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m (it's named "Rhythm-kan Check" in the game's menu, but the name "Rhythm-kan Sokutei" is only used in the demo) |
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|explainEN=Press the button<br>to the sound!<br>Do you know your<br>sense of rhythm!?}} | |explainEN=Press the button<br>to the sound!<br>Do you know your<br>sense of rhythm!?}} | ||
The {{Nihongo|'''Introduction'''|手ほどき|Tehodoki}} is where the player is introduced to the concept of rhythm at the beginning of every game in the [[Rhythm Heaven Series]] and can be replayed through the [[Café]]. | The {{Nihongo|'''Introduction'''|手ほどき|Tehodoki}} is where the player is introduced to the concept of rhythm at the beginning of every game in the [[Rhythm Heaven Series]] and can be replayed through the [[Café]]. | ||
==''Rhythm Tengoku:'' Rhythm-kan | ==''Rhythm Tengoku:'' Rhythm-kan Check== | ||
{{Eigo|section=1}} | {{Eigo|section=1}} | ||
[[File:Rhythm_Test_Tengoku.png|thumb]] | [[File:Rhythm_Test_Tengoku.png|thumb]] | ||
When the player first starts ''[[Rhythm Tengoku]]'', they are greeted by [[Samurai Drummer]]. He then takes them to the {{Nihongo|'''Rhythm-kan | When the player first starts ''[[Rhythm Tengoku]]'', they are greeted by [[Samurai Drummer]]. He then takes them to the {{Nihongo|'''Rhythm-kan Check'''|リズム感チェック|Sense of Rhythm Check}} machine which has a button on top. There are three tests: | ||
*Press Ⓐ to the beat | *Press Ⓐ to the beat | ||
*Press Ⓐ after a countdown from 7 | *Press Ⓐ after a countdown from 7 | ||
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The machine will print a piece of paper showing how well the player did on keeping the beat. After measuring their sense of rhythm, the player receives a score from 0 to 100, [[Samurai Drummer]] assures the player that it doesn't matter how well they did as long as they have fun in the game, and takes the player to the [[Menu]]. | The machine will print a piece of paper showing how well the player did on keeping the beat. After measuring their sense of rhythm, the player receives a score from 0 to 100, [[Samurai Drummer]] assures the player that it doesn't matter how well they did as long as they have fun in the game, and takes the player to the [[Menu]]. | ||
Unlike future games, it can be played again by selecting the " | Unlike future games, it can be played again by selecting the "リズム感チェック" option below the [[Rhythm Games]] option in the Menu instead of going to the [[Café]]. | ||
In ''[[Rhythm Tengoku Taikenhan]]'', a trimmed down version of Rhythm-kan Sokutei (where only the first test is taken) is selectable from the Game Select. This time the player can pause and quit if they so choose. | In ''[[Rhythm Tengoku Taikenhan]]'', a trimmed down version of Rhythm-kan Check, named {{Nihongo|'''Rhythm-kan Sokutei'''|リズム感測定|Sense of Rhythm Measurement}}, (where only the first test is taken) is selectable from the Game Select. This time the player can pause and quit if they so choose. | ||
===Controls=== | ===Controls=== | ||
{{Controls|A=Press the button}} | {{Controls|A=Press the button}} | ||
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{{Timing|Ace!=The player hits the button at the right time, with the dot on the paper being close to the center line.|Early!/Late!=The player hits the button slightly off sync, with the dot on the paper being to the left or right of the center line.|Miss...=The player never hits the button at all, and the dot appears on the far right of the paper.}} | {{Timing|Ace!=The player hits the button at the right time, with the dot on the paper being close to the center line.|Early!/Late!=The player hits the button slightly off sync, with the dot on the paper being to the left or right of the center line.|Miss...=The player never hits the button at all, and the dot appears on the far right of the paper.}} | ||
===Appearances=== | ===Appearances=== | ||
*[[File:Rhythmtestgba.png|20px]] Rhythm-kan | *[[File:Rhythmtestgba.png|20px]] Rhythm-kan Check | ||
===In Other Languages=== | ===In Other Languages=== | ||
{{Lang | {{Lang | ||
|jp=リズム感測定 | |jp=リズム感チェック<br>リズム感測定 | ||
|rojp=Rizumu-kan Sokutei | |rojp=Rizumu-kan Chekku<br>Rizumu-kan Sokutei | ||
|mnjp=Sense of Rhythm Measurement}} | |mnjp=Sense of Rhythm Check<br>Sense of Rhythm Measurement}} | ||
==''Rhythm Heaven:'' Practice Flicking== | ==''Rhythm Heaven:'' Practice Flicking== | ||
[[File:Flick_Practice.png|thumb]] | [[File:Flick_Practice.png|thumb]] | ||
Rather than testing the player's rhythm, ''Rhythm Heaven'' has the player {{Nihongo|'''Practice Flicking'''|はじく練習をする|Hajiku Renshū o Suru}}. | Rather than testing the player's rhythm, ''Rhythm Heaven'' has the player {{Nihongo|'''Practice Flicking'''|はじく練習をする|Hajiku Renshū o Suru}}. | ||
When the game starts, the player is greeted by the [[Bandleader]]. The frog will explain the game's touchscreen-based controls, including the flick. Then, they are presented with a target: a large [[Frogettes|Frogette]] doll. The player is required to flick a coin at the frog to hit it (tapping does nothing, and light flicking | When the game starts, the player is greeted by the [[Bandleader]]. The frog will explain the game's touchscreen-based controls, including the flick. Then, they are presented with a target: a large [[Frogettes|Frogette]] doll. The player is required to flick a coin at the frog to hit it (tapping does nothing, and light flicking barely slides the coin). Hitting the frog enough times depletes a heart bar, reading "I give!" when fully depleted. | ||
The next test is to hit a moving target: a car. Cars of varying speed move past the coin, and the player needs to flick at the right time to hit the car. Once a car bar is depleted, the frog gives parting words and ends the practice session. After clearing it, the player goes to the Game Select, with [[Built to Scale (DS)|Built to Scale]] as the only option. | The next test is to hit a moving target: a car. Cars of varying speed move past the coin, and the player needs to flick at the right time to hit the car. Once a car bar is depleted, the frog gives parting words and ends the practice session. After clearing it, the player goes to the Game Select, with [[Built to Scale (DS)|Built to Scale]] as the only option. | ||
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{{Controls|A=Press the button|A+B=Cause Cam to do a weird noise when prompted}} | {{Controls|A=Press the button|A+B=Cause Cam to do a weird noise when prompted}} | ||
===[[Timing Display]]=== | ===[[Timing Display]]=== | ||
{{Timing|Ace!=Cam smiles and his eyes glow. Happens if the button is pressed exactly or one square early or late.|Early!/Late!=Cam's | {{Timing|Ace!=Cam smiles and his eyes glow. Happens if the button is pressed exactly or one square early or late.|Early!/Late!=Cam's face slightly moves, without changing expression. Happens if the button is pressed two or three squares early or late.|Miss...=Cam shows a disapproving face. Happens if the button is pressed four or more squares early or late or not at all.}} | ||
===Appearances=== | ===Appearances=== | ||
*[[File:Locked Game Wii icon.png|32px]] Rhythm Test | *[[File:Locked Game Wii icon.png|32px]] Rhythm Test |
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