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m (Hope this edit is clear enough that you *can't* navigate to the game to try it, you have to go to Challenge Land for the perfects) |
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When the player successfully completes a course for the first time, they receive [[Flow Ball]]s as a reward<ref>"To commemorate clearing this course for your first time... I'll give you {{color|#920D98|something extra awesome}}." ~ [[Paprika]], ''Rhythm Heaven Megamix''</ref>, which can be used to purchase [[Rhythm Games]] at the [[Shop]]. | When the player successfully completes a course for the first time, they receive [[Flow Ball]]s as a reward<ref>"To commemorate clearing this course for your first time... I'll give you {{color|#920D98|something extra awesome}}." ~ [[Paprika]], ''Rhythm Heaven Megamix''</ref>, which can be used to purchase [[Rhythm Games]] at the [[Shop]]. | ||
Additionally, Challenge Land also contains the {{Nihongo|'''[[Perfect Campaign]] Headquarters'''<ref>"Just to the left of reception in {{color|#EC1515|Challenge Land}}... you'll find the {{color|#0E49B3|Perfect Campaign Headquarters}}." ~ [[Rupert]], ''Rhythm Heaven Megamix''</ref>|パーフェクトキャンペーンコーナー|Perfect Campaign Corner}}, | Additionally, Challenge Land also contains the {{Nihongo|'''[[Perfect Campaign]] Headquarters'''<ref>"Just to the left of reception in {{color|#EC1515|Challenge Land}}... you'll find the {{color|#0E49B3|Perfect Campaign Headquarters}}." ~ [[Rupert]], ''Rhythm Heaven Megamix''</ref>|パーフェクトキャンペーンコーナー|Perfect Campaign Corner}}, where the player can attempt any ongoing [[Perfect Campaign]]s, as opposed to navigating to the location where the game normally is like previous games. | ||
==Rules== | ==Rules== | ||
'''★ Score Goal ★''': Reach the target score or higher! When playing with friends, all scores will be added together.<br> | '''★ Score Goal ★''': Reach the target score or higher! When playing with friends, all scores will be added together.<br> | ||
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*"Wario...Where?" requires the player to clear all normal Courses in Paprika World to unlock, while "Wario...Where? 2: The Sequel" requires those as well as "Wario...Where?" itself. The Courses themselves also change the appearence of the [[Rhythm Games]], replacing the main characters with those of [[mariowiki:WarioWare|WarioWare]]. | *"Wario...Where?" requires the player to clear all normal Courses in Paprika World to unlock, while "Wario...Where? 2: The Sequel" requires those as well as "Wario...Where?" itself. The Courses themselves also change the appearence of the [[Rhythm Games]], replacing the main characters with those of [[mariowiki:WarioWare|WarioWare]]. | ||
*[[File:Tempo_Up_3DS.png|100px]] uses a hidden multiplier, which can go up to 255%. A "Tempo Down" is also possible, which can go down to 1%, but it's never featured in the game. | *[[File:Tempo_Up_3DS.png|100px]] uses a hidden multiplier, which can go up to 255%. A "Tempo Down" is also possible, which can go down to 1%, but it's never featured in the game. | ||
*A number of [[Rhythm Games]] never appear in Challenge | *A number of [[Rhythm Games]] never appear in any Challenge Train courses, those being [[Left-Hand Remix]], [[Right-Hand Remix]], [[Final Remix]], [[Night Walk]], [[Quiz Show]], [[Big Rock Finish]], [[Catch of the Day]], and [[Love Rap]], as well as the four [[Endless Games]]: [[Coin Toss]], [[Sick Beats]], [[Charging Chicken]], and [[Clap Trap]]. | ||
*The [[Perfect Campaign]] Headquarters has three notes below the game's icon while a campaign is active. These turn off with each failure, and as such represent the three attempts the player gets at a [[Perfect]]. | |||
==In Other Languages== | ==In Other Languages== | ||
{{Lang | {{Lang |
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