="1" style="border-collapse:collapse"
|- bgcolor="#fff7f7"
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|[[File:Remix_8_GBA.PNG|113px]]
|[[File:Remix_8_GBA.PNG|113px]]
|}
|}
==Menu==
[[File:Rhythm_Test.png|thumb]]
The {{Nihongo|'''Menu'''|メニュー|Menyū}} is unlocked after the player clears [[Rhythm-kan Check]] the first time on a new file. The options give the player access to Rhythm Games, [[Rhythm-kan Check]], [[Rhythm Shiryo Shitsu]], [[Studio]] and Options.
Rhythm Games goes to the Game Select menu, where all of the unlocked Stages and the [[Medal Corner|Omaku Corner]] are accessed.
[[Rhythm-kan Check]] is a replay of the test given at the start of the game. The player can Pause and Quit this time.
[[Rhythm Shiryo Shitsu]] is where the player can read various things, received as a [[Gift]] from the [[Perfect]] Camapaign on certain games.
The [[Studio]] meanwhile allows the player to listen to the music they've received also as [[Gift|Gifts]], as well as drum to them.
Options is where the player can change their sound preference to "stereo" (for headphones or DS speakers) or "mono" (for GBA speakers), or delete all of their saved game data.
==Rhythm Tengoku Taikenhan==
==Rhythm Tengoku Taikenhan==
[[File:RhythmTengokuTrialVersion.png|thumb]]
[[File:RhythmTengokuTrialVersion.png|thumb]]
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==Trivia==
==Trivia==
*This is the first ever rhythm game to have multiple gameplay styles.
*This is the first ever rhythm game to have multiple gameplay styles.
*A strategy guide for this game was released in Japan only.
*A strategy guide for this game was released in Japan only{{ref needed}}.
*This is the only Rhythm Heaven game to have 5 Rhythm Games and a Remix in each Stage.
*This is the only Rhythm Heaven game to have 5 [[Rhythm Games]] and a [[Remix]] in each Stage.
**This is also the only game to have only 8 stages, instead of the usual 10.
**This game has only 8 Stages, unlike the 10 in ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]''.
**This game does not have a variant of [[Munchy Monk]].
**This is the only game to not have a variant of [[Munchy Monk]].
*The Trial version, unsurprisingly, has the data for everything else from the final version. There are however, some things that go unused exclusively in this version.
*The Trial version, unsurprisingly, has the data for everything else from the final version. There are however, some things that go unused exclusively in this version.
**Marcher has the "リズム天国 おねだん ¥3,800" text appear on the conveyer belt at the end, while in Air Batter, it appears on the last zoom-out. Marcher 2 has glitchy sprites instead of the actual text. Finally, Karateka 2 has the text in the background the same way the original does.
**[[Marching Orders|Marcher]] has the "リズム天国 おねだん ¥3,800" text appear on the conveyer belt at the end, while in [[Spaceball|Air Batter]], it appears on the last zoom-out. [[Marcher 2]] has glitchy sprites instead of the actual text. [[Karateka 2]] has the text in the background the same way the original does.
**[[Marching Orders|Marcher]] and [[Spaceball|Air Batter]] are also set to unlocked in the Trial version, though they are inaccessable.
**Although the Menu can be accessed through the debug menu, the Stereo/Mono options are non-functional. The game is locked to Mono sound regardless of which option is chosen.
**Although the Menu can be accessed through the debug menu, the Stereo/Mono options are non-functional. The game is locked to Mono sound regardless of which option is chosen.
==In Other Languages==
==In Other Languages==
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