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==Main Game== | ==Main Game== | ||
{{Spoiler}}In the single player mode of the game, the player helps a character named [[Tibby]] get back to [[Heaven World]] by completing various [[Rhythm Games]] and restoring the flow. On their way, they meet various characters who guide them through their various lands; as well as the [[Gatekeeper Trio]] who block their path. | {{Spoiler}}In the single player mode of the game, the player helps a character named [[Tibby]] get back to [[Heaven World]] by completing various [[Rhythm Games]] and restoring the flow. On their way, they meet various characters who guide them through their various lands; as well as the [[Gatekeeper Trio]] who block their path. | ||
Throughout the game, [[Rupert]] pops in and out to inform the player of any events, namely when something new is unlocked, or when a [[Perfect Campaign]] is going on. | |||
==Challenge Land== | ==Challenge Land== | ||
[[Challenge Land]] is a new feature in ''Rhythm Heaven Megamix'' which allows up to 4 players to play various courses consisting of [[Rhythm Games]] with altered rules. The [[Perfect Campaign]] returns, as part of Challenge Land. If the player misses during an attempt, the game ends with the message "You Missed..." instead of continuing like a normal game. After a [[Perfect]] is obtained, the player does not receive a [[Gift]]. Instead, each campaign awards one [[Flow Ball]], which can used to purchase [[Rhythm Games]] at the [[Shop]]. | [[Challenge Land]] is a new feature in ''Rhythm Heaven Megamix'' which allows up to 4 players to play various courses consisting of [[Rhythm Games]] with altered rules. The [[Perfect Campaign]] returns, as part of Challenge Land. If the player misses during an attempt, the game ends with the message "You Missed..." instead of continuing like a normal game. After a [[Perfect]] is obtained, the player does not receive a [[Gift]]. Instead, each campaign awards one [[Flow Ball]], which can used to purchase [[Rhythm Games]] at the [[Shop]]. | ||
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The games in Honeybee Land, Machine Land, Citrus Land and Barbershop Land are short versions of the original games with new music and visuals. They take the original name and description of the games, while the actual original games are given new names, which in English often coincide with the Arrange versions in previous installments. | The games in Honeybee Land, Machine Land, Citrus Land and Barbershop Land are short versions of the original games with new music and visuals. They take the original name and description of the games, while the actual original games are given new names, which in English often coincide with the Arrange versions in previous installments. | ||
===[[Honeybee Land]]=== | ===[[Earth World]]=== | ||
At the beginning of the game, [[Tibby]] accidentally falls off [[Heaven World]]. A mysterious individual (the player) finds him, and agrees to help him return to [[Heaven World]]. The two see a [[Lush Tower|Green Tower]] in the distance, and decide to go to it. They pass through various lands, helping various people with their troubles by clearing [[Rhythm Games]] along the way in order to progress. | |||
====[[Honeybee Land]]==== | |||
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|[[File:Story_Jumping_Road.png|170px]] | |[[File:Story_Jumping_Road.png|170px]] | ||
|} | |} | ||
===[[Machine Land]]=== | ====[[Machine Land]]==== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Story_slam_dunked.png|170px]] | |[[File:Story_slam_dunked.png|170px]] | ||
|} | |} | ||
===[[The First Gate]]=== | ====[[The First Gate]]==== | ||
{| width="30%" border="1" style="border-collapse:collapse" | {| width="30%" border="1" style="border-collapse:collapse" | ||
|- align="center" | |- align="center" | ||
|[[Coin Toss]] [[File:Coin_toss_3ds.png|273px]] | |[[Coin Toss]] [[File:Coin_toss_3ds.png|273px]] | ||
|} | |} | ||
===[[Citrus Land]]=== | ====[[Citrus Land]]==== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Story_interpreter.png|170px]] | |[[File:Story_interpreter.png|170px]] | ||
|} | |} | ||
===[[Donut Land]]=== | ====[[Donut Land]]==== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Chameleon_Stick_3DS.PNG|170px]] | |[[File:Chameleon_Stick_3DS.PNG|170px]] | ||
|} | |} | ||
===[[The Second Gate]]=== | ====[[The Second Gate]]==== | ||
{| width="30%" border="1" style="border-collapse:collapse" | {| width="30%" border="1" style="border-collapse:collapse" | ||
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|[[File:Doctor_bacteria_3ds.png|273px]] | |[[File:Doctor_bacteria_3ds.png|273px]] | ||
|} | |} | ||
===[[Barbershop Land]]=== | ====[[Barbershop Land]]==== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Wild_Woodwork_title.PNG|170px]] | |[[File:Wild_Woodwork_title.PNG|170px]] | ||
|} | |} | ||
===[[Songbird Land]]=== | ====[[Songbird Land]]==== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Samurai_Slice_3DS.PNG|170px]] | |[[File:Samurai_Slice_3DS.PNG|170px]] | ||
|} | |} | ||
===[[The Third Gate]]=== | ====[[The Third Gate]]==== | ||
{| width="30%" border="1" style="border-collapse:collapse" | {| width="30%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Chicken_Race.PNG|273px]] | |[[File:Chicken_Race.PNG|273px]] | ||
|} | |} | ||
===[[Lush Tower]]=== | ====[[Lush Woods]]==== | ||
Once [[Tibby]] and the player finally reach [[Lush Woods]], where the [[Lush Tower]] can be found, they meet [[Trey]]. He has been guarding the tower for a long time, and agrees to help [[Tibby]] reach [[Heaven World]] by having him and the player climb the tower, clearing [[Rhythm Games]] in order to restore the flow to the tower, and thus activate it's power. | |||
=====[[Lush Tower]]===== | |||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|} | |} | ||
After [[Tibby]] and the player clear [[Lush Tower]], [[Tibby]] tries to use it’s power to return to [[Heaven World]], but it is not enough. [[Trey]] informs him that they need a rainbow of power for that, after which the six towers appear. [[Tibby]] and the player are allowed to tackle them in any order they wish. The short versions from the lands return as "powered-up" [[Rhythm Games]], which are the original versions, but renamed to avoid confusion. Many of their names and descriptions now coincide with their arrange versions, however. | After [[Tibby]] and the player clear [[Lush Tower]], [[Tibby]] tries to use it’s power to return to [[Heaven World]], but it is not enough. [[Trey]] informs him that they need a rainbow of power for that, after which the six towers appear. [[Tibby]] and the player are allowed to tackle them in any order they wish. The short versions from the lands return as "powered-up" [[Rhythm Games]], which are the original versions, but renamed to avoid confusion. Many of their names and descriptions now coincide with their arrange versions, however. | ||
===[[Honeybee Tower]]=== | =====[[Honeybee Tower]]===== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Bee_Remix.png|170px]] | |[[File:Bee_Remix.png|170px]] | ||
|} | |} | ||
===[[Machine Tower]]=== | =====[[Machine Tower]]===== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Machine_Remix.png|170px]] | |[[File:Machine_Remix.png|170px]] | ||
|} | |} | ||
===[[Citrus Tower]]=== | =====[[Citrus Tower]]===== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Orange_Remix.png|170px]] | |[[File:Orange_Remix.png|170px]] | ||
|} | |} | ||
===[[Donut Tower]]=== | =====[[Donut Tower]]===== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Donut_Remix.png|170px]] | |[[File:Donut_Remix.png|170px]] | ||
|} | |} | ||
===[[Barbershop Tower]]=== | =====[[Barbershop Tower]]===== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Fashion_Remix.png|170px]] | |[[File:Fashion_Remix.png|170px]] | ||
|} | |} | ||
===[[Songbird Tower]]=== | =====[[Songbird Tower]]===== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|} | |} | ||
After the six towers of [[Lush Woods]] are cleared, they focus their power into [[Lush Tower]] to create a rainbow, which allows [[Tibby]] to return to [[Heaven World]]. The story appears to be finished, however, [[Tibby]] sends a letter to the player saying there's trouble in [[Heaven World]], asking for their help. | After the six towers of [[Lush Woods]] are cleared, they focus their power into [[Lush Tower]] to create a rainbow, which allows [[Tibby]] to return to [[Heaven World]]. The story appears to be finished, however, [[Tibby]] sends a letter to the player saying there's trouble in [[Heaven World]], asking for their help. | ||
===[[Star Land]]=== | ===[[Heaven World]]=== | ||
The player, using the letter to climb up the rainbow, reaches [[Heaven World]]. [[Tibby]] explains that he doesn't know what's happened, but trusts that with the player's help, they can fix it. They pass through a few lands, helping [[Tibby]]'s friends by clearing [[Rhythm Games]] along the way in order to progress. Along the way, they learn that a strange sound was heard coming from [[Tibby]]'s house, and dark clouds covered the sky. This lead to the inhabitants feeling depressed, not knowing who could've done this. | |||
====[[Star Land]]==== | |||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Pajamas_title.png|170px]] | |[[File:Pajamas_title.png|170px]] | ||
|} | |} | ||
===Comet Land=== | ====[[Comet Land]]==== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:Teddy_Bear_title.png|170px]] | |[[File:Teddy_Bear_title.png|170px]] | ||
|} | |} | ||
===Planet Land=== | ====[[Planet Land]]==== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" | |- bgcolor="#fff7f7" | ||
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|[[File:Neko_Clap_Title.png|170px]] | |[[File:Neko_Clap_Title.png|170px]] | ||
|} | |} | ||
===The Fourth Gate=== | ====[[The Fourth Gate]]==== | ||
{| width="30%" border="1" style="border-collapse:collapse" | {| width="30%" border="1" style="border-collapse:collapse" | ||
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|[[File:Clap_Trap_title.PNG|273px]] | |[[File:Clap_Trap_title.PNG|273px]] | ||
|} | |} | ||
====[[Mamarin Palace]]==== | |||
===Left-Hand Tower=== | After clearing all of the lands along the way, the duo finally reach [[Mamarin Palace]], which is also [[Tibby's Mom]]. Here they meet [[Colin]], who has been looking for [[Tibby]] to inform him that [[Tibby's Mom]] is in trouble. He asks the duo to climb up to the top of the palace to ask her face-to-face what's happened. To open the door however, they need to climb up the two towers next to the palace, clearing the [[Rhythm Games]] in them to restore the flow, and thus unlock the door to the palace proper. | ||
The [[Rhythm Games]] in this section are the Arrange versions. In some cases, these end up being the *third* version of a game, having a completely new name and description. Notably, [[Karate Man Senior]] is not an arrangement of any existing game. | |||
=====[[Left-Hand Tower]]===== | |||
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|[[File:left_Remix.png|170px]] | |[[File:left_Remix.png|170px]] | ||
|} | |} | ||
===Right-Hand Tower=== | =====[[Right-Hand Tower]]===== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:right_Remix.png|170px]] | |[[File:right_Remix.png|170px]] | ||
|} | |} | ||
===Tibby's Mom=== | =====[[Tibby's Mom]]===== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
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|[[File:final_Remix.png|170px]] | |[[File:final_Remix.png|170px]] | ||
|} | |} | ||
After clearing the [[Rhythm Games]] within [[Tibby's Mom]] and climbing to the top, [[Tibby]] tries talking to her. Although she doesn't respond, [[Tibby]] explains to her how much has happened along his way back, meeting a lot of people, and learning that everyone else has troubles like him. He says he has decided to live as one who helps others, but still gets no response from his mother. She then exhales, revealing she was actually holding her breath to cure her hiccups the whole time, which is what caused the spooky voice and gloomy skies in [[Heaven World]]. | |||
== | ===Shop=== | ||
[[Saffron]]'s Shop allows the player to purchase [[Rhythm Item]]s, Music and [[Rhythm Games]]. All games in the Shop are returning from previous games in the series. | [[Saffron]]'s [[Shop]] allows the player to purchase [[Rhythm Item]]s, [[Play Music|Music]] and [[Rhythm Games]]. All games in the [[Shop]] are returning from previous games in the series. They can be played on the [[Challenge Train]] even before they are bought. | ||
====[[Shop No. 1]]==== | |||
====Shop No. 1==== | |||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" align="center" | |- bgcolor="#fff7f7" align="center" | ||
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|[[File:Quiz_3DS.PNG|231px]] | |[[File:Quiz_3DS.PNG|231px]] | ||
|} | |} | ||
====Shop No. 2==== | ====[[Shop No. 2]]==== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" align="center" | |- bgcolor="#fff7f7" align="center" | ||
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|[[File:Karate_Man_Kick.PNG|231px]] | |[[File:Karate_Man_Kick.PNG|231px]] | ||
|} | |} | ||
====Shop No. 3==== | ====[[Shop No. 3]]==== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" align="center" | |- bgcolor="#fff7f7" align="center" | ||
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|[[File:Catch_of_the_Day_3DS.PNG|231px]] | |[[File:Catch_of_the_Day_3DS.PNG|231px]] | ||
|} | |} | ||
====Shop No. 4==== | ====[[Shop No. 4]]==== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" align="center" | |- bgcolor="#fff7f7" align="center" | ||
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|[[File:Bossa_Nova_3DS.PNG|231px]] | |[[File:Bossa_Nova_3DS.PNG|231px]] | ||
|} | |} | ||
====Shop No. 5==== | ====[[Shop No. 5]]==== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" align="center" | |- bgcolor="#fff7f7" align="center" | ||
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|[[File:Samurai_Slice_Wii_3DS.PNG|231px]] | |[[File:Samurai_Slice_Wii_3DS.PNG|231px]] | ||
|} | |} | ||
====Shop No. 6==== | ====[[Shop No. 6]]==== | ||
{| width="100%" border="1" style="border-collapse:collapse" | {| width="100%" border="1" style="border-collapse:collapse" | ||
|- bgcolor="#fff7f7" align="center" | |- bgcolor="#fff7f7" align="center" | ||
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|} | |} | ||
==Café== | ==Café== | ||
In the [[ | In the [[Café]], the player can access (from left to right) [[StreetPass Terrace]], the [[Stable]], talking to the [[Barista]] and other characters, the [[Shop]], [[Museum]], [[Badges]], [[Memories]], and [[Mascots]]. Each option is unlocked after certain points in the game. Notably, the [[Barista]] no longer helps the player skip games they are having trouble with; instead, [[Rupert]] shows up when it's time for that, and charges a fee to skip the game. | ||
==Endless Games== | ==Endless Games== | ||
Endless Games return in Megamix, | [[Endless Games]] return in ''Rhythm Heaven Megamix'', including one game from each installment, and a new one of its own. They are unlocked by completing all three Trials set by the [[Gatekeeper Trio]] on that game's Gate, after which the endless game will be available in the [[Museum]]. | ||
==Missing Games== | ==Missing Games== | ||
While most [[Rhythm Games|games]] returned in Megamix, 24 didn't make the cut. The following are the games from past installments of ''Rhythm Heaven'' that did not return for ''Rhythm Heaven Megamix''. (Arrange games whose normal | While most [[Rhythm Games|games]] returned in ''Rhythm Heaven Megamix'', 24 didn't make the cut. The following are the games from past installments of ''Rhythm Heaven'' that did not return for ''Rhythm Heaven Megamix''. (Arrange games whose normal version is in ''Rhythm Heaven Megamix'' are written in '''bold'''. [[Remix]]es, [[Endless Games]], [[File:TempoUpExtra1.png|72px]] Games, and [[Two-Player Menu|Two-Player Games]] aren't listed.) Many of the Arrange versions have new patterns or new cues, which also exist in ''Rhythm Heaven Megamix'', but are never used. It is debatable how many of these were actually intended to appear in the game or were simply leftover data from the porting process. | ||
===From ''Rhythm Tengoku''=== | ===From ''[[Rhythm Tengoku]]''=== | ||
*[[File:Samurai Slice_icon.png|20px|link=Iai Giri]] [[Iai Giri]] | *[[File:Samurai Slice_icon.png|20px|link=Iai Giri]] [[Iai Giri]] | ||
*[[File:The Bon Odori_icon.png|20px|link=The☆Bon Odori]] [[The☆Bon Odori]] | *[[File:The Bon Odori_icon.png|20px|link=The☆Bon Odori]] [[The☆Bon Odori]] | ||
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*[[File:Spaceball 2_icon.png|20px|link=Air Batter 2]] '''[[Air Batter 2]]''' | *[[File:Spaceball 2_icon.png|20px|link=Air Batter 2]] '''[[Air Batter 2]]''' | ||
*[[File:Sneaky Spirits 2_icon.png|20px|link=Shiroi Obake 2]] '''[[Shiroi Obake 2]]''' | *[[File:Sneaky Spirits 2_icon.png|20px|link=Shiroi Obake 2]] '''[[Shiroi Obake 2]]''' | ||
===From ''Rhythm Heaven''=== | ===From ''[[Rhythm Heaven]]''=== | ||
*[[File:Built to Scale DS_icon.png|32px|link=Built to Scale (DS)|Built to Scale]] [[Built to Scale (DS)|Built to Scale]] | *[[File:Built to Scale DS_icon.png|32px|link=Built to Scale (DS)|Built to Scale]] [[Built to Scale (DS)|Built to Scale]] | ||
*[[File:Moai Doo-Wop_icon.png|32px|link=Moai Doo-Wop]] [[Moai Doo-Wop]] | *[[File:Moai Doo-Wop_icon.png|32px|link=Moai Doo-Wop]] [[Moai Doo-Wop]] | ||
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*[[File:Munchy Monk 2_icon.png|32px|link=Munchy Monk 2]] '''[[Munchy Monk 2]]''' | *[[File:Munchy Monk 2_icon.png|32px|link=Munchy Monk 2]] '''[[Munchy Monk 2]]''' | ||
*[[File:Rockers 2_icon.png|32px|link=Rockers 2]] [[Rockers 2]] | *[[File:Rockers 2_icon.png|32px|link=Rockers 2]] [[Rockers 2]] | ||
===From ''Rhythm Heaven Fever''=== | ===From ''[[Rhythm Heaven Fever]]''=== | ||
*[[File:Tambourine_icon.png|32px|link=Tambourine]] [[Tambourine]] | *[[File:Tambourine_icon.png|32px|link=Tambourine]] [[Tambourine]] | ||
*[[File:Donk Donk_icon.png|32px|link=Donk-Donk]] [[Donk-Donk]] | *[[File:Donk Donk_icon.png|32px|link=Donk-Donk]] [[Donk-Donk]] | ||
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*[[File:Packing Pests 2_icon.png|32px|link=Packing Pests 2]] '''[[Packing Pests 2]]''' | *[[File:Packing Pests 2_icon.png|32px|link=Packing Pests 2]] '''[[Packing Pests 2]]''' | ||
*[[File:Karate Man 2 Wii_icon.png|32px|link=Karate Man 2 (Wii)|Karate Man 2]] '''[[Karate Man 2 (Wii)|Karate Man Combos! 2]]''' | *[[File:Karate Man 2 Wii_icon.png|32px|link=Karate Man 2 (Wii)|Karate Man 2]] '''[[Karate Man 2 (Wii)|Karate Man Combos! 2]]''' | ||
Several [[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|scrapped new games]] can also be found. | Several [[List of Scrapped Rhythm Games#Rhythm Heaven Megamix|scrapped new games]] can also be found. | ||
==Rhythm Heaven Megamix Demo== | ==Rhythm Heaven Megamix Demo== | ||
[[File:RHMdemo.png|thumb]]The {{Nihongo|'''Rhythm Heaven Megamix Demo'''|リズム天国 ザ・ベスト+ 体験版|Rhythm Tengoku The Best Plus Taikenhan}}, also known as the '''Rhythm Paradise Megamix Demo''' in Europe, and {{Nihongo|'''Rhythm World The Best Plus Trial Version'''|리듬 세상 더 베스트+ 체험판|Lideum Sesang Deo Beseuteu Peulleoseu Cheheompan}} in Korea, was released on June 15th, 2016 in North America and September 2nd, 2016 in Europe | [[File:RHMdemo.png|thumb]]The {{Nihongo|'''Rhythm Heaven Megamix Demo'''|リズム天国 ザ・ベスト+ 体験版|Rhythm Tengoku The Best Plus Taikenhan}}, also known as the '''Rhythm Paradise Megamix Demo''' in Europe, and {{Nihongo|'''Rhythm World The Best Plus Trial Version'''|리듬 세상 더 베스트+ 체험판|Lideum Sesang Deo Beseuteu Peulleoseu Cheheompan}} in Korea, was released on June 15th, 2016 in North America and September 2nd, 2016 in Europe and Australia, along with the full release of ''Rhythm Heaven Megamix''. It includes limited versions of the [[Rhythm Games]] and [[Challenge Land#Demo|Challenge Land]] from the full version. | ||
When choosing "Try [[Rhythm Games]]!" the player goes directly to the [[Introduction]] (which can be skipped), after which they meet [[Tibby]], who rapid-fires through several games, and comments after each one. If the player gets [[OK]] or higher, they move on to the next game. | When choosing "Try [[Rhythm Games]]!", the player goes directly to the [[Introduction]] (which can be skipped), after which they meet [[Tibby]], who rapid-fires through several games, and comments after each one. If the player gets [[OK]] or higher, they move on to the next game. | ||
*[[File:Vegeta-Pull Story icon.png|44px]] [[Rhythm Tweezers]] | *[[File:Vegeta-Pull Story icon.png|44px]] [[Rhythm Tweezers]] | ||
*[[File:Jumping_Road_Story_icon.png|44px]] [[Catchy Tune]] | *[[File:Jumping_Road_Story_icon.png|44px]] [[Catchy Tune]] | ||
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*[[File:Ringside 3DS icon.png|44px]] [[Ringside]] ([[Practice]] only) | *[[File:Ringside 3DS icon.png|44px]] [[Ringside]] ([[Practice]] only) | ||
All epilogues are replaced with one thanking the player for playing the game (all of which play the "OK" jingle). It depicts [[Tibby]] calling out to the player. The text differs between the {{US}} and {{UK}} versions. | All epilogues are replaced with one thanking the player for playing the game (all of which play the "OK" jingle). It depicts [[Tibby]] calling out to the player. The text differs between the {{US}} and {{UK}} versions. | ||
{{Epilogue | {{Epilogue | ||
|Console=3DSdemo | |Console=3DSdemo | ||
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|OK alt=I hope you had fun! | |OK alt=I hope you had fun! | ||
|HI alt=I hope you had fun!}} | |HI alt=I hope you had fun!}} | ||
Although the player is shown to get [[Coins]] after clearing a [[Rhythm Game]], the counter gets reset after each game. | Although the player is shown to get [[Coins]] after clearing a [[Rhythm Game]], the counter gets reset after each game. | ||
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*This is the first game in the series to not be fully available physically, as the North American version is only available for download on the [[wikipedia:Nintendo eShop|Nintendo eShop]] and never received a physical cartridge or box. All other regional variants of the game have physical cartridges and boxes. | *This is the first game in the series to not be fully available physically, as the North American version is only available for download on the [[wikipedia:Nintendo eShop|Nintendo eShop]] and never received a physical cartridge or box. All other regional variants of the game have physical cartridges and boxes. | ||
*This game currently holds the record for the most [[Rhythm Games]] total, with 104 games (not counting the [[Endless Games]]). | *This game currently holds the record for the most [[Rhythm Games]] total, with 104 games (not counting the [[Endless Games]]). | ||
**However, only 31 of them are original, | **However, only 31 of them are original, counting short versions as "new". | ||
*This is the second time where [[ | *This is the second time where [[Karate Man]] is the first [[Rhythm Game]], after ''[[Rhythm Tengoku]]''. It also features three [[Karate Man]] games as the end of a Stage, like in ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]''. | ||
*The [[Rhythm Games]] at each land and tower are lined up by their game appearance, from oldest to newest (for example, in the Lush Tower; First is [[Spaceball]] from ''[[Rhythm Tengoku]]'', then ''[[Dog Ninja]]'' from ''[[Rhythm Heaven]]'', then ''[[Hole in One]]'' from ''[[Rhythm Heaven Fever]]'' and finally the new one - ''[[Sumo Brothers]]'') | *The [[Rhythm Games]] at each land and tower are lined up by their game appearance, from oldest to newest (for example, in the Lush Tower; First is [[Spaceball]] from ''[[Rhythm Tengoku]]'', then ''[[Dog Ninja]]'' from ''[[Rhythm Heaven]]'', then ''[[Hole in One]]'' from ''[[Rhythm Heaven Fever]]'' and finally the new one - ''[[Sumo Brothers]]'') | ||
*This the first game where games have up to three versions. | *This the first game where games have up to three versions. | ||
*This is the first game where no new Prologue jingles were made, aside from remixed ones from previous games and for [[Remix]]es. | *This is the first game where no new Prologue jingles were made, aside from remixed ones from previous games and for [[Remix]]es. | ||
*During the Memory "To Heaven World", the following things and characters from various games can be seen. | *During the [[Memory]] "[[To Heaven World]]", the following things and characters from various games can be seen. | ||
**The tree from [[Lush Remix]]. | **The tree from [[Lush Remix]]. | ||
**The [[Huebirds of Happiness]] from [[Flock Step]]. | **The [[Huebirds of Happiness]] from [[Flock Step]]. | ||
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**[[Play-Yan]] and [[Stars|the star]] from [[Night Walk]]. | **[[Play-Yan]] and [[Stars|the star]] from [[Night Walk]]. | ||
**The rice ball from [[Spaceball]]. | **The rice ball from [[Spaceball]]. | ||
**All the colors for each Remix. | **All the colors for each [[Remix]]. | ||
**The [[Rabbit]]s from [[Bunny Hop]]. | **The [[Rabbit]]s from [[Bunny Hop]]. | ||
**The outline for the star in Star Land. | **The outline for the star in [[Star Land]]. | ||
*While using Simple Tap mode, a similar character to the one in ''[[Rhythm Heaven]]'' appears on the touch screen. | *While using Simple Tap mode, a similar character to the one in ''[[Rhythm Heaven]]'' appears on the touch screen. | ||
*The announcer is voiced by [http://www.mariannadefazio.com Marianna DeFazio], returning from ''[[Rhythm Heaven Fever]]''. | *The announcer is voiced by [http://www.mariannadefazio.com Marianna DeFazio], returning from ''[[Rhythm Heaven Fever]]''. |
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