Rhythm Game: Difference between revisions

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After reaching the end of the game, the player receives a [[rank]] depending on their performance. If the player gets at least an [[OK]], they unlock the next game. If the player gets a [[Superb]], they also earn a [[Medal]], and the game will be eligible for a [[Perfect]] Campaign. After the clearing of a game, the player's Flow score is recalculated based on their performance, though it doesn't impact the game in any way<ref>"I hope you're not spending too much time worrying about Flow... You know what I mean. It's the number that rises or falls when you finish a game. The way I see it, it's like Flow is an evaluation of your overall progress. If you've got a good Flow score, you've probably got a good sense of rhythm. But your score won't affect the game at all. So don't sweat it too much. See you around." ~ [[Barista]], ''[[Rhythm Heaven]]''</ref>. Each game is part a Stage, which usually ends with a [[Remix]] containing the games from the respective Stage.
After reaching the end of the game, the player receives a [[rank]] depending on their performance. If the player gets at least an [[OK]], they unlock the next game. If the player gets a [[Superb]], they also earn a [[Medal]], and the game will be eligible for a [[Perfect]] Campaign. After the clearing of a game, the player's Flow score is recalculated based on their performance, though it doesn't impact the game in any way<ref>"I hope you're not spending too much time worrying about Flow... You know what I mean. It's the number that rises or falls when you finish a game. The way I see it, it's like Flow is an evaluation of your overall progress. If you've got a good Flow score, you've probably got a good sense of rhythm. But your score won't affect the game at all. So don't sweat it too much. See you around." ~ [[Barista]], ''[[Rhythm Heaven]]''</ref>. Each game is part a Stage, which usually ends with a [[Remix]] containing the games from the respective Stage.


In ''[[Rhythm Heaven Megamix]]'', rhythm games are part of the story, where the player and [[Tibby]] must clear them in order to restore the flow to each Land and Tower they visit. The player's flow serves as a mark of progress in this game, and is integral to the story<ref>"As you play through the story of Rhythm Heaven Megamix... we would like to show you the importance of one thing. That thing is "Flow." I'm going to step out for a moment to make some coffee..." ~ Narrator, ''[[Rhythm Heaven Megamix]]''</ref>. It does not get calculated based on the player's recent performance, instead it simply shows the player's average score across all rhythm games. It also impacts the difficulty in [[Figure Fighter VS]]. There are 18 rhythm games available only in the [[Shop]], where they can only be purchased with [[Flow Ball]]s.
In ''[[Rhythm Heaven Megamix]]'', rhythm games are part of the story, where the player and [[Tibby]] must clear them in order to restore the flow to each Land and Tower they visit. The player's flow serves as a mark of progress in this game, and is integral to the story<ref>"As you play through the story of Rhythm Heaven Megamix... we would like to show you the importance of one thing. That thing is "Flow." I'm going to step out for a moment to make some coffee..." ~ Narrator, ''[[Rhythm Heaven Megamix]]''</ref>. It does not get calculated based on the player's recent performance, instead it simply shows the player's average score across all rhythm games. It also impacts the difficulty in [[Figure Fighter VS]]. There are 18 rhythm games available only in the [[Shop]], where they can only be purchased with [[Flow Ball]]s. Playing all games is commemorated with a [[Badge]].
==Versions==
==Versions==
{{Technical|section=section}}
{{Technical|section=section}}
Some rhythm games have modified versions. While these are not given a catch-all name within the games, for the purposes of this wiki, these are dubbed "versions", derived from internal data in ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'' where the graphics files for these are stored in folders labeled "ver0", "ver1" and so on. The internal data for ''[[Rhythm Heaven Megamix]]'' is used to label the following versions as such:
Some rhythm games have modified versions. While these are not given a catch-all name within the games, for the purposes of {{SITENAME}}, these are dubbed "versions", derived from internal data in ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]'' where the graphics files for these are stored in folders labeled "ver0", "ver1" and so on. The internal data for ''[[Rhythm Heaven Megamix]]'' is used to label the following versions as such:
*'''Short''': Shortened versions of rhythm games found in [[Honeybee Land]], [[Machine Land]], [[Citrus Land]] and [[Barbershop Land]] in ''[[Rhythm Heaven Megamix]]''. These feature completely new music and appearences for the games, and a lower difficulty.
*'''Short''': Shortened versions of rhythm games found in [[Honeybee Land]], [[Machine Land]], [[Citrus Land]] and [[Barbershop Land]] in ''[[Rhythm Heaven Megamix]]''. These feature completely new music and appearences for the games, and a lower difficulty.
*'''Long''': The most common type, which are found from the start of the game until the [[Staff Credits]] in ''[[Rhythm Tengoku]]'', ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]''. Some internal data may call these "Normal" versions, but most of the time they are left without a label. These games appear in [[Donut Land]], [[Songbird Land]], the Towers in [[Lush Woods]], the Lands in [[Heaven World]] and the [[Shop]] in ''[[Rhythm Heaven Megamix]]''.
*'''Long''': The most common type, which are found from the start of the game until the [[Staff Credits]] in ''[[Rhythm Tengoku]]'', ''[[Rhythm Heaven]]'' and ''[[Rhythm Heaven Fever]]''. Some internal data may call these "Normal" versions, but most of the time they are left without a label. These games appear in [[Donut Land]], [[Songbird Land]], the Towers in [[Lush Woods]], the Lands in [[Heaven World]] and the [[Shop]] in ''[[Rhythm Heaven Megamix]]''.
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