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==Story== | ==Story== | ||
After [[Tibby]] and the player clear [[Lush Tower]], [[Tibby]]<nowiki/>tries to use it’s power to return to [[Heaven World]], but it is not enough. [[Trey]] informs him that they need a rainbow of power for that, after which the six towers appear: | |||
* [[Honeybee Tower]], guarded by [[Boondog]]'s tribe. | |||
* '''Machine Tower''', guarded by [[Dieter]]'s tribe. | |||
* [[Citrus Tower]], guarded by [[Shep]]'s tribe. | |||
* [[Donut Tower]], guarded by [[Donna]]'s tribe. | |||
* [[Barbershop Tower]], guarded by [[Hairold]]'s tribe. | |||
* [[Songbird Tower]], guarded by [[Eglantine]]'s tribe. | |||
[[Tibby]] and the player are allowed to tackle the six towers in any order they wish. | |||
In Machine Tower, the player and [[Tibby]] need to clear the [[Rhythm Games]] [[The Clappy Trio 2]], [[Shoot-'em-up 2]], [[Micro-Row 2]], [[Second Contact]] and [[Machine Remix]] to restore it's flow. Unlike in [[Machine Land]], there is no dialogue with [[Shep]] between games. | |||
After clearing them, the six towers focus their power into Lush Tower to create a rainbow, which allows [[Tibby]] to return to [[Heaven World]]. The story appears to be finished, however, [[Tibby]] sends a letter to the player saying there's trouble in [[Heaven World]], asking for their help. |
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